General > Discussion

regarding gatling/minigun

<< < (13/22) > >>

TrashMan:
If he doesn't want it in the game, alright. I can accept that altough I'd like to see the min.

But I'd rather he just flat out said "I hate the idea of a portable gattling cannon. My game! Does not go in! Period!", rather than go around with the "It's impossible to make one, it's not realistic!" statements (in the same game that has plasma pistols and particle accelerator cannons I might add).

I think everyone by now can see that you CAN make one...heck, even now...let' alone 80 years in the future with added alien tech. ::)

BTAxis:
You can always make a mod for the game that does include the minigun. Such a mod would only be a set of ufo configuration files. All people would need to do is use your 0ufos.pk3 as opposed to the stock one.

Of course, there's also the matter of UFOpaedia descriptions, so it'd be a little more involved than that, but you get the idea.

Aiki-Knight:

--- Quote from: TrashMan on June 11, 2008, 04:49:38 pm ---If he doesn't want it in the game, alright. I can accept that altough I'd like to see the min.

But I'd rather he just flat out said "I hate the idea of a portable gattling cannon. My game! Does not go in! Period!", rather than go around with the "It's impossible to make one, it's not realistic!" statements (in the same game that has plasma pistols and particle accelerator cannons I might add).

I think everyone by now can see that you CAN make one...heck, even now...let' alone 80 years in the future with added alien tech. ::)

--- End quote ---
He doesn't simply hate the gatling gun. He's got good reasons. A gatling gun doesn't fit with the other early-game weapons. It's not a stupid idea; it just doesn't fit with the thrust of the game. XCOM games did have a gun that looked like a gatling, but of course you remember that its fire rate was similar to other firearms. I for one appreciate the realism of the current weapons load-out. Who knows what they'll have in 2084? But I like the contemporary basics of the early game. Why is everyone so fixated on having a man-portable rotary cannon? Did Jesse Ventura in "Predator" leave such a lasting imprint? I for one thought it was one of dumbest parts of the movie. Fun. But dumb, you know?

Here's an idea: why don't you go borrow a 50-pound barbell from your local gym, and just go for a walk. See how far you get before you figure that it's just too cumbersome to carry around. I bet a gatling gun with ammo, even a super-futuristic small one, would weigh much more. You have to understand that all those barrels multiply the weight. Honestly - give it a try and let us know how many hundreds of meters you walked before you had to take a break. I'm not making fun of anyone. I know that a regular machine gun with ammo was a burden, and it didn't weigh 50 pounds, which isn't THAT much, when you think about it.

And as you're walking with it, consider whether you could

1. run with it
2. storm rooms with it
3. swing it around fast enough to aim at and shoot at enemies who appear at close range
4. Hit the ground into the prone position with it, the  get up again
5. hold it reasonably steady, in addition to its weight, while firing it under recoil.

Could you do these things in full body armor, with helmet, ammo, water canteen, various equipment? In the dead of winter? On a 40-degree summer day (plus humidity)? At night, with poor vision? All I'm saying is, ultimately, who could do this? You'd need an Olympic athlete, who'd get killed by an enemy sniper for being so slow-moving. What if the weapon got dirty? (Hey - it rains. Stuff falls out of trees. Sometimes you have to hit the deck). What if it gets wet?

Well, I suppose we've discussed this to death.

DanielOR:
Aiki-Knight: oh, "to death" does not begin to cover it.  "death" was about 3 pages ago when the dev(s) said "no way" for the first time.  Since then the topic has been resurrected and beaten to death multiple times.  This string should be renamed "necromancy".

Kildor:
But there are some miniguns in multiplayer game.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version