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icon_project.png UFO: Alien Invasion / Closed Bug report #16 No inventory
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This issue has been closed with status "Closed" and resolution "Not determined".
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[http://sourceforge.net/p/ufoai/bugs/16 Item 16] imported from sourceforge.net tracker on 2013-01-28 18:08:35

The inventory (items/weapons) is now shown.
If I enter the market it's all there - but I can`t
equip my soldiers - because the weapons are not drawn.
===== Comments Ported from Sourceforge =====

====== faucon (2006-03-23 02:18:17) ======

Logged In: YES

Get the latest version, it does not have this bug.
====== mikonmimuw (2006-05-11 22:16:51) ======

Logged In: YES

I have the same problem with today's SVN trunk. Moreover no
soldier models are shown and maps are drawn with strange
colors and strange circular patterns. I will try to follow
SVN and report what's improving.
====== mikonmimuw (2006-05-11 22:19:13) ======

Logged In: YES

I forgot to add this is Debian (unstable) build using
"debian/rules binary". Otherwise the game runs fine, that is
on maps soldiers are shown, as opposed to inventory screens,
though only as diamonds, which however shoot at each other,
etc. :)
====== nobody (2006-05-18 20:36:55) ======

Logged In: NO

With today's SVN the problem is solved for me. (Though,
debian/rules are broken currently.) However, while solders
and equipment are shown perfectly everywere, map landscape
is shown as before, with funny colours and circular patterns
(except the dropship, which is perfect).
====== mikonmimuw (2006-05-26 18:42:55) ======

Logged In: YES

That was me. Recompiling the maps helped --- they are great,
now. BTW, there is no "clean" rule in linux makefile. The
"clean" rule from base/debian/rules works OK, though (while
the rest of debian files fail).
====== bandobraz (2006-07-25 23:06:10) ======

Logged In: YES

I think the problem is solved. Could you confirm and close
the bug?
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