Development > Artwork
pilots, helmets, suits and more
Winter:
--- Quote from: "yeus" ---ok.. next version is here :) :
How do you like that one winter? It#s not finished yet, just wanted to know if it goes into the right direction....
And two more things:
1. what is your vertex-count target for ufo: ai?
2. what texture resolutions do you guys use? (on the image I have a 1024x1024)
--- End quote ---
The suit design is more appropriate, although I'd like to see a nicer shape and much more texture detail. What is that metal cube around the midsection there? It looks . . . wrong. Too big and inflexible.
Lastly, the body is too thin, it needs more waist and hips, and the knees are much too low down.
Regards,
Winter
yeus:
--- Quote from: "Mattn" ---about the format: have a look here: http://ufoai.ninex.info/wiki/index.php/Modelling#Modelformat
can you maybe submit the previous body and head, too (as civilian model)
--- End quote ---
no problem... only thing I want to know is: Can the models in UFo:AI have more than one material? i'm asking becuae I want to know whether u should better do the eyes/mouth/teeth as seperate meterials, or as UV-Textures
greetings, Tom
sitters:
--- Quote from: "yeus" ---
--- Quote from: "Mattn" ---about the format: have a look here: http://ufoai.ninex.info/wiki/index.php/Modelling#Modelformat
can you maybe submit the previous body and head, too (as civilian model)
--- End quote ---
no problem... only thing I want to know is: Can the models in UFo:AI have more than one material? i'm asking becuae I want to know whether u should better do the eyes/mouth/teeth as seperate meterials, or as UV-Textures
greetings, Tom
--- End quote ---
MD2 format is one material/model.
Then you must make separate models for the total model, like head, arms body, legs etc.
Willem
yeus:
ok.. here's the *.blend file for the head including the uv-texture.
I'm not really expereinced using the md2 format but i reamoved any unnecessary stuff from the model.
here 's a picture of the head:
And here the URL for th download:
http://www.filefactory.com/file/8c81a6/
greetings, Tom
ohh yeah: i forgot: does the head actually needs hair? or do you use the hair "randomly" on different heads?
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