Development > Artwork

Baking Bumpmap to texture.

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sitters:
For people that have Sinema4D and Photoshop it is easy to bake bump maps to textures.

First make a simple brick texture like this :




Save this texture and then desaturate the texture and invert it, then you have a texture like this :



In Sinema4D, make a single plane, and make a material with the Color texture of the brick
And the bump texture of the desaturate texture, make the bump texture 120% strong.

Then bake a texture named surface Color, and the result is this :



Maybe some people can use this

Willem

Mattn:
maybe we will implement bump mapping into the renderer - then we could really use bumpmaps for all our textures

Charlie:

--- Quote from: "Mattn" ---maybe we will implement bump mapping into the renderer - then we could really use bumpmaps for all our textures
--- End quote ---


If you do that, normal mapping isn't much a step away.

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