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CLOSED  Bug report #5348  -  [2.6-dev] multiplayer loads wrong map
Posted Jul 01, 2014 - updated Jul 09, 2014
icon_info.png This issue has been closed with status "Closed" and resolution "RESOLVED".
Issue details
  • Type of issue
    Bug report
  • Status
     
    Closed
  • Assigned to
     mattn
  • Progress
       
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     shipit
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Time spent
    1 week, 14 hours
  • Category
    Multiplayer
  • Resolution
    RESOLVED
  • Priority
    Not determined
  • Reproducability
    Always
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • Complexity
    icon_customdatatype.png Trivial
  • Platform
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png x86
Issue description
If I try to load +tower in multiplayer, the game loads spedition/sp_main instead of tower/t_main.

2014/07/01 16:28:33 CM_LoadMap: "-spedition/sp_ +main +craft_drop_firebird" "-16 -16 0 0 -16 0"
2014/07/01 16:28:34 Rerouted 784 cols for RMA in 1.0s
2014/07/01 16:28:34 checksum for the map '+tower': 180034410
Steps to reproduce this issue
Nothing entered.