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UFO: Alien Invasion
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icon_project.png UFO: Alien Invasion / Closed Bug report #644 Producing in a base without workers
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This issue has been closed with status "Closed" and resolution "Not determined".
Issue basics
  • Type of issue
    Bug report
  • Category
    General
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  • Priority
    1. Very low
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Description
[http://sourceforge.net/p/ufoai/bugs/644 Item 644] imported from sourceforge.net tracker on 2013-01-28 18:29:42

I have a base with a workshop, but there are no workers (or any other staff actually) in that base. The production button in this base is disabled, but if you click on the workshop, you can still get to the production screen and select item to produce. It seems those items in the queue are being produce in that base even though there are no workers there at all.

Win XP SP1
UFO: AI version 2.1.1 beta from April 29th, 2007
===== Comments Ported from Sourceforge =====

====== voovoos (2007-04-30 11:43:50) ======

Logged In: YES
user_id=194458
Originator: NO

I will make sure that won't happen in 2.2 (where the production code is extended a lot, including workshop capacities).
====== voovoos (2007-05-01 22:58:14) ======

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user_id=194458
Originator: NO

r8106 fixes this, thanks.
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