UFO: Alien Invasion Issue Tracker
UFO: Alien Invasion
Go to the previous open issue
Go to the previous issue (open or closed)
star_faded.png
Please log in to bookmark issues
icon_project.png UFO: Alien Invasion / Closed Bug report #4914 Soldier equip inventory not updated when item automatically removed / replaced
Go to the next issue (open or closed)
Go to the next open issue
This issue has been closed with status "Closed" and resolution "DUPLICATE".
Issue basics
  • Type of issue
    Bug report
  • Category
    Not determined
  • Targetted for
    Not determined
  • Status
    Closed
  • Progress
  • Priority
    Not determined
User pain
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
Affected by this issue (0)
There are no items
People involved
Times and dates
  • Posted at
  • Last updated
  • Estimated time
    Not estimated
Issue details
  • Resolution
    DUPLICATE
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Complexity
    Not determined
  • Platform
    Not determined
  • Architecture
    Not determined
Attachments (2)
  • /bugs/files/show/49
    ufo02.png uploaded Mar 12, 2013 by unknown user
  • /bugs/files/show/48
    ufo01.png uploaded Mar 12, 2013 by unknown user
Duplicate issues (0)
This issue does not have any duplicates
Description
If you equip a soldier with an item that automatically replaces the existing item, notably armour, the item the soldier was wearing is correctly removed and placed back into storage, but the inventory count is not updated until you exit out of the soldier equipping screen and come back in.
Steps to reproduce this issue
See attached screenshots:
# First one shows 2x Combat + 1x Nanocomposite armour in stock, plus soldier wearing Nanocomposite.
# Second one is after I have dragged Combat Armour onto the soldier. Real storage inventory (not counting the Combat Armor the soldier is wearing) should now be 1x Combat + 2x Nanocomposite. The Combat armour is correctly updated to 1x (one taken from storage, given to soldier), but Nanocomposite should show 2x (one from before, plus one the soldier gave back).
Todos (0 / 0)
Issue created
footer_logo.png The Bug Genie 4.3.1 | Support | Feedback spinning_16.gif