Technical support > Feature Requests

Testing request: 2.1.1 testinstaller.

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blondandy:
playing on win xp sp2 using supplied 2.1.1 installer. got  a broken savegame after first mission. snip from log on saving.


--- Quote ---Team 0 ended round, team 1's round started!
Team 1 ended round, team 7's round started!
InvAdd: message ignored... LE 16 not found (type: 0)
InvAdd: ignoring:
Item: plaspistol_ammo
... name          -> Plasma Pistol Charger
... type          -> ammo
... category      -> 48
... weapon        -> 0
... holdtwohanded -> 0
... firetwohanded -> 0
... twohanded     -> 0
... thrown        -> 0
... usable for weapon (if type is ammo):
    ... Plasma Pistol

InvAdd: ignoring:
Item: plaspistol
... name          -> Plasma Pistol
... type          -> pistol
... category      -> 50
... weapon        -> 1
... holdtwohanded -> 0
... firetwohanded -> 1
... twohanded     -> 0
... thrown        -> 0
... usable for weapon (if type is ammo):

InvAdd: message ignored... LE 21 not found (type: 0)
InvAdd: ignoring:
Item: plaspistol_ammo
... name          -> Plasma Pistol Charger
... type          -> ammo
... category      -> 48
... weapon        -> 0
... holdtwohanded -> 0
... firetwohanded -> 0
... twohanded     -> 0
... thrown        -> 0
... usable for weapon (if type is ammo):
    ... Plasma Pistol

InvAdd: ignoring:
Item: plaspistol
... name          -> Plasma Pistol
... type          -> pistol
... category      -> 50
... weapon        -> 1
... holdtwohanded -> 0
... firetwohanded -> 1
... twohanded     -> 0
... thrown        -> 0
... usable for weapon (if type is ammo):

Team 7 ended round, team 0's round started!
==== ShutdownGame ====
CL_UpdateHireVar()... aircraft idx: 0, homebase: PHALANX HQ
Save 'slot2'
...subsystem 'base' - saved 5961 bytes
...subsystem 'campaign' - saved 212 bytes
...subsystem 'hospital' - saved 2 bytes
...subsystem 'market' - saved 2176 bytes
...subsystem 'research' - saved 6331 bytes
...subsystem 'employee' - saved 8663 bytes
...subsystem 'aliencont' - saved 0 bytes
...subsystem 'production' - saved 9 bytes
...subsystem 'aircraft' - saved 1 bytes
...subsystem 'messagesystem' - saved 918 bytes
...subsystem 'stats' - saved 28 bytes
...subsystem 'nations' - saved 32 bytes
Campaign '2' saved.
Save user settings to C:\Documents and Settings\HP_Owner\Application Data\UFOAI/2.1.1/base/config.cfg
Shutting down win api sound system

--- End quote ---


snip from log on loading. (I got a nice dialog telling me to look at the log).


--- Quote ---...precaching 67 menus
====== UFO Initialized ======

Loading savegame
...version: 1
...game version: 2.1.1
Global data loaded - size (null)u bytes
...techs: 132
...buildings: 18
...ranks: 8
...nations: 8

Load 'slot2'
...subsystem 'base' - loaded 34801 bytes
...subsystem 'base' could not be loaded correctly - savegame might be broken (ffffffff)
Unknown command "game_timestop"
Changing to Singleplayer
Save user settings to C:\Documents and Settings\HP_Owner\Application Data\UFOAI/2.1.1/base/config.cfg
Shutting down win api sound system

--- End quote ---


Thanks for your hard work.

Zenerka:
Thanks for your reports - that bug was unknown for us.
Additional question - did you both saved while your dropship returning from the mission was still in air? (did not returned to the base yet)
if yes, the temporary workaround (untill we fix that bug) is to wait till aircraft return to the base, and save after that.

blondandy:
my dropship was in the air for that broken save.

i got another broken savegame, but i don't have the log for when i saved it. i will start from the last good save and see how things go.

Mattn:
IAX: you saved to slot0 and loaded slot1 (or vice versa) - please make sure that you save and load the same slot - we need the size values from the log files - and they may differ from slot to slot.

Mattn:
i'm sorry IAX: i just didn't see the second slot loaded, too

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