Development > Artwork
Symbols for the geoscape
Winter:
I've been thinking hard about this, and I have to agree with you both, sitters and Blywulf. The idea I had isn't working, at least not for this icon, and I've been overcomplicating the icon design. Thanks for all the time you spent on it, sitters, and I'm sorry for making the job so difficult. I'll be getting a machine of my own again next week so I can start playing around with models and textures again to save you some frustration.
The glowing crossed Kerrblades are a nice idea, but I think they may be too hard to make out at the scales we're using for the geoscape. If I didn't know they were Kerrblades, I'm not sure I'd be able to make out what they were at all.
Let's simplify the design and get some ideas together. My new proposal is to reduce the image to a single white (not sure whether to keep the glow or just make it a silhouette) Kerrblade on a black background.
Regards,
Winter
sitters:
Yea, it is just an question of try it out what looks the best.
I have made some silhouettes, if you like it I give you an link for try it out.
Willem
Mattn:
give me the link please, i will test them in-game and post screenshots - it's always hard to say without seeing them in-game
sitters:
--- Quote from: "Mattn" ---give me the link please, i will test them in-game and post screenshots - it's always hard to say without seeing them in-game
--- End quote ---
The link :
http://www.sitters-electronics.nl/md2/models/sim_ab.zip
Willem
Mattn:
imo they are good - opinions?
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