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UFO: Alien Invasion
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icon_project.png UFO: Alien Invasion / Closed Bug report #2 Grenade Bug (Linux only??)
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This issue has been closed with status "Closed" and resolution "Not determined".
Issue basics
  • Type of issue
    Bug report
  • Category
    General
  • Targetted for
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  • Status
    Closed
  • Priority
    3. Normal
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Description
[http://sourceforge.net/p/ufoai/bugs/2 Item 2] imported from sourceforge.net tracker on 2013-01-28 18:08:35

Granades: No throwline and no explosion - but sound
grenade falls through the ceiling
cl_actor.c: void CL_TargetingGrenade( pos3_t fromPos,
pos3_t toPos )
===== Comments Ported from Sourceforge =====

====== robrendell (2006-02-07 04:57:07) ======

Logged In: YES
user_id=1433173


I believe I've fixed this. The y position was being reduced
by 30, when the nominal height of the starting position was
only about 10 above the plane of the floor.

The reason changing the targetting offset to the y value
messed up the animation was because there was a reproduction
of the same calculation on the server, and there was
confusion when the targetting and the server's calculations
didn't agree.

Could you update and confirm that it's working better for you?

====== tlh2000 (2006-02-07 08:04:31) ======

Logged In: YES
user_id=116930

Fixed in:
cl_actor r.1.13
cl_campaign r.1.4
g_client.c r.1.6

Works good under Linux now. Thanks Rob
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