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Closed Bug report #5607 Crash when clicked on alien containment
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icon_info.png This issue has been closed with status "Closed" and resolution "RESOLVED".
Description
A 1100km/h ufo flew into my home base. I had 1 alive Taman and 2 alive Shevaars in Alien Containment. Alien Autopsy was in progress for a Shevaar (Taman was completed earlier). During the mission I noticed there was only 1 Tamar and 1 Shevaar in the containment building. I didn't select "kill all specimens" before the mission so I was worried 1 Shevaar broke containment or something (don't know the dynamics yet, no spoilers please). However I completed the mission without finding that Shevaar anywhere - I mean I killed one but it was entering my base from outside. Maybe it's because it was being researched, I dunno, it was my first base-defense mission. EDIT: actually, it wouldn't make sense, the AUTOPSY was being researched, not the live one yet. After I won the mission, I went back to the base to check up Alien Containment. As soon as I clicked it, the game crashed. No core dump was produced even though I have them enabled by default. Here's the most recent log from the console: Team 1's round started! [STATS] goblin (Wendy Kosygin) kills alien (Onukark Sk Trevuk) with Snap Shot of sniper_ammo (entnum: 90) [STATS] End of game - Team 1 is the winner Disconnecting... Client stream was closed Used inventory slots after battle: 0 Shutdown server: Mission end Unload the game library Music: track changed from PsymongO3 to karlmacklin_geoscape. UI_DeleteNode: Can't delete the static node 'geoscape.messages.dock.bottomMargin ' UI_DeleteNode: Can't delete the static node 'geoscape.messages.dock.bottomMargin ' UI_DeleteNode: Can't delete the static node 'geoscape.messages.dock.bottomMargin ' ======start====== OS Info: Linux alia 4.5.0-gblARCH #1 SMP PREEMPT Fri Apr 1 22:16:17 CEST 2016 x8 6_64 Linux RELEASE, cpu: AMD64, version: 2.5 ./ufo[0x50b661] ./ufo[0x50b75f] ./ufo[0x44fdf3] ./ufo[0x45f933] ./ufo[0x459c68] ./ufo[0x459ba0] ./ufo[0x459ba0] ./ufo[0x459ba0] ./ufo[0x459ba0] ./ufo[0x459e3b] ./ufo[0x411e77] ./ufo[0x4184fc] ./ufo[0x4bf71e] ./ufo[0x4c0808] ./ufo[0x409b05] /usr/lib/libc.so.6(__libc_start_main+0xf1)[0x7f24521ad291] ./ufo[0x409c12] Loaded libraries: [0x140726324887552x-0x140726324891697x] linux-vdso.so.1 [0x139794017996800x-0x139794018216780x] /usr/lib/libpng16.so.16 [0x139794015440896x-0x139794015876700x] /usr/lib/libjpeg.so.8 [0x139794013310976x-0x139794013336444x] /usr/lib/libSDL_ttf-2.0.so.0 [0x139794010558464x-0x139794011192324x] /usr/lib/libSDL-1.2.so.0 [0x139794008330240x-0x139794008449594x] /usr/lib/libpthread.so.0 [0x139794005905408x-0x139794006231412x] /usr/lib/libSDL_mixer-1.2.so.0 [0x139794002497536x-0x139794003783528x] /usr/lib/libGL.so.1 [0x139793999908864x-0x139794000401588x] /usr/lib/libcurl.so.4 [0x139793996664832x-0x139793997790756x] /usr/lib/libxvidcore.so.4 [0x139793994371072x-0x139793994551124x] /usr/lib/libvorbis.so.0 [0x139793992241152x-0x139793992265172x] /usr/lib/libogg.so.0 [0x139793990111232x-0x139793990142392x] /usr/lib/librt.so.1 [0x139793987981312x-0x139793987991828x] /usr/lib/libdl.so.2 [0x139793985785856x-0x139793985872604x] /usr/lib/libz.so.1 [0x139793982083072x-0x139793983754150x] /usr/lib/libstdc++.so.6 [0x139793978904576x-0x139793979971952x] /usr/lib/libm.so.6 [0x139793976709120x-0x139793976799940x] /usr/lib/libgcc_s.so.1 [0x139793972908032x-0x139793974639158x] /usr/lib/libc.so.6 [0x139793970024448x-0x139793970827388x] /usr/lib/libfreetype.so.6 [0x139793967861760x-0x139793967926396x] /usr/lib/libbz2.so.1.0 [0x139793965371392x-0x139793965766820x] /usr/lib/libharfbuzz.so.0 [0x139794020323328x-0x139794020472808x] /lib64/ld-linux-x86-64.so.2 [0x139793963241472x-0x139793963254448x] /usr/lib/tls/libnvidia-tls.so.361.28 [0x139793933291520x-0x139793961541672x] /usr/lib/libnvidia-glcore.so.361.28 [0x139793929850880x-0x139793931183892x] /usr/lib/libX11.so.6 [0x139793927655424x-0x139793927729772x] /usr/lib/libXext.so.6 [0x139793925328896x-0x139793925539524x] /usr/lib/libidn.so.11 [0x139793923035136x-0x139793923223980x] /usr/lib/libssh2.so.1 [0x139793920446464x-0x139793920925092x] /usr/lib/libssl.so.1.0.0 [0x139793915760640x-0x139793918496076x] /usr/lib/libcrypto.so.1.0.0 [0x139793913335808x-0x139793913658724x] /usr/lib/libgssapi_krb5.so.2 [0x139793910288384x-0x139793911285460x] /usr/lib/libkrb5.so.3 [0x139793907961856x-0x139793908165508x] /usr/lib/libk5crypto.so.3 [0x139793905831936x-0x139793905844197x] /usr/lib/libcom_err.so.2 [0x139793902620672x-0x139793903745708x] /usr/lib/libglib-2.0.so.0 [0x139793900326912x-0x139793900508004x] /usr/lib/libgraphite2.so.3 [0x139793898033152x-0x139793898202644x] /usr/lib/libxcb.so.1 [0x139793895870464x-0x139793895921460x] /usr/lib/libkrb5support.so.0 [0x139793893740544x-0x139793893753236x] /usr/lib/libkeyutils.so.1 [0x139793891545088x-0x139793891641620x] /usr/lib/libresolv.so.2 [0x139793888956416x-0x139793889424508x] /usr/lib/libpcre.so.1 [0x139793886826496x-0x139793886836564x] /usr/lib/libXau.so.6 [0x139793884696576x-0x139793884717492x] /usr/lib/libXdmcp.so.6 [0x139793829154816x-0x139793829195428x] /usr/lib/libXcursor.so.1 [0x139793826992128x-0x139793827030988x] /usr/lib/libXrender.so.1 [0x139793824862208x-0x139793824882588x] /usr/lib/libXfixes.so.3 [0x139793796386816x-0x139793796401348x] /usr/lib/libpulse-simple.so.0 [0x139793745727488x-0x139793746065036x] /usr/lib/libpulse.so.0 [0x139793743073280x-0x139793743616364x] /usr/lib/pulseaudio/libpulsecommon-9.0.s o [0x139793740910592x-0x139793740952180x] /usr/lib/libjson-c.so.2 [0x139793738485760x-0x139793738819916x] /usr/lib/libdbus-1.so.3 [0x139793822502912x-0x139793823070633x] /usr/lib/libsystemd.so.0 [0x139793735897088x-0x139793736399708x] /usr/lib/libsndfile.so.1 [0x139793733767168x-0x139793733787148x] /usr/lib/libasyncns.so.0 [0x139793731637248x-0x139793731653364x] /usr/lib/libcap.so.2 [0x139793729376256x-0x139793729531492x] /usr/lib/liblzma.so.5 [0x139793727180800x-0x139793727250748x] /usr/lib/liblz4.so.1 [0x139793723969536x-0x139793725090188x] /usr/lib/libgcrypt.so.20 [0x139793721774080x-0x139793721852660x] /usr/lib/libgpg-error.so.0 [0x139793719185408x-0x139793719670828x] /usr/lib/libFLAC.so.8 [0x139793716334592x-0x139793717199740x] /usr/lib/libvorbisenc.so.2 [0x139793713123328x-0x139793714265204x] /usr/lib/libasound.so.2 [0x139793702342656x-0x139793702620020x] /usr/lib/libmikmod.so.3 [0x139793700179968x-0x139793700212028x] /usr/lib/libvorbisfile.so.3 [0x139793697984512x-0x139793698054296x] /usr/lib/libnss_files.so.2 ======end======== failed to upload file 'crashdump.txt': Failed to open/read local data from file/ application Error: UI_GetReferenceFloat: unknown reference '��A' from node 'tech_progress' [goblin@alia ~]$ ulimit -a core file size (blocks, -c) unlimited data seg size (kbytes, -d) unlimited scheduling priority (-e) 0 file size (blocks, -f) unlimited pending signals (-i) 128536 max locked memory (kbytes, -l) 64 max memory size (kbytes, -m) unlimited open files (-n) 1024 pipe size (512 bytes, -p) 8 POSIX message queues (bytes, -q) 819200 real-time priority (-r) 0 stack size (kbytes, -s) 8192 cpu time (seconds, -t) unlimited max user processes (-u) 128536 virtual memory (kbytes, -v) unlimited file locks (-x) unlimited [goblin@alia ~]$ Running UFO AI version 2.5 on Arch Linux. Here's the beginning of the output for version info: [goblin@alia ~]$ ufo --version ---- endianness initialization ----- found little endian system ---- filesystem initialization ----- Adding game dir: /usr/share/ufoai/base Adding game dir: ./base Adding game dir: /home/goblin/.ufoai/2.5/base using /home/goblin/.ufoai/2.5/base for writing executing filesystem.cfg executing default.cfg executing config.cfg ----- network initialization ------- libcurl/7.50.3 OpenSSL/1.0.2j zlib/1.2.8 libidn/1.33 libssh2/1.7.0 initialized. ------ server initialization ------- added 12 maps to the mapcycle ----- console initialization ------- Console initialized. ------- video initialization ------- SDL version: 1.2.15 I: desktop depth: 32bpp I: video memory: 0 I: video driver: x11 I: Available resolutions: 7680x2160 1920x1200 1920x1080 1680x1050 1600x1200 1440x900 1366x768 1280x1024 1280x960 1280x800 1280x720 1152x864 1024x768 800x600 640x480 (15) I: setting mode 1 I: disable multisample buffers I: set