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Closed Bug report #4862 endless alien turn (fueldump map)
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icon_info.png This issue has been closed with status "Closed" and resolution "RESOLVED".
Description
In 2.5-dev version experiencing issue with "fueldump" map. First alien turn takes forever. The game doesn't really freeze (aliens do some visible action in their turn and it's possible to interact with the map), but the alien turn never ends. No matter, if played in campaign or just skirmish, no matter if day or night, no matter what action taken in player first turn (picking up bomb, killing some alien....), result always the same. version: 2.5-dev, from git repository, downloaded 9.2.2013 system: Linux OpenSuSE 11.3 (x86_64); Intel Core2 Duo E6550; ATI Radeon HD 5450 (ATI Catalyst driver 11.11 - 2Ddriver 8.91-4, OpenGL 4.1.11251)
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Issue basics
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    Bug report
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    Closed
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    RESOLVED
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