Technical support > Feature Requests
Testing request: 2.1.1 testinstaller.
Zenerka:
Updated first post with new testinstaller links.
smalul, how things going apart of those bugs you reported on SF? Any problems with "message system loading" so far?
smalul:
No, the load/save system seems to be working fine for me (as for the April 27th, 2007 version).
Downloading the April 29th, 2007 version now.
If I get one of those error messages again I'll post here as usual.
smalul:
OK, this is probably nothing, but since it has something to do with the load/save system, I've decided to post it here.
I started the game and loaded a saved game:
--- Code: ---
====== UFO Initialized ======
Loading savegame
...version: 1
...game version: 2.1.1
Global data loaded - size (null)u bytes
...techs: 131
...buildings: 18
...ranks: 8
...nations: 8
Load 'slot0'
...subsystem 'base' - loaded 12287 bytes
Initializing aircraft and aircraft-items ...
...aircraft and aircraft-items inited
Activate stage invasion
...subsystem 'campaign' - loaded 210 bytes
...subsystem 'hospital' - loaded 2 bytes
...subsystem 'market' - loaded 2176 bytes
...subsystem 'research' - loaded 6288 bytes
...subsystem 'employee' - loaded 47198 bytes
...subsystem 'aliencont' - loaded 0 bytes
...subsystem 'production' - loaded 61 bytes
...subsystem 'aircraft' - loaded 1 bytes
...subsystem 'messagesystem' - loaded 51335 bytes
...subsystem 'stats' - loaded 28 bytes
...subsystem 'nations' - loaded 32 bytes
File 'slot0' loaded.
Changing to Singleplayer
--- End code ---
Then I passed the time a bit, and I wanted to save. But I clicked the wrong slot to save into, so I pressed ESC and saved to the right slot.
This is the save I tried to cancel. Notice the error message, and also - the fact that the game was actually saved (I thought pressing ESC would cancel the saving)
--- Code: ---
Save 'slot2'
MSG_WriteByte: range error -1 ('../../src/client/cl_basemanagement.c', line 2515)
...subsystem 'base' - saved 11839 bytes
...subsystem 'campaign' - saved 157 bytes
...subsystem 'hospital' - saved 2 bytes
...subsystem 'market' - saved 2176 bytes
...subsystem 'research' - saved 6288 bytes
...subsystem 'employee' - saved 47198 bytes
...subsystem 'aliencont' - saved 0 bytes
...subsystem 'production' - saved 48 bytes
...subsystem 'aircraft' - saved 1 bytes
...subsystem 'messagesystem' - saved 51550 bytes
...subsystem 'stats' - saved 28 bytes
...subsystem 'nations' - saved 32 bytes
Campaign 'Shai79' saved.
--- End code ---
Then I saved the game in the right slot, but again I got the same error message:
--- Code: ---
Save 'slot1'
MSG_WriteByte: range error -1 ('../../src/client/cl_basemanagement.c', line 2515)
...subsystem 'base' - saved 11839 bytes
...subsystem 'campaign' - saved 157 bytes
...subsystem 'hospital' - saved 2 bytes
...subsystem 'market' - saved 2176 bytes
...subsystem 'research' - saved 6288 bytes
...subsystem 'employee' - saved 47198 bytes
...subsystem 'aliencont' - saved 0 bytes
...subsystem 'production' - saved 48 bytes
...subsystem 'aircraft' - saved 1 bytes
...subsystem 'messagesystem' - saved 51550 bytes
...subsystem 'stats' - saved 28 bytes
...subsystem 'nations' - saved 32 bytes
Campaign 'Shai86' saved.
--- End code ---
I then played a mission and saved a few more times after that. In those saves there was no error, and they can be loaded.
Just to clam you - there was no problem loading the game which was saved into slot1:
--- Code: ---
Loading savegame
...version: 1
...game version: 2.1.1
Global data loaded - size (null)u bytes
...techs: 131
...buildings: 18
...ranks: 8
...nations: 8
Load 'slot1'
...subsystem 'base' - loaded 11839 bytes
Initializing aircraft and aircraft-items ...
...aircraft and aircraft-items inited
Activate stage invasion
...subsystem 'campaign' - loaded 157 bytes
...subsystem 'hospital' - loaded 2 bytes
...subsystem 'market' - loaded 2176 bytes
...subsystem 'research' - loaded 6288 bytes
...subsystem 'employee' - loaded 47198 bytes
...subsystem 'aliencont' - loaded 0 bytes
...subsystem 'production' - loaded 48 bytes
...subsystem 'aircraft' - loaded 1 bytes
...subsystem 'messagesystem' - loaded 51550 bytes
...subsystem 'stats' - loaded 28 bytes
...subsystem 'nations' - loaded 32 bytes
File 'slot1' loaded.
Changing to Singleplayer
--- End code ---
Like I said - this is probably noting, but I thought I should let you know.
Edit:
I'm of course using the latest version - 2.1.1 from April 29th, 2007.
Zenerka:
Thanks for your hard work with betatesting and your reported bugs we managed to fix a lot of issues in 2.1 branch.
Earlier today 2.1.1 was released. Have fun playing.
cyb3rj:
--- Quote from: "blondandy" ---This bug/feature may have been superseded. I am still playing on a slightly old test release 2.1.1 April 22.
I have played through for quite a while (run out of stuff to research), had a base attacked and now the same mission keeps coming up. its "Atacama desert", map "falcon_crash04n". I've done it three times in a row now. So, have I reached the end of the story so far? or is this an unexpected bug?
If you are interested, I will make the .sav and log available.
I am playing on win xp with an amd64.
--- End quote ---
I am experiencing a problem with the same series of events on Kubuntu 7.04 (32-bit) in version 2.1.1. However, the problem that happens with me is a crash. When I click "Enter" to go into the mission, the game crashes.
I installed using the file from sourceforge.
Is this the official place where I report bugs?
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