Technical support > Feature Requests
Guys, you should definately redesign globe-GUI.
ShinobiTeNo:
Installed the game and played a while- the main strategic game interface is AWFUL.... sorry if that hurts, but its a fact.
Everything is just split around without any intellegence. Its just awful.
Also, why didnt you make a 3D globe?
I understand that this is a freelance project, but i am really sorry for those guys implementing gui and implementing it like s#!t. You just wasted your time. :x
BTAxis:
Instead of saying how bad it is, why don't you come up with a few suggestions on how to make it better?
Also, there is a 3D globe, just not finished yet.
vvb:
--- Quote from: "BTAxis" ---Instead of saying how bad it is, why don't you come up with a few suggestions on how to make it better?
Also, there is a 3D globe, just not finished yet.
--- End quote ---
As for me it was unusual the first time I saw GUI. But now, after time is passed... I don't think that I want 3D-model now. It's more comfortable to see all picture at once.
As for icons of base and so on, it'll chagne some day, but now it is not the first priority.
As for letterbox and bottom menu... well... it can be improved, but it works now and works well.
So, game designers! Don't listen to words like these. On my opinion, UFOai now is most complex 'home-made' project. YES, there is NO graphic like in upcoming StarCraft-2. But there is a lot of good-quality 3D-models.
There are a lot of work was done, and there are al ot of things to do.
Game designers, you're doing a great job! 8->
Wanderer:
--- Quote from: "ShinobiTeNo" ---Installed the game and played a while- the main strategic game interface is AWFUL.... sorry if that hurts, but its a fact.
--- End quote ---
Nope, it's an opinion. A fact is 2+2=4. An opinion is 'I don't like this'. Please get your FACTS straight.
--- Quote from: "ShinobiTeNo" ---Everything is just split around without any intellegence. Its just awful.
--- End quote ---
Really.. last I checked it was split just fine. North pole on top, south pole on bottom, continents easily reached.
--- Quote from: "ShinobiTeNo" ---
Also, why didnt you make a 3D globe?
--- End quote ---
You must be using 2.1.1. New release has a 3D globe in it available via options. If you wanted to see it before the official 2.2 release, you'd have to go through the process of SVN'ing the current trunk and working out the compilation.
--- Quote from: "ShinobiTeNo" ---
I understand that this is a freelance project, but i am really sorry for those guys implementing gui and implementing it like s#!t. You just wasted your time. :x
--- End quote ---
Interesting analysis. Wasting time would be straightening out a slinky to simply bend it back again. Even if the interface is not to your liking, it is a functional interface with understandable contours and purpose. It allows the rest of the engine to be accessed and function as it's intended.
You don't like the design, recommend better. Opinions are better when it's said "Why did you split Asia across the edge of the map?! It makes no sense, put 'em together and shift the map over!" instead of "Wow, your map sucks." (Not that Asia's split, but you see my point)
See the difference? Please practice on your own time before attempting.
BTAxis:
--- Quote from: "Wanderer" ---You don't like the design, recommend better. Opinions are better when it's said "Why did you split Asia across the edge of the map?! It makes no sense, put 'em together and shift the map over!" instead of "Wow, your map sucks." (Not that Asia's split, but you see my point)
--- End quote ---
You do realize you can scroll the world map with the right mouse button, right? And zoom it by holding control and moving the mouse.
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