General > Discussion
The SMG... godsend or overpowered?
jbabcock:
--- Quote from: "Alex" ---I'd like a chance to fire a real pistol... The largest weapon I've fired is an Air Rifle, closely followed by a BB pistol... :P
However, for the two-hands argument, if anyone's got access to those shooting gallery arcade games like Point Blank etc, try playing with both of the guns and you'll soon see how hard it is to be accurate. The rate of fire boost isn't that tremendous either.
As for reloading, wouldn't you have to mess around to eject the magazine, find a new one, insert it, cock the pistol, etc? Having both hands full might make this a tad more difficult and time consuming.
--- End quote ---
Yeah, I have shot several pistols and am a passable shot. I was once handed two 45 cal. pistols with three rounds apiece and told to unload them as fast as I could and still hit a nearby target. I think I put half of them clear over the horizon (which is a huge no-no). Now admittedly these were bigger than I was used to firing, but there's no question that it is much harder than just firing one handed or with the standard two handed stance (meaning two hands on one gun).
Pariah:
--- Quote ---As well, combat on average in real life tends to take place at distances signifigantly greater than those more typical to gameplay in UFO:AI.
--- End quote ---
Actually, from what I have heard and read, over in that country that is spelled with 4 letters, the US military is finding that the average gun battle takes place in less then 100 meters. The reason? The gun battles are happening on street corners and not out in the desert. Additionally, there is no static lines warfare ivolved, instead they are rallying around points, like a school building.
So what we are seeing in the game regarding ranges of combat is "realistic" enough.
Surrealistik:
--- Quote ---Actually, from what I have heard and read, over in that country that is spelled with 4 letters, the US military is finding that the average gun battle takes place in less then 100 meters. The reason? The gun battles are happening on street corners and not out in the desert. Additionally, there is no static lines warfare ivolved, instead they are rallying around points, like a school building.
So what we are seeing in the game regarding ranges of combat is "realistic" enough.
--- End quote ---
Are you claiming that point blank encounters are common in real combat? While much urban combat in 'real life' does take place at close range, I doubt you'll find any facts or figures confirming that a signifigant portion of encounters occurs at ultra short distances (which I shall define as 10 meters or less). In UFO:AI I'd estimate conservatively that about half, if not a majority of all conflict transpires at it (given that 1 tile = 1 meter).
Wanderer:
--- Quote from: "Surrealistik" --- While much urban combat in 'real life' does take place at close range, I doubt you'll find any facts or figures confirming that a signifigant portion of encounters occurs at ultra short distances (which I shall define as 10 meters or less). In UFO:AI I'd estimate conservatively that about half, if not a majority of all conflict transpires at it (given that 1 tile = 1 meter).
--- End quote ---
Police forces and DEA raids are the most likely sources for determing 'point blank range' statistics, during warrant searches and house raids.
Pariah:
--- Quote from: "Surrealistik" ---
--- Quote ---Actually, from what I have heard and read, over in that country that is spelled with 4 letters, the US military is finding that the average gun battle takes place in less then 100 meters. The reason? The gun battles are happening on street corners and not out in the desert. Additionally, there is no static lines warfare ivolved, instead they are rallying around points, like a school building.
So what we are seeing in the game regarding ranges of combat is "realistic" enough.
--- End quote ---
Are you claiming that point blank encounters are common in real combat? While much urban combat in 'real life' does take place at close range, I doubt you'll find any facts or figures confirming that a signifigant portion of encounters occurs at ultra short distances (which I shall define as 10 meters or less). In UFO:AI I'd estimate conservatively that about half, if not a majority of all conflict transpires at it (given that 1 tile = 1 meter).
--- End quote ---
No, I said less the 100 meters. But yes, it also happens at less then 10 meters. I have a nephew who had to shoot a kid not much younger then him (he is 24) because the kid came around a corner in a back alley and wouldn't drop his AK47.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version