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madsen:
Since I really have no idea how complicated my request is, I'm just going to blurt it out...
What about an OS X-build?
I've been searching and searching through this forum, but don't get any (relevant) hits on "osx", "os x", "mac", so I thought I'd just ask.
A week ago I bought a MacBook (instead of my old Thinkpad R32 w/ Debian) and I really, really miss playing UFO:AI. (I know I can install Debian or Ubuntu on the MacBook, but I'd rather wait a while and really try out OS X.)
Mattn:
there is currently no mac port availalbe. we are still searching for an active contributor - the map-compile tools, the mapeditor and the dedicated server workd for mac - but the client itself still needs work
if you have the time and the ability to work on this... you are welcome
madsen:
Yeah, I know, but my Mac-experience doesn't go longer than a week back... And I don't have any C/C++ coding experience beyond Hello World... I'm sorry, if I had the knowledge and experience I'd get right on it --- maybe I will, if I get some spare time to gather the knowledge, but in 6 months I have to hand in my BA-assignment, which will eat up most of my time this semester. :-/
I do, however, know some good programmers with Macs (some of which LOVED UFO:Enemy Unknown)... Maybe I can convince one of them to take a look at it. It might be easy (relatively speaking) for one of them.
Mattn:
that would be very cool - i can only repeat a mac port would be very cool.
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