Development > Artwork

Symbols for the geoscape

<< < (5/29) > >>

sitters:
Yea, always afraid of that, all details get lost.

In my opinion , better to use symbols like close circles, stars or what ever with an image on the top.


Willem


Edit : can you set the transparency of models ?

Then you can make some of pop up from the surface of the geoscape, from small to big with on the top information or an image.
And when it is transparent then it looks good I think.
Something what they use for airplanes, but then 3D.

Blywulf:
Sitters is right - I think the idea of flags should be dropped completely. Icons representing various events should be simple and easy to spot on the Geoscape.

Mattn:
yes, the flags are bad for top down view - i tried only the circle and the arrows - and maybe switch the color via different skins for the icon - it looks good imo - but i don't have a clean md2 and a clean skin

Winter:

--- Quote from: "Mattn" ---yes, the flags are bad for top down view - i tried only the circle and the arrows - and maybe switch the color via different skins for the icon - it looks good imo - but i don't have a clean md2 and a clean skin
--- End quote ---


Agreed, the flags don't work. Here's an idea -- use the circles from the original icon, but fill in the centre and texture that with the individual mission icons. Then they'd be facing directly upwards and be a lot more visible.

The inner circle would need to be enlarged a bit, but I think it would turn out really nice.

Regards,
Winter

Sectoid:
The outer circle seems a bit too big IMHO. I kinda like the size of the symbols that are currently being used, but that's just me.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version