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Open Bug report #2954 Strange display and brilliance of models
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alextishin (alextishin) has been working on this issue since January 28, 2013 (20:47)
Description
[http://sourceforge.net/p/ufoai/bugs/2954 Item 2954] imported from sourceforge.net tracker on 2013-01-28 19:54:51 Strange display and brilliance of models on battlescape. Screenshots added. K10/2gb/Radeon5700hd/WinXP ===== Comments Ported from Sourceforge ===== ====== balasar (2011-07-28 10:06:48) ====== ====== balasar (2011-07-28 10:07:38) ====== ====== tlh2000 (2011-07-28 14:21:39) ====== please also attach ufoconsole.log there is also this: http://sourceforge.net/tracker/index.php?func=detail&aid=3356641&group_id=157793&atid=805242 to clarify - did this happen after you shot at someone? or from the beginning of the map? ====== balasar (2011-07-28 14:45:46) ====== ====== balasar (2011-07-28 14:48:16) ====== from the beginning of the map ====== balasar (2011-07-28 17:06:05) ====== I noticed that the broken lights appears only in campaign mode, and if you reduce the number of dynamic lights to 1 then the problem disappears. A strange display Firebird-model never appears on the -ufocrash map and -oriental map in skirmish mode. ====== balasar (2011-07-28 17:11:46) ====== When I changed the quantity of dynamic light, there was a crash. new ufoconsol.log added ====== balasar (2011-07-28 17:12:12) ====== ====== alextishin (2011-10-26 23:48:41) ====== Should be fixed by 5b42ecf2044011c53f67352201b160e1091eff9e -- please report if it isn't ====== balasar (2011-10-28 11:58:46) ====== When I decreasethe quantity of dynamic light on battlescape , there was a crash. ====== balasar (2011-10-28 11:58:59) ====== When I decrease the quantity of dynamic light on battlescape , there was a crash. ====== tlh2000 (2011-10-29 06:42:38) ====== http://ufoai.ninex.info/forum/index.php/topic,6319.0/topicseen.html ====== balasar (2011-11-15 10:48:09) ====== Revision as of 15.11.2011. ====== tlh2000 (2012-12-16 17:04:06.173000) ====== - **assigned_to**: Martin Gerhardy --> Alexander Tishin
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Issue basics
  • Type of issue
    Bug report
  • Category
    Battlescape
  • Targetted for
    Not determined
  • Status
    Open
  • Priority
    3. Normal
User pain
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
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