Technical support > Feature Requests
Destroyable Objects
Zenerka:
Yep, exactly, breversa.
Dwarden:
i agree that Silent Storm and Hammer&Sickle got some great features like ability to climb up on objects then thru holes in ceiling etc ...
Dwarden:
i just realized you can shoot thru windows ... in
if rocket projectile hits woodenwall then swap the woodednwall for woodenwall with 'windows' like properties and hole texture ...
windows with glass which can be shoot off should be possible in Q2
http://www.gamedesign.net/node/20/#18
btw. is there will to utilize most of changes done to Q2 engine by others Q2engine mods ?
especially Qfusion http://sourceforge.net/projects/l33t/
http://hkitchen.quakesrc.org/
and EGL http://egl.quakedev.com/files/egl-v0.3.1-stable-src.zip
http://egl.quakedev.com/about/
and if You need theirs authors may help You to solve some issues ...
Mattn:
--- Quote from: "Dwarden" ---i just realized you can shoot thru windows
--- End quote ---
you have destroyable windows - or did i get you wrong?
--- Quote from: "Dwarden" ---btw. is there will to utilize most of changes done to Q2 engine by others Q2engine mods ?
--- End quote ---
yes - and we did that already for some changes
Dwarden:
yes i said i realized it ;) (improvements against old techdemo version is outstanding :)
anyway i was only saying it because of similarity with destroyable walls (single square or it's surrounding)...
(ofc colapsing stuff after etc is totally different story)
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