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Testing request: 2.1.1 testinstaller.

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smalul:
OK, I too got a problem with the loading system. Here is the log:


--- Quote ---Save 'slot7'
...subsystem 'base' - saved 5815 bytes
...subsystem 'campaign' - saved 266 bytes
...subsystem 'hospital' - saved 2 bytes
...subsystem 'market' - saved 2176 bytes
...subsystem 'research' - saved 6331 bytes
...subsystem 'employee' - saved 24360 bytes
...subsystem 'aliencont' - saved 0 bytes
...subsystem 'production' - saved 22 bytes
...subsystem 'aircraft' - saved 1 bytes
...subsystem 'messagesystem' - saved 18432 bytes
...subsystem 'stats' - saved 28 bytes
...subsystem 'nations' - saved 32 bytes
Campaign 'Shai40' saved.
Save 'slot0'
...subsystem 'base' - saved 5959 bytes
...subsystem 'campaign' - saved 266 bytes
...subsystem 'hospital' - saved 2 bytes
...subsystem 'market' - saved 2176 bytes
...subsystem 'research' - saved 6331 bytes
...subsystem 'employee' - saved 24360 bytes
...subsystem 'aliencont' - saved 0 bytes
...subsystem 'production' - saved 22 bytes
...subsystem 'aircraft' - saved 1 bytes
...subsystem 'messagesystem' - saved 18432 bytes
...subsystem 'stats' - saved 28 bytes
...subsystem 'nations' - saved 32 bytes
Campaign 'Shai41' saved.
Loading savegame
...version: 1
...game version: 2.1.1
Global data loaded - size (null)u bytes
...techs: 132
...buildings: 18
...ranks: 8
...nations: 8

Load 'slot0'
...subsystem 'base' - loaded 5959 bytes
Initializing aircraft and aircraft-items ...
...aircraft and aircraft-items inited
Cmd_AddCommand: popup_aircraft_action_click already defined
Cmd_AddCommand: ships_click already defined
Cmd_AddCommand: ships_rclick already defined
Cmd_AddCommand: multi_select_click already defined
Activate stage intro
...subsystem 'campaign' - loaded 266 bytes
...subsystem 'hospital' - loaded 2 bytes
...subsystem 'market' - loaded 2176 bytes
...subsystem 'research' - loaded 6331 bytes
...subsystem 'employee' - loaded 24360 bytes
...subsystem 'aliencont' - loaded 0 bytes
...subsystem 'production' - loaded 22 bytes
...subsystem 'aircraft' - loaded 1 bytes
...subsystem 'messagesystem' - loaded 18465 bytes
...subsystem 'messagesystem' could not be loaded correctly - savegame might be broken (3f)
Changing to Singleplayer
Loading savegame
...version: 1
...game version: 2.1.1
Global data loaded - size (null)u bytes
...techs: 132
...buildings: 18
...ranks: 8
...nations: 8

Load 'slot7'
...subsystem 'base' - loaded 5815 bytes
Initializing aircraft and aircraft-items ...
...aircraft and aircraft-items inited
Cmd_AddCommand: popup_aircraft_action_click already defined
Cmd_AddCommand: ships_click already defined
Cmd_AddCommand: ships_rclick already defined
Cmd_AddCommand: multi_select_click already defined
Activate stage intro
...subsystem 'campaign' - loaded 266 bytes
...subsystem 'hospital' - loaded 2 bytes
...subsystem 'market' - loaded 2176 bytes
...subsystem 'research' - loaded 6331 bytes
...subsystem 'employee' - loaded 24360 bytes
...subsystem 'aliencont' - loaded 0 bytes
...subsystem 'production' - loaded 22 bytes
...subsystem 'aircraft' - loaded 1 bytes
...subsystem 'messagesystem' - loaded 18465 bytes
...subsystem 'messagesystem' could not be loaded correctly - savegame might be broken (3f)
Changing to Singleplayer
Loading savegame
...version: 1
...game version: 2.1.1
Error decompressing data in 'slot6'.
Loading savegame
...version: 1
...game version: 2.1.1
Error decompressing data in 'slot5'.
Loading savegame
...version: 1
...game version: 2.1.1
Error decompressing data in 'slot4'.
Loading savegame
...version: 1
...game version: 2.1.1
Error decompressing data in 'slot3'.
Loading savegame
...version: 1
...game version: 2.1.1
Error decompressing data in 'slot2'.
Loading savegame
...version: 1
...game version: 2.1.1
Error decompressing data in 'slot1'.
Loading savegame
...version: 1
...game version: 2.1.1
Error decompressing data in 'slot0'.
Loading savegame
...version: 1
...game version: 2.1.1
Error decompressing data in 'slot7'.
Loading savegame
...version: 1
...game version: 2.1.1
Error decompressing data in 'slot6'.
Loading savegame
...version: 1
...game version: 2.1.1
Error decompressing data in 'slot5'.
Loading savegame
...version: 1
...game version: 2.1.1
Error decompressing data in 'slot0'.
Loading savegame
...version: 1
...game version: 2.1.1
Error decompressing data in 'slot0'.
--- End quote ---

OK, I've tried all the saved games, and at some point I've started getting that "Error decompressing data" message from all slots.
Once again my game is lost...

