General > Discussion

Laser Rifle - useless ?

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Surrealistik:
The fact that they're not consistant with Winter's expectations of realism ostensibly.

In any case I'd have to agree that laser weapons as is are largely useless. Great sniping, long/extreme range weapons, but there are far too few maps where this advantage can truly shine. At every other distance they just get outslugged due to their TU/damage inefficiency. The accuracy doesn't even begin to make up for it.

BTAxis:
That's true. At short ranges, pretty much anything will hit most of the time, so accuracy stops being an issue then. All you really need is high damage, preferrably with as low a TU cost as possible (it's a bit too easy to just talk about Damage/Tu cost, as armour also comes into it).

I don't expect this to change anytime soon. What we need is maps that encourage people to use long-rage weaponry. As it is, close-range and indirect fire weapons have much more use.

Destructavator:
There's a point I agree with - I personally would be happier to see some maps that are not in populated areas but out in the wilderness.  Many such places exist on Earth; does every mission site have to be in a place where there are civilians and man-made structures?

BTAxis:
I have ideas for a desert tileset that would be just such an environment. But I'm kind of hoping we get support for patches (of the map editing variety), because I think I could make nice sand dunes with them.

Takai:

--- Quote from: Surrealistik on December 22, 2007, 02:48:15 am ---The fact that they're not consistant with Winter's expectations of realism ostensibly.

--- End quote ---

Realism in a game about fighting UFO aliens with lasers in 20XX?

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