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Closed Bug report #5541 segfault during base defence
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icon_info.png This issue has been closed with status "Closed" and resolution "RESOLVED".
Description
Seems reproducible: Start a base defence mission in skirmish. Choose "initial" base variant. No need to modify other settings. Only click turn done a few (maybe 2) times. gdb backtrace: (player 0) It's team 1's turn! Rerouted for 1 LEs in 0.00s anonymissimus has taken control over team 1. Team 1 ended round Team 7's round started! Aliens forces have occupied their target zone! Team 7 ended round Team 1's round started! Team 1 ended round Team 7's round started! Music: track changed from Crystan-Battlescape03 to PsymongO1. Program received signal SIGSEGV, Segmentation fault. [Switching to Thread 0x7fffe6301700 (LWP 11249)] 0x00007fffe6343b94 in G_MissionThink (self=0x4bddd30) at src/game/g_mission.cpp:274 274 if (msg[0] == '_') (gdb) bt #0 0x00007fffe6343b94 in G_MissionThink (self=0x4bddd30) at src/game/g_mission.cpp:274 #1 0x00007fffe633bb41 in G_EdictsThink () at src/game/g_edicts.cpp:320 #2 0x00007fffe6341da7 in G_RunFrame () at src/game/g_main.cpp:374 #3 0x000000000056dfc0 in SV_RunGameFrame () at src/server/sv_game.cpp:761 #4 0x000000000056df57 in SV_RunGameFrameThread (data=0x0) at src/server/sv_game.cpp:747 #5 0x00007ffff74d4ad8 in ?? () from /usr/lib/x86_64-linux-gnu/libSDL-1.2.so.0 #6 0x00007ffff7514109 in ?? () from /usr/lib/x86_64-linux-gnu/libSDL-1.2.so.0 #7 0x00007ffff69be182 in start_thread () from /lib/x86_64-linux-gnu/libpthread.so.0 #8 0x00007ffff5aaa47d in clone () from /lib/x86_64-linux-gnu/libc.so.6 (I hope skirmish is sufficient as a testing ground for a base defence during the campaign.)
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