General > Discussion
Building (and some weapon) descriptions
BTAxis:
I think we also need a med lab. Also alien containment and various upgrades, but those can wait until later.
PsyWarrior:
Bolter
(Suggest renaming to Elecromagnetic Rifle, since both railguns and coilguns launch projectiles using electromagnetic energy. They don't tend to fire bolts though...)
The MkII Electromagnetic Rifle launches a ferrite projectile at very high velocities. The projectile is larger than the standard 5.56mm (?) projectile used in infantry rifles, and at supersonic speeds, it is capable of doing significant damage to any soft target unfortunate enough to get in the way. The EM Rifle has no moving parts, and is therefore silent apart from the sound of the bullet as it breaks the sound barrier.
As the ammunition is larger, capacity is reduced. Additionally, there is a significant recharge time between shots that makes fully automatic fire impossible.
(It's a little unrealistic, but we can assume that technology has advanced a little...
I made up the last bit, and it's possible you'll want the Bolter to be fully auto... in which case, maybe you could simply make the shots take up more TUs than the standard rifle, to simulate the recharge time.)
-PsyW
EDIT: Suggest renaming Interceptors to Interceptor Missiles. I thought that they were the hanger bay where interceptor craft were stored :roll:
XCOMTurcocalypse:
A reminder:
5.56 mm seems strange.You know,every 5.56 bullet carries a chamber for powder,and it is the kernel in the front that matters.Since you have electromagnetic energy,a clean,weapon-based and recoilless(I'm not sure though) source of acceleration,bullets could be considerably smaller,and rifles longer,for much needed acceleration zone.
BTAxis:
I don't think anybody really cares. This is a game, not a weapons database geared towards accuracy.
Also, recoil-less accelleration technically doesn't exist, as that would be violating Newton's second law. Of course, there are tricks you can pull to reduce recoil.
PsyWarrior:
Well yes, EM rifles like railguns could conceivably launch very small projectiles are rediculous speeds, but the acual level of damage against soft tissue would not be so much (compared to a larger projectile, at slower speeds).
It works well for (theoretical) large-size tank / battleship mounted cannons, that are able to launch smaller ferrite projectiles at insane speeds (mach 3 or above over 25 miles or so...). However, for infantry purposes, launching a small projectile at very high speeds wouldn't do much damage, certainly not more than a regular assault rifle, although it would have long range and excellent accuracy.
The ability to launch somewhat larger than standard size slugs at reasonably fast speed means more damage potential. With a railgun, you'd still see a lot of recoil though. Not so sure about a coilgun (although the ability to accellerate projectiles to high speeds is not quite as good with a coilgun, apparently. Not much evidence of this, since weapon laws prevent construction of coilguns with really high muzzle velocities)
I'm kind of assuming some kind of advanced coilgun, here... Also, the 5.56 was somewhat arbitrary, since I couldn't remember if NATO standard was 5.56 or 7.62 :roll:
However (bottom line), since most of the stuff about EM rifles is theoretical anyway, you could just as easily have a rifle that fires very small projectiles at rediculous speeds (remove the problem about ammo capacity). Also, it occurs to me that the idea about incorporating long recharge times might not be a good idea, since you then basically have a weapon which does exactly the same as the normal sniper rifle - powerful, accurate single shots.
-PsyW
EDIT: Fixed some spelling / grammar.
EDIT2: BTAxis, every time I post you seem to somehow get a post in before me! :roll:
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version