General > Discussion

Laser weapon without ammo?

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vvb:
At X-COM laser weapon has NO ammo at all. I t was very useful and comfortable. X-COM laser rifles has not much damage as plasma, but I've prefer to create 8 laser rifles and forget about ammo at all. It's rather fair I think. Is there any kind of firing weapon in ufoai, that have NO ammo? I dont like all this 'microeconomic stuff' with ammos. If you think that laser weapon will be ultimate weapon becouse of this, it's damage can be decreased. In X-COM you can't hurt by laser weapon last main monster/brain/or_what_was_that.

blondandy:
I disagree. I think all weapons should have ammo. I find resource management to be an interesting part of the game.

Perhaps there could be an option to disable the need for ammo for campaign players who dont want to troubled by supply considerations.

Wanderer:

--- Quote from: "vvb" ---At X-COM laser weapon has NO ammo at all.
--- End quote ---


One of the things I liked about this was laser pistols.  You always had a sidearm for those boards that just seemed to drag out forever (base raids, anyone?) that at the least could ping the enemy to death over enough time.  These were especially useful with the rocket crew.  They were my wall clearers and NO team, even end game, went out without two freshly recruited rocket boys for removing irritating terrain... however, they eventually ran out of rockets.

I don't actually see us being able to generate a map of that size in this remake with the current engine, but who knows, maybe I'll end up happily surprised.

As to lasers in general, I've pretty much stopped bothering with them.  They don't carry enough shots and don't pack enough punch (even heavy) to be worth their weight.  I'd rather run around with SMGs or plasma pistols with 3 or 4 reloads.  If they went ammo-less it might balance off the significant weakening they got in a past release.

blondandy:

--- Quote from: "Wanderer" ---One of the things I liked about this was laser pistols.  You always had a sidearm for those boards that just seemed to drag out forever (base raids, anyone?)
--- End quote ---


On long missions, if you really didn't bring enough ammo, you can always pick up the weapons of your fallen foes.

Sectoid:
I remember in X-Com the laser weapons were pretty ineffective. I'd always try to get plasma weapons researched as soon as I could.

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