swap control to 0 I: 1920x1200 (fullscreen: no) I: got 8 bits of stencil I: got 24 bits of depth buffer I: got double buffer I: got 8 bits for red I: got 8 bits for green I: got 8 bits for blue I: got 0 bits for alpha I: got multisample disabled I: got 0 multisample buffers GL_VENDOR: NVIDIA Corporation GL_RENDERER: GeForce GTX 950/PCIe/SSE2 GL_VERSION: 4.5.0 NVIDIA 361.28 GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_aray_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_textre_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum OpenGL version detected: 4.5found GL_ARB_multitexture found GL_ARB_texture_compression found GL_ARB_texture_non_power_of_two using GL_ARB_texture_non_power_of_two found GL_EXT_texture_filter_anisotropic found GL_EXT_texture_lod_bias found GL_ARB_vertex_buffer_object using GL_ARB_vertex_buffer_object max vertex buffer size: 1048576 found GL_ARB_fragment_shader found GL_ARB_shading_language_100 GLSL version guaranteed to be supported by OpenGL implementation postfixed by vender supplied info: 4.50 found GL_###_framebuffer_object using GL_ARB_framebuffer_object max draw buffers: 8 max render buffer size: 16384 max color attachments: 8 found GL_###_draw_buffers using GL_ARB_draw_buffers max supported vertex texture units: 32 max supported lights: 8 max texture units: 4 max texture coords: 8 max vertex attributes: 16 max varying floats: 124 max fragment uniform components: 4096 max vertex uniform components: 4096 max texture size: detected 16384 ...but using 4096 as requested Using medium resolution globe textures as requested. R_LoadProgram: 'world_low' loaded. R_LoadProgram: 'model_low' loaded. R_LoadProgram: 'warp' loaded. R_LoadProgram: 'geoscape' loaded. R_LoadProgram: 'combine2' loaded. R_LoadProgram: 'convolve3' loaded. R_LoadProgram: 'atmosphere' loaded. R_LoadProgram: 'simple_glow' loaded. SDL_ttf version 2.0.11 - we need at least 2.0.7 ------- sound initialization ------- SDL_mixer version: 1.2.12 ... requested audio rate: 44100 ... driver: 'alsa' ... audio rate: 44100 ... audio channels: 2 ... loaded ogg vorbis support ------- input initialization ------- 0 possible joysticks no joystick found. Allocate 3 megabytes for the ui hunk ------- web initialization --------- ... web access not yet configured ----------- parse scripts ---------- 58 script files 56 ui script files Shared Client/Server Info loaded ...121 items parsed ... 32 damage types parsed ... 32 equipment definitions parsed ... 10 inventory definitions parsed ... 25 team definitions parsed executing keys.cfg Music: track changed from to van_theme. executing autoexec.cfg "version" is "UFO: Alien Invasion 2.5 AMD64 Jul 5 2014 Linux RELEASE" 79 static models loaded CL_LanguageInit: language settings are stored in configuration: en ...using language: en_GB.utf8 SDL_ttf version 2.0.11 - we need at least 2.0.7 ...registering 13 fonts ----------- parse msgids ----------- 18 msgid files no translation for ufo_carrier_txt no translation for ufo_ripper_txt no translation for ufo_mothership_txt no translation for mail_ufocarrier no translation for ugv_phoenix_txt no translation for ugv_ares_w_txt no translation for ugv_chaingun_txt no translation for ugv_chaingun_belt_txt no translation for ugv_weapon_autocannon_txt no translation for ugv_weapon_autocannon_pre_txt no translation for vhs_assault_txt no translation for xaw95_txt no translation for bombkit1_txt no translation for chaingun_txt ----------- game modes ------------- added _Multiplayer added _Campaign added _Skirmish added 3 game modes ====== UFO Initialized ======
Steps to reproduce this issue
Load slot4.sav, go to my Home base and click on Alien Containment. Watch the crash.
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Times and dates
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    Not estimated
  • Time spent
    0.05 hours
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Issue details
  • Resolution
    RESOLVED
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Complexity
    Not determined
  • Platform
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  • Architecture
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Duplicate issues (0)