project-navigation
Personal tools

Author Topic: Foliage  (Read 6183 times)

Offline sitters

  • Squad Leader
  • ****
  • Posts: 291
    • View Profile
Foliage
« on: May 26, 2007, 01:35:58 pm »
I start an new tread for models of foliage.
It is easier when I use category's.

And I like suggestions what plants you people like to have,
but remember this are full poly plants ( no transparent textures ).
so how more complicated, how more poly's.


So far we have :

(1)



Link :

http://www.sitters-electronics.nl/md2/models/plant.zip

(2)



Link :

http://www.sitters-electronics.nl/md2/models/plant2.zip

(3)

An new one : banana tree with bananas.



Link :

http://www.sitters-electronics.nl/md2/models/banana.zip

Willem

Offline Mattn

  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 4831
  • https://github.com/mgerhardy/vengi
    • View Profile
    • Vengi Voxel Tools
Foliage
« Reply #1 on: May 26, 2007, 01:56:50 pm »
trees like pines, fir oak and so on - that would be cool - but keep in mind, that it is better to seperate the leaves from the bole. we should be able to switch the leaves off to see soldiers below them - see http://ufoai.svn.sourceforge.net/viewvc/ufoai/ufoai/trunk/base/models/objects/vegi/chestnut/ as an example

Offline sitters

  • Squad Leader
  • ****
  • Posts: 291
    • View Profile
Foliage
« Reply #2 on: May 26, 2007, 02:51:46 pm »
Quote from: "Mattn"
trees like pines, fir oak and so on - that would be cool - but keep in mind, that it is better to seperate the leaves from the bole. we should be able to switch the leaves off to see soldiers below them - see http://ufoai.svn.sourceforge.net/viewvc/ufoai/ufoai/trunk/base/models/objects/vegi/chestnut/ as an example



Yea I do that, if the tree higher then 64 units I split the model. ;)
The banana is an small tree 64 units high, then the proportions to the bananas are OK.

Willem

Offline sitters

  • Squad Leader
  • ****
  • Posts: 291
    • View Profile
Foliage
« Reply #3 on: June 02, 2007, 01:20:21 pm »
The craziest tree I ever make, with no transparent textures.

Two models, the top  and the bark.



Link :

http://www.sitters-electronics.nl/md2/models/boom1.zip



Willem

Offline sitters

  • Squad Leader
  • ****
  • Posts: 291
    • View Profile
Foliage
« Reply #4 on: June 13, 2007, 09:07:15 pm »
I make an new plant, an fern.

I make it also with an transparent texture, and how it is looking in the game is depending how good the engine can deal with transparent textures.

In the zip are an transparent .png format and an 32 bit .tga texture.

Let me know how it is looking in the game, before I make more plants with transparent textures. ;)



The link :

http://www.sitters-electronics.nl/md2/models/fern.zip

Willem

Offline blondandy

  • Sergeant
  • *****
  • Posts: 391
    • View Profile
Foliage
« Reply #5 on: June 13, 2007, 09:12:35 pm »
All models are up to your high standards.

I think the banana tree might look a bit better if the bananas were not so regular.

Offline sitters

  • Squad Leader
  • ****
  • Posts: 291
    • View Profile
Foliage
« Reply #6 on: June 13, 2007, 10:05:32 pm »
Quote from: "blondandy"
All models are up to your high standards.

I think the banana tree might look a bit better if the bananas were not so regular.


Its an genetic modification. :D