2017/06/05 16:52:33 ----- network initialization ------- 2017/06/05 16:52:33 libcurl/7.16.4 zlib/1.2.2 initialized. 2017/06/05 16:52:33 ------ server initialization ------- 2017/06/05 16:52:33 added 12 maps to the mapcycle 2017/06/05 16:52:33 ----- console initialization ------- 2017/06/05 16:52:33 Console initialized. 2017/06/05 16:52:33 ------- video initialization ------- 2017/06/05 16:52:33 I: SDL version: 1.2.14 2017/06/05 16:52:33 I: desktop depth: 32bpp 2017/06/05 16:52:33 I: video memory: 0 2017/06/05 16:52:33 I: video driver: windib 2017/06/05 16:52:33 I: Available resolutions: 1600x900 1440x900 1366x768 1360x768 1280x800 1280x768 1280x720 1280x600 1152x864 1024x768 800x600 640x480 640x400 512x384 400x300 320x240 320x200 (17) 2017/06/05 16:52:33 I: setting mode 6 2017/06/05 16:52:33 I: try to get display with 1280x720 2017/06/05 16:52:33 I: disable multisample buffers 2017/06/05 16:52:33 I: set swap control to 0 2017/06/05 16:52:33 I: 1280x720 (fullscreen: no) 2017/06/05 16:52:33 I: got 8 bits of stencil 2017/06/05 16:52:33 I: got 24 bits of depth buffer 2017/06/05 16:52:33 I: got double buffer 2017/06/05 16:52:33 I: got 8 bits for red 2017/06/05 16:52:33 I: got 8 bits for green 2017/06/05 16:52:33 I: got 8 bits for blue 2017/06/05 16:52:33 I: got 8 bits for alpha 2017/06/05 16:52:33 I: got multisample disabled 2017/06/05 16:52:33 I: got 0 multisample buffers GL_VENDOR: Intel2017/06/05 16:52:33 GL_RENDERER: Intel(R) HD Graphics 55002017/06/05 16:52:33 GL_VERSION: 4.4.0 - Build 20.19.15.45492017/06/05 16:52:33 GL_EXTENSIONS: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_ARB_map_buffer_alignment GL_ARB_conservative_depth GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_ARB_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_SUN_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_ARB_fragment_program_shadow GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_ARB_texture_barrier GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_occlusion_query2 GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_ARB_multisample GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_ARB_texture_swizzle GL_EXT_texture_swizzle GL_ARB_texture_gather GL_ARB_sync GL_ARB_cl_event GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_ARB_transform_feedback2 GL_ARB_draw_indirect GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_ARB_framebuffer_object GL_ARB_framebuffer_no_attachments GL_EXT_texture_array GL_EXT_texture_integer GL_ARB_map_buffer_range GL_ARB_texture_buffer_range GL_EXT_texture_snorm GL_ARB_blend_func_extended GL_INTEL_performance_query GL_ARB_copy_buffer GL_ARB_sampler_objects GL_NV_primitive_restart GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_uniform_buffer_object GL_ARB_depth_clamp GL_ARB_vertex_array_bgra GL_ARB_shader_bit_encoding GL_ARB_draw_buffers_blend GL_ARB_geometry_shader4 GL_EXT_geometry_shader4 GL_ARB_texture_query_lod GL_ARB_explicit_attrib_location GL_ARB_draw_elements_base_vertex GL_EXT_shader_integer_mix GL_ARB_instanced_arrays GL_ARB_base_instance GL_ARB_fragment_coord_conventions GL_EXT_gpu_program_parameters GL_ARB_texture_buffer_object_rgb32 GL_ARB_compatibility GL_ARB_texture_rgb10_a2ui GL_ARB_texture_multisample GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_timer_query GL_EXT_timer_query GL_ARB_tessellation_shader GL_ARB_vertex_array_object GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_texture_cube_map_array GL_EXT_gpu_shader4 GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_INTEL_fragment_shader_ordering GL_ARB_fragment_shader_interlock GL_ARB_clip_control GL_ARB_shader_subroutine GL_ARB_transform_feedback3 GL_ARB_get_program_binary GL_ARB_separate_shader_objects GL_ARB_shader_precision GL_ARB_vertex_attrib_64bit