General > Discussion

Save in Combat

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BTAxis:
"Too lazy to code" doesn't cover it. It's not so much the implementing of it as the maintaining part that is the barrier. It's not worth it in the eyes of the development team. For that reason a firm decision was made not to have in-mission saving. Let me say that again. A decision was made. That means there will not be a changing of minds, no matter how much "logical reasoning" you throw at it. This isn't about the game being free, or the devs not giving a damn about anyone, or even about trying to get as many people to help as possible. It's about making design decisions, and then sticking to them.

ManicMiner:
Fair point about sticking to design decisions.

How about a "Save, Then Enter" button on the screen when the craft is ready to land? That wouldn't affect the design and it would require minimal code.

geever:
@ManicMiner: It's done automatically, on quicksave slot, AFAIK.

-geever

TrashMan:

--- Quote from: BTAxis on September 24, 2008, 08:51:02 am ---Let me say that again. A decision was made. That means there will not be a changing of minds, no matter how much logical reasoning you throw at it.

--- End quote ---

LOL...you do realise that this sentance isn't exactly flattering. ;)

Smig:
Mattn: No one will hate you for running your project the way you see fit and we already got more than our money's worth. You haven't said anything new either. I think what frustrates people the most is the lack of a good reason to cut out something that people usually take for granted while receiving these blank "No - Never - No matter what!" responses.

BTAxis: A design decision is not something you should stick to just for the sake of it and there's nothing wrong in rethinking a "firm design decision" if it proves to be detrimental to gameplay. I understand what you're saying since as things keep changing in battlescape, maintaining a bug-free saving system might be hard. But then why not just postpone this feature for late in development, way back in the queue, as a low priority addition?

In any case, since the developers seem to be shielded against all logical reasoning we throw at them, maybe someone else isn't. It's unlikely nemchenk is looking into this, his last post in this thread was on February and on the forum was in March. I hope someone that is already familiar with this code can find the time to develop this feature and maintain it. One thing is obvious, there's a lot of demand for this.

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