Technical support > Feature Requests
Log files and CTD's
Wanderer:
I'm crashing to Desktop while loading a new .bsp build. I'm trying to figure out what's gone wrong, however, I can't get my logfile to work either. It's still stuck as an old copy.
My logfile setting is either 1 or 2 (I've tried both), and my ufoconsole.log in C:\Documents and Settings\<username>\Application Data\UFOAI\.ufoai\base won't update.
The CTD is on a new .bsp that's never been used before, so I'm not entirely sure what's broken on it yet, but I've got some ideas.
Files are here:
http://rapidshare.com/users/9UPYQE
XaverXN:
OK, I've done a recompile on linux, and it crashes here too. Console isn't helpful (just a sudden 'shutdown game' or so).
For me this often happens if I got a bad brush somewhere. I can check this if you like (basically, what I'd do is delete half of your brushes, see if it works, delete another half of whats left or go half the step backwards... quite fast&effective).
If your logfiles seem stuck, why don't you just delete (or rename) them and see if new ones are created?
Wanderer:
Tried clearing/renaming the logfile, didn't help any. :(
If you don't mind, that'd be great. I'll have to do it on my map anyway. my guess is the problem is on the third floor, or in the fire escape. I compiled the map with LZ_012 just fine, and had a compilation with 0123 done (sans fire escape), but had set my surface flags wrong.
If I find it first I'll post (or IM... XD)
XaverXN:
Sorry, wrong ;-)
It's your top ceiling. If I remove that, I can compile&start just fine...
BTW, some first impressions:
- It's quite colorful and a bit mazy. Thats fine, though it doesn't exactly look like corporate design or less than 10 architects ;-)
-The brick wall of your shack is a bit big, the green (grass?) outside a bit small scaled IMHO.
-Sorry, but I guess you'll never get the upper part of your fire ladder to work. Experience from my own map tells me it's quite impossible to stack two stairs _directly_ on top of each other. At least if you want to actually use them.
-Man, 2600 brushes? Thats an awful lot... I'm not really amazed by your 15 MB bsp... though that may have other reasons like bad brushes as well...
-Hope all of this doesn't sound too negative, plz take it as constructive critizism. All in all I really like your map because its so colorful and detailed... you're a bit of an interior designer, arent you? :wink:
Regards
Xav
Wanderer:
--- Quote from: "XaverXN" ---Sorry, wrong ;-)
It's your top ceiling. If I remove that, I can compile&start just fine...
--- End quote ---
Strange... I can leave the roof in, and just rip off the fire escape and it loads up. Not that the lights appear to be working...
[EDIT: It helps when you set the damned _color property... if Mattn or someone else who has their hooks into the setup for the GTK engine reads this, default please? XD]
--- Quote from: "XaverXN" ---BTW, some first impressions:
- It's quite colorful and a bit mazy. Thats fine, though it doesn't exactly look like corporate design or less than 10 architects ;-)
--- End quote ---
Nah, it's like one of those privately owned BNB's that got built along the lines of 'Hey, Papa, we should get a kitchen fer the sittin' room'. 'Alright Mama. You hire 'em.' 'Oooh, pretty shade of blue, let's use this Papa'. (Papa in the middle of trying to do the books while an irate customer is on the phone) 'Sure Mama, whatever you think is best.'
--- Quote from: "XaverXN" ----The brick wall of your shack is a bit big, the green (grass?) outside a bit small scaled IMHO.
--- End quote ---
I'll review it and see if I agree. :)
--- Quote from: "XaverXN" ----Sorry, but I guess you'll never get the upper part of your fire ladder to work. Experience from my own map tells me it's quite impossible to stack two stairs _directly_ on top of each other. At least if you want to actually use them.
--- End quote ---
Um... NARF? Check ... no... um... check... um... crap... I know there's some map that does it... I'll test it before I mod the design.
--- Quote from: "XaverXN" ----Man, 2600 brushes? Thats an awful lot... I'm not really amazed by your 15 MB bsp... though that may have other reasons like bad brushes as well...
--- End quote ---
Well, if you remember my earlier testing, I was ripping out a meg for a brush. It's not all in the brush count.
--- Quote from: "XaverXN" ----Hope all of this doesn't sound too negative, plz take it as constructive critizism. All in all I really like your map because its so colorful and detailed... you're a bit of an interior designer, arent you? :wink:
Regards
Xav
--- End quote ---
Nah, not negative. I'll punt it up for a real display once it's functional and whatnot. And no, not an interior designer... just be glad I didn't insist on tiling all the bathrooms.... XD
Navigation
[0] Message Index
[#] Next page
Go to full version