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Author Topic: Problems building binaries (FC6 x86_64)  (Read 2160 times)

thetargos

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Problems building binaries (FC6 x86_64)
« on: April 05, 2007, 08:04:51 am »
I'm having problems while trying to build the binaries for x86_64 on FC6, particularly with the game.so file, which at linking time spits the error
Code: [Select]

/usr/bin/ld: cannot open output file base/game.so: No such file or directory


I tried to serach in the Makefile the rules to build this particular target, but I don't seem able to find the exact series of g++ or gcc commands followed to link the object files. Also trying to link the object files by themselves causes ld to spit a bunch of error messages... I guess I need help on this.

thetargos

  • Guest
Problems building binaries (FC6 x86_64)
« Reply #1 on: April 05, 2007, 08:37:29 am »
It turns out that the 2.1 source package did not include a "base" directory under the main directory, hence the "game.so" library couldn't be crated. Easily solved by making the "base" directory..