Technical support > Feature Requests
Price for selling alien equipement.
(1/1)
inquisiteur2:
In X-com Apocalypse (my favorite) items prices used to decrease while user was selling alien material (Which is logical).
We could tweak a little bit the code to decrease items prices by (Ex) 1% when an item is sold, and increase it by 0.5% when I item is bought, up to a fixed limit/level.
I think that would add more realism to the game.
Surrealistik:
Yes, I like the idea of dynamic prices, that respond at least semi-realistically to accumulation and distribution. The price of any given item should feature an inverse relationship of some sort with the size of its outstanding inventories.
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