Development > Artwork
Symbols for the geoscape
Winter:
--- Quote from: eleazar on February 01, 2008, 07:53:35 pm ---I understand the importance of making storyline missions obviously distinct. However if there are (for instance) Storyline Terrorsite missions, Storyline Crashed Ship missions, and Storyline Alien Base missions etc., the best approach would probably be to start with the standard icon for those two things, and than add an additional, consistent element to indicate the "Storyline-ness" of that particular item.
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No, storyline missions are special and separate from the standard missions and should not be associated with them. They will be scripted rather than random, and their objectives will be far more complex than the random missions. The player will know the context of any storyline mission that pops up -- trying to categorise them via icons would be detrimental and a waste of effort.
--- Quote ---Also i believe it would be best if the orientation of the icon always pointed to the top of the screen, not towards the north pole. This would help the player "read" the icons since he would never see them sideways or upside-down.
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I don't know how feasible this is, since it would require dynamically rotating the icons. One of the coders will have to weigh in.
Regards,
Winter
eleazar:
Is this still a complete list of the geoscape indicators we will need?
--- Quote from: Winter on February 01, 2008, 07:20:38 pm ---No, I'll post one up later.
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don't forget...
Winter:
--- Quote from: eleazar on February 13, 2008, 05:44:27 am ---don't forget...
--- End quote ---
I had, thanks for reminding me.
List of needed geoscape icons:
Harvesting/Terror Missions:
No fixed idea, but I'd like the current one to be replaced at some point by something better.
UFO Crash Missions:
Crashed partly-buried UFO with UFO bits strewn around.
Storyline Missions:
No fixed idea. Something to mark these missions out as important and unique, but doesn't directly brand them as plot chunks.
I don't know if there are more needed at the moment, not too up to date on the status of the icons, can anyone update me if I left anything out?
Regards,
Winter
eleazar:
--- Quote from: Winter on February 14, 2008, 03:06:22 am ---I don't know if there are more needed at the moment
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I'd really like to know about all the ones that you think you'll ever need, so i can do them all in a batch.
I presume "alien base" needs to be added to the ultimate list.
kracken:
--- Quote from: Winter on February 14, 2008, 03:06:22 am ---Harvesting/Terror Missions:
No fixed idea, but I'd like the current one to be replaced at some point by something better.
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Then you probably would like the base model to be replaced too: this is almost the same than terror mission model.
--- Quote from: eleazar on February 14, 2008, 06:58:29 am ---I presume "alien base" needs to be added to the ultimate list.
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I already see a "alien base" in base/models/geoscape" (alienbase.*). I don't know what is the status of this model, however.
--- Quote from: Winter on February 14, 2008, 03:06:22 am ---I don't know if there are more needed at the moment, not too up to date on the status of the icons, can anyone update me if I left anything out?
--- End quote ---
Maybe we need a symbol for "alien base under construction" ?
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