Zenerka:
IAX, blondandy, the problem you hit is solved. It was a bug in the code about saving alien cargo and item cargo - when i wrote the code i had used wrong loop counters.

smalul, bugs not related to saving should be reported on sourceforge tracker if they are not mentioned there yet as well as reported here - that's because if the bug will be release-stopper, we will try to fix it ASAP, while if the bug won't block release, we can postpone it for next days.
About the savegame bug with message subsystem, we will look into this, thanks for the report.

blondandy:
i've got a new one. win xp sp2. did the first mission, waited til the dropship was home. saved...


--- Quote ---                                    
images
Starting the game...
(player 0) It's team 1's round
Team 1 ended round, team 7's round started!
Team 7 ended round, team 0's round started!
Team 0 ended round, team 1's round started!
Team 1 ended round, team 7's round started!
Team 7 ended round, team 0's round started!
Team 0 ended round, team 1's round started!
==== ShutdownGame ====
CL_UpdateHireVar()... aircraft idx: 0, homebase: PHALANX HQ
Save 'slot1'
...subsystem 'base' - saved 5927 bytes
...subsystem 'campaign' - saved 212 bytes
...subsystem 'hospital' - saved 2 bytes
...subsystem 'market' - saved 2176 bytes
...subsystem 'research' - saved 6331 bytes
...subsystem 'employee' - saved 8663 bytes
...subsystem 'aliencont' - saved 0 bytes
...subsystem 'production' - saved 9 bytes
...subsystem 'aircraft' - saved 1 bytes
...subsystem 'messagesystem' - saved 1106 bytes
...subsystem 'stats' - saved 28 bytes
...subsystem 'nations' - saved 32 bytes
Campaign '' saved.
Save user settings to C:\Documents and Settings\HP_Owner\Application Data\UFOAI/2.1.1/base/config.cfg
Shutting down win api sound system

--- End quote ---


then loaded. i got chucked back to the desktop with the standard annoying bill gates p-ping noise. no error dialog. here's the log excerpt


--- Quote ---Shared Client/Server Info loaded
...precaching 67 menus
====== UFO Initialized ======

Loading savegame
...version: 1
...game version: 2.1.1
Global data loaded - size (null)u bytes
...techs: 132
...buildings: 18
...ranks: 8
...nations: 8

Load 'slot1'
...subsystem 'base' - loaded 5927 bytes
Initializing aircraft and aircraft-items ...
...aircraft and aircraft-items inited
Activate stage intro
...subsystem 'campaign' - loaded 212 bytes
...subsystem 'hospital' - loaded 2 bytes
...subsystem 'market' - loaded 2176 bytes
...subsystem 'research' - loaded 6331 bytes
...subsystem 'employee' - loaded 8663 bytes
...subsystem 'aliencont' - loaded 0 bytes
...subsystem 'production' - loaded 9 bytes
...subsystem 'aircraft' - loaded 1 bytes
...subsystem 'messagesystem' - loaded 1106 bytes
...subsystem 'stats' - loaded 28 bytes
...subsystem 'nations' - loaded 32 bytes
File 'slot1' loaded.
Changing to Singleplayer
Save user settings to C:\Documents and Settings\HP_Owner\Application Data\UFOAI/2.1.1/base/config.cfg
Shutting down win api sound system

--- End quote ---


let me know if slot1.sav would be useful to you.

smalul:

--- Quote from: "Zenerka" ---smalul, bugs not related to saving should be reported on sourceforge tracker if they are not mentioned there yet as well as reported here - that's because if the bug will be release-stopper, we will try to fix it ASAP, while if the bug won't block release, we can postpone it for next days.
--- End quote ---

OK, thanks. I've sent a few bugs to the tracker already.


--- Quote from: "Zenerka" ---About the savegame bug with message subsystem, we will look into this, thanks for the report.
--- End quote ---

OK, more on this bug - first of all, it now seems 2 of the 8 save files are working, so not all is lost. Second, it seems like there are 2 stages to this bug:
1. The first part is the "Error loading game. Error in loading a subsystem - see console for more information", which appears only when I try to load a broken save file. Good save files are working fine.
Here is a picture of the bug:

2. The second part is the "Error loading game. Error decompressing data". This part happens after you try to loading broken save files a few times in stage one ("Error in loading a subsystem"), and then you start getting this "decompressing data" error. In this stage, you can't load ANY of the save files, including the working ones, and all gives the same "decompressing data" error message.
Here is a picture of this stage:

I hope this would help you locate and fix this bug.

By the way, do you need my saved files for analysis?

Zenerka:
Thanks to your reports as well as reports from people joining our ircchannel, i found and fixed another bug in saving. It occurs in case you have more than one base and/or more than one ship with team assignment.
The workaround for this is to use only one ship with team assigned to it.

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