Development > Artwork
Baking Bumpmap to texture.
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sitters:
For people that have Sinema4D and Photoshop it is easy to bake bump maps to textures.
First make a simple brick texture like this :
Save this texture and then desaturate the texture and invert it, then you have a texture like this :
In Sinema4D, make a single plane, and make a material with the Color texture of the brick
And the bump texture of the desaturate texture, make the bump texture 120% strong.
Then bake a texture named surface Color, and the result is this :
Maybe some people can use this
Willem
Mattn:
maybe we will implement bump mapping into the renderer - then we could really use bumpmaps for all our textures
Charlie:
--- Quote from: "Mattn" ---maybe we will implement bump mapping into the renderer - then we could really use bumpmaps for all our textures
--- End quote ---
If you do that, normal mapping isn't much a step away.
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