GL_ARB_viewport_array GL_ARB_transform_feedback_instanced GL_ARB_compressed_texture_pixel_storage GL_ARB_shader_atomic_counters GL_ARB_shading_language_packing GL_ARB_shader_image_load_store GL_ARB_shading_language_420pack GL_ARB_texture_storage GL_EXT_texture_storage GL_ARB_compute_shader GL_ARB_vertex_attrib_binding GL_ARB_texture_vew GL_ARB_fragment_layer_viewport GL_ARB_multi_draw_indirect GL_ARB_program_interface_query GL_ARB_shader_image_size GL_ARB_shader_storage_buffer_object GL_ARB_texture_storage_multisample GL_ARB_buffer_storage GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_query_buffer_object GL_EXT_polygon_offset_clamp GL_ARB_clear_texture GL_ARB_texture_mirror_clamp_to_edge GL_ARB_debug_output GL_ARB_enhanced_layouts GL_KHR_debug GL_ARB_arrays_of_arrays GL_ARB_texture_query_levels GL_ARB_invalidate_subdata GL_ARB_clear_buffer_object GL_INTEL_map_texture GL_ARB_texture_compression_bptc GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_robustness GL_ARB_robust_buffer_access_behavior GL_EXT_texture_sRGB_decode GL_ARB_copy_image GL_KHR_blend_equation_advanced GL_EXT_direct_state_access GL_ARB_stencil_texturing GL_ARB_texture_stencil8 GL_ARB_explicit_uniform_location GL_ARB_multi_bind GL_ARB_indirect_parameters 2017/06/05 16:52:33 2017/06/05 16:52:33 You might want to activate texture compression if you have visual artifacts. 2017/06/05 16:52:33 Disabling shaders for Intel chips - see cvar r_intel_hack 2017/06/05 16:52:33 OpenGL version detected: 4.4 2017/06/05 16:52:33 found GL_ARB_multitexture 2017/06/05 16:52:33 found GL_ARB_texture_compression 2017/06/05 16:52:33 found GL_ARB_texture_non_power_of_two 2017/06/05 16:52:33 using GL_ARB_texture_non_power_of_two 2017/06/05 16:52:33 found GL_EXT_texture_filter_anisotropic 2017/06/05 16:52:33 found GL_EXT_texture_lod_bias 2017/06/05 16:52:33 found GL_ARB_vertex_buffer_object 2017/06/05 16:52:33 using GL_ARB_vertex_buffer_object max vertex buffer size: 1048576 2017/06/05 16:52:33 found GL_ARB_fragment_shader 2017/06/05 16:52:33 found GL_ARB_shading_language_100 2017/06/05 16:52:33 GLSL version guaranteed to be supported by OpenGL implementation postfixed by vender supplied info: 4.40 2017/06/05 16:52:33 found GL_###_framebuffer_object 2017/06/05 16:52:33 using GL_ARB_framebuffer_object 2017/06/05 16:52:33 max draw buffers: 8 2017/06/05 16:52:33 max render buffer size: 16384 2017/06/05 16:52:33 max color attachments: 8 2017/06/05 16:52:33 found GL_###_draw_buffers 2017/06/05 16:52:33 using GL_ARB_draw_buffers 2017/06/05 16:52:33 max supported vertex texture units: 32 2017/06/05 16:52:33 max supported lights: 8 2017/06/05 16:52:33 max texture units: 8 2017/06/05 16:52:33 max texture coords: 8 2017/06/05 16:52:33 max vertex attributes: 16 2017/06/05 16:52:33 max varying floats: 64 2017/06/05 16:52:33 max fragment uniform components: 4096 2017/06/05 16:52:33 max vertex uniform components: 4096 2017/06/05 16:52:33 max texture size: detected 16384 2017/06/05 16:52:33 ...but using 1024 as requested 2017/06/05 16:52:33 Using low resolution globe textures as requested. 2017/06/05 16:52:34 SDL_ttf version 2.0.9 - we need at least 2.0.7 2017/06/05 16:52:34 ------- sound initialization ------- 2017/06/05 16:52:34 SDL_mixer version: 1.2.8 2017/06/05 16:52:34 ... requested audio rate: 44100 2017/06/05 16:52:34 ... driver: 'dsound' 2017/06/05 16:52:34 ... audio rate: 44100 2017/06/05 16:52:34 ... audio channels: 2 2017/06/05 16:52:34 ------- input initialization ------- 2017/06/05 16:52:34 0 possible joysticks 2017/06/05 16:52:34 no joystick found. 2017/06/05 16:52:34 Allocate 3 megabytes for the ui hunk 2017/06/05 16:52:34 ------- web initialization --------- 2017/06/05 16:52:34 ... web access not yet configured 2017/06/05 16:52:34 ----------- parse scripts ---------- 2017/06/05 16:52:34 60 script files 2017/06/05 16:52:35 59 ui script files 2017/06/05 16:52:35 UI_ParseAndLoadLuaScript: _assets.ufo 2017/06/05 16:52:35 UI_ParseAndLoadLuaScript: _assets_base.ufo 2017/06/05 16:52:35 UI_ParseAndLoadLuaScript: _assets_hud.ufo 2017/06/05 16:52:35 UI_ParseNodeBody: Command name for confunc 'PlayerSquad.squad_custom_options.squad_custom_load_opts.teamsaveslotadd' already registered 2017/06/05 16:52:35 UI_ParseNodeBody: Command name for confunc 'PlayerSquad.squad_custom_options.squad_custom_load_opts.teamsaveslotsclear' already registered 2017/06/05 16:52:35 UI_ParseNodeBody: Command name for confunc 'PlayerSquad.squad_custom_options.squad_custom_loaded_opts.team_memberadd' already registered 2017/06/05 16:52:35 UI_ParseNodeBody: Command name for confunc 'PlayerSquad.squad_custom_options.squad_custom_loaded_opts.team_membersclear' already registered 2017/06/05 16:52:35 UI_ParseAndLoadLuaScript: campaign.ufo 2017/06/05 16:52:35 UI_ParseAndLoadLuaScript: campaign_main.ufo 2017/06/05 16:52:35 UI_ParseAndLoadLuaScript: cgame.ufo 2017/06/05 16:52:35 UI_ParseAndLoadLuaScript: endgame.ufo 2017/06/05 16:52:35 UI_ParseAndLoadLuaScript: hud_.ufo 2017/06/05 16:52:35 UI_ParseAndLoadLuaScript: hud_default.ufo 2017/06/05 16:52:35 UI_ParseAndLoadLuaScript: intro.ufo 2017/06/05 16:52:35 UI_ParseAndLoadLuaScript: inv_stat.ufo 2017/06/05 16:52:35 UI_ParseAndLoadLuaScript: mailclient.ufo 2017/06/05 16:52:35 UI_ParseAndLoadLuaScript: main.ufo 2017/06/05 16:52:36 UI_ParseAndLoadLuaScript: missionbriefing.ufo 2017/06/05 16:52:36 UI_ParseAndLoadLuaScript: missionmenu.ufo 2017/06/05 16:52:36 UI_ParseAndLoadLuaScript: modeltest.ufo 2017/06/05 16:52:36 UI_ParseAndLoadLuaScript: popup_exitcampaign.ufo 2017/06/05 16:52:36 UI_ParseAndLoadLuaScript: popup_quickload.ufo 2017/06/05 16:52:36 UI_ParseAndLoadLuaScript: tutorials.ufo 2017/06/05 16:52:36 UI_ParseAndLoadLuaScript: web.ufo 2017/06/05 16:52:36 Shared Client/Server Info loaded 2017/06/05 16:52:36 ...124 items parsed 2017/06/05 16:52:36 ... 32 damage types parsed 2017/06/05 16:52:36 ... 52 equipment definitions parsed 2017/06/05 16:52:36 ... 10 inventory definitions parsed 2017/06/05 16:52:36 ... 25 team definitions parsed 2017/06/05 16:52:36 executing keys.cfg 2017/06/05 16:52:36 Music: track changed from to van_theme. 2017/06/05 16:52:36 executing autoexec.cfg 2017/06/05 16:52:36 "version" is "UFO: Alien Invasion 2.6-dev IA-32 May 31 2017 Win32 DEBUG" 2017/06/05 16:52:39 80 static models loaded 2017/06/05 16:52:39 CL_LanguageInit: language settings are stored in configuration: ru 2017/06/05 16:52:39 SDL_ttf version 2.0.9 - we need at least 2.0.7 2017/06/05 16:52:39 ...registering 14 fonts 2017/06/05 16:52:39 ----------- parse msgids ----------- 2017/06/05 16:52:39 18 msgid files 2017/06/05 16:52:39 no translation for ufo_carrier_txt 2017/06/05 16:52:39 no translation for ufo_gunboat_txt 2017/06/05 16:52:39 no translation for ufo_ripper_txt 2017/06/05 16:52:39 no translation for ufo_mothership_txt 2017/06/05 16:52:39 no translation for irc_motd 2017/06/05 16:52:39 no translation for mail_ufocarrier 2017/06/05 16:52:39 no translation for victory_condition_fueldump 2017/06/05 16:52:39 no translation for mission_briefing_mansion 2017/06/05 16:52:39 no translation for victory_condition_mansion 2017/06/05 16:52:39 no translation for ugv_phoenix_txt 2017/06/05 16:52:39 no translation for ugv_ares_w_txt 2017/06/05 16:52:39 no translation for ugv_chaingun_txt 2017/06/05 16:52:39 no translation for ugv_chaingun_belt_txt 2017/06/05 16:52:39 no translation for ugv_weapon_autocannon_txt 2017/06/05 16:52:39 no translation for ugv_weapon_autocannon_pre_txt 2017/06/05 16:52:39 no translation for vhs_assault_txt 2017