Technical support > Feature Requests
Few bugs of 2.1.1
Zenerka:
--- Quote from: "elkapitan" ---
1. There is a bug when i play aliens. When i put armour on a shevaar troop, image of it dissappears. When i go into battle, troop image does not appear. It gets distorted as a blue pyramid with a smallgun in front. Haha. More than one troop of this kind with armour crashes the game when loading battle scenes. Putting no armour on shevaar solves it.
--- End quote ---
Read BUGS file.
--- Quote from: "elkapitan" ---2. In selling/buying and production menus, selected items gets selcted as items that r three lines up. This happens when i have to scroll and select. im using a 1680 x 1050 res.
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Can you make a screenshoot?
--- Quote from: "elkapitan" ---1. why not make easier way of knowing which soldiers r injured instead of going to hospital view.
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You have Health bar in both Hire menu and Team Selection menu.
--- Quote from: "elkapitan" ---5. Do flashbang and smoke really work? i tried them but no results. Aliens still see my troops and the civilians.
--- End quote ---
Flashbang does not block line of sight.
Smoke grenade does, but unfortunately the effect lasts only one turn.
XaverXN:
I just installed 2.1.1 on a current debian stable ("etch") system, and got some error like 'GLIBC_2.4' not found. Indeed the libc6 version used in deb stable and testing is 2.3.6 (deb unstable would be 2.5.5).
This means UFO:AI is not really playable for debian stable/testing users, right?
Edit: I meant, playable using the installer. Currently compiling it from source, lets see...
pma:
--- Quote from: "Mattn" ---do you still encounter the assertation failure in the 2.1.1 final version?
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Now UFOAI 2.1.1-052007 handle correctly the error. I get an error message telling me to have a look at the game console.
Here are sample messages from the console, hand copyed :
--- Quote ---
loading savegame
version: 1
game version: 2.1.1
global data loaded - size (null) u bytes
techs: 132
building 18
ranks 8
nations 8
load 'slot4'
Aircraft raft_dropship not found (5)
subsystem 'base' returned false -savegame could not be...
unknown command "game_timestop"
changing to singleplayer
loading savegame ....
.....
--- End quote ---
FlaewHen:
Hi,
I have a weird 'bug'. Is it possible to hire more than 19 scientists/technicians/soldiers/medics ? I mean, in the 'hire' screen I cannot find any way to scroll down/up the list of scientists/technicians/soldiers/medics. 19 is the number of names that fit the entire screen (from top to bottom obviously). Any ideas how to scroll it?
Mattn:
currently only via mousewheel
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