Development > Artwork

Modeling

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sitters:

--- Quote from: "tempsanity" ---Sitters do you have any experience in animating humanoid models? I know you do not like it but a new alien model or more soldier animations would be really nice. So I'm just asking, I know it's not your hobby.

...and the van is cool as always :)
--- End quote ---


I am using Cinema4D and photo shop for all my model work, UV mapping , skinning also this software has very good stuff for animation, but it is working with scripts and that kind of stuff and is already prepared, like walking running etc.
But can not be used with md2 models.

Animation for md2 models, i must do  with characterFX.
And that is boring and mind killing work. :(

Making an bone structure, animating frame for frame, a lot of work.
I only used it for mapping when I need models that must be interactive in the game ( like doors, machines etc. ).

That is enough for me, making an character with 35 frames I'd going to puke.  ):O


Regards
Willem

Mattn:
you export md2 from cinema4d? can you link the export plugin and maybe a little manual to http://ufoai.ninex.info/wiki/index.php/Modelling/Cinema4D

sitters:

--- Quote from: "Mattn" ---you export md2 from cinema4d? can you link the export plugin and maybe a little manual to http://ufoai.ninex.info/wiki/index.php/Modelling/Cinema4D
--- End quote ---



I export in .obj

For converting to Md2, I use milkshape3D, and to attach the skin I am using QME or MDL.

Regards
Willem.


Edit :

Here I have an tree.




Here the link :

http://www.sitters-electronics.nl/md2/models/boom.zip

Willem

tempsanity:
Hmm a motorbike lying on the ground would be nice. Also, if you can make skins for humans - pilots, soldiers, etc. are needed (devs - please give him some more details on that ;) ). Or a tank / helicopter... (though I think Winterslice should suggest the type of the tank/heli).

Peace.

sitters:

--- Quote from: "tempsanity" ---Hmm a motorbike lying on the ground would be nice. Also, if you can make skins for humans - pilots, soldiers, etc. are needed (devs - please give him some more details on that ;) ). Or a tank / helicopter... (though I think Winterslice should suggest the type of the tank/heli).

Peace.
--- End quote ---


I can make a lot , but I must know the stile you like.
What I like don't always likes another, and of course it is limited by the poly's.

I can make an simple helicopter or it can be an Apache heavy fighter, If you know what I mean. :)


Willem

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