Development > Artwork

Models needed

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sitters:

--- Quote from: "Winter" ---Added the following to the end of the list:

11. Map Objects.

We currently need small 3d map icons for the following:

1. PHALANX base
2. Terror mission
3. UFO crash site
4. Alien base
5. Low-poly versions of current PHALANX craft (Firebird, Stiletto, Saracen)
6. Low-poly versions of current UFOs (Scout, Fighter, Harvester)

These are all high-priority.

Lower priority, not yet implemented icons also needed:
7. SAM site (could possibly be animated to track enemy UFOs)
8. Radar tower
--- End quote ---


I Make this stuff. :)

Willem

nsnipe:

--- Quote ---2. Human pilot models in advanced human flight suits.
--- End quote ---


I'll do this.

Mattn:
cool, do you plan to do this in max? because we have character animations bip files for you - see the character animation section in our modelling wiki-article.

if you have other characters, feel free to contribute them, too. we could also use a lot of other civilian models - to bring some variation into the missions

nsnipe:
I think i'll do mesh in blender. and for animation i'm not sure for now. Also i'd like suggest to change Nano and power armor. For now they look cartoonish. for power armor style that is in svn. It looks like PA from X-com:apocalypse. IMHO it shoud look similar to Terran marine from starcraft, or like Panzer-thing from silent Storm.

nsnipe:
Where could I get non rigged and not animated body mesh (preferably blend), cause I cant find right proportions for the pilot body?

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