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icon_project.png UFO: Alien Invasion / Open Feature request #3275 Find proper texture for Mansion Map´s hedge
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shipit (@shipit) has been working on this issue since January 28, 2013 (20:48)
Issue basics
  • Type of issue
    Feature request
  • Category
    Maps
  • Targetted for
    Not determined
  • Status
    Open
  • Priority
    3. Normal
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  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
Affected by this issue (1)
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Description
[http://sourceforge.net/p/ufoai/bugs/3275 Item 3275] imported from sourceforge.net tracker on 2013-01-28 20:05:19

Hedge is wrong - I suppose it was supposed to be semi-transparent, but alpha channel and shader must be wrong. Pic attached.
===== Comments Ported from Sourceforge =====

====== majkifajki (2012-05-10 23:01:08) ======

Screenshot from game
====== shipit (2012-05-12 06:58:40) ======

Is this about the map or about the texture?

The hedge was never intented to be semi-transparent. The texture does not support this anyway. Maybe it is not the prettiest of all hedges, but ...
====== majkifajki (2012-05-12 09:13:50) ======

Well, I map for Urban Terror, it's also idtech-based game. And I remember, that if I write bad shader for texture with transparency, transparent parts are black or white.
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