Technical support > Feature Requests

Crash when using secondary lander team, and at base attacks.

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Kaerius:
As the subject says. I got 4 bases by now, two got fully manned landers, but whenever I try to use the second team, the game crashes(well, it errormessages with abort/retry/ignore, but ignoring crashes it too.) Reference to some c_team file.

The aliens just attacked my second base too(the one with the crashing team) and even if I send my regular team, the game will crash there(reference to c_base.)

Zenerka:
Thanks for this report. That "reference" you are talking about... it would really help if you could post the whole error message (there should be at least the line number in given file name if this is communicate about "assertion failed"). It would even help more, if you could provide backtrace (refer to Debugging section at wiki).

Kaerius:
On base attack:

Assertion failed!
Program ufo.exe
file: /src/qcommon/cmodel.c
Line: 658

Expression: model->headnode < cur Tile >numnodes + 6

Again on line 1951 (same everything else)

Ignoring leads to it toggling between the errors.

Sorry, seams my memory was wrong about c_base.

Trying to send my secondary team(already there...) to that base attack leads to:

Assertion failed!
Program: ufo.exe
file: /src/client/cl_team.c
Line: 584

Expression: cp

Ignoring leads to CTD.

Zenerka:
Thanks. This at least helps to figure out why this problem appears. Now time to find the real source and the fix.

Mercutio:
FYI, I have been able to reproduce this crash as well.  I get the same error, same line number, etc.  I turned on 'developer 1' prior to the crash.  I'm pasting in the last few dozen lines of the ufoconsole.log file.  The crash occurs whenever I select a weapon to fire and then click on a firing mode.  The screen kind of scrambles and then I get the assertion failed error.  Please let me know if you need me to do anything else on reporting this error.

BTW, thanks for a cool game!

ufoconsole.log file:
MN_Command_f: menu 'hud'
PackFile: ./base/0pics.pk3 : pics/hud/firemode.tga
PackFile: ./base/0pics.pk3 : pics/hud/firemode.tga
PackFile: ./base/0pics.pk3 : pics/hud/firemode.tga
PackFile: ./base/0pics.pk3 : pics/hud/firemode.tga
PackFile: ./base/0pics.pk3 : pics/hud/checkbox.tga
PackFile: ./base/0pics.pk3 : pics/hud/checkbox.tga
PackFile: ./base/0pics.pk3 : pics/hud/checkbox.tga
PackFile: ./base/0pics.pk3 : pics/hud/checkbox.tga
ExecuteString: '-select 178 242734'
G_ClientAction: entnum:31 hand:0 fd:0
ExecuteString: '+select 178 245843'
ExecuteString: 'fireweap r 0'
ExecuteString: ''
ExecuteString: 'set_left_inv0'
MN_Command_f: menu 'hud'
ExecuteString: 'set_right_inv0'
MN_Command_f: menu 'hud'
ExecuteString: 'set_left_inv1'
MN_Command_f: menu 'hud'
ExecuteString: 'set_right_inv1'
MN_Command_f: menu 'hud'
ExecuteString: 'set_left_inv2'
MN_Command_f: menu 'hud'
ExecuteString: 'set_right_inv2'
MN_Command_f: menu 'hud'
ExecuteString: 'set_left_inv3'
MN_Command_f: menu 'hud'
ExecuteString: 'set_right_inv3'
MN_Command_f: menu 'hud'
ExecuteString: 'set_left_inv4'
MN_Command_f: menu 'hud'
ExecuteString: 'set_right_inv4'
MN_Command_f: menu 'hud'
ExecuteString: 'set_left_inv5'
MN_Command_f: menu 'hud'
ExecuteString: 'set_right_inv5'
MN_Command_f: menu 'hud'
ExecuteString: 'set_left_inv6'
MN_Command_f: menu 'hud'
ExecuteString: 'set_right_inv6'
MN_Command_f: menu 'hud'
ExecuteString: 'set_left_inv7'
MN_Command_f: menu 'hud'
ExecuteString: 'set_right_inv7'
MN_Command_f: menu 'hud'

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