31 void Con_DrawString(
const char* text,
int x,
int y,
unsigned int width);
43 #define CONSOLE_PROMPT_CHAR ']'
void Con_SaveConsoleHistory(void)
Stores the console history.
void Con_Scroll(int scroll)
Scrolls the console.
void Con_DrawConsole(float frac)
Draws the console with the solid background.
void Con_DrawString(const char *text, int x, int y, unsigned int width)
void Con_CheckResize(void)
If the line width has changed, reformat the buffer.
void Con_ToggleConsole_f(void)
void Con_Print(const char *txt)
Handles cursor positioning, line wrapping, etc All console printing must go through this in order to ...
void Con_LoadConsoleHistory(void)
Load the console history.
void Con_Close(void)
Hide the gameconsole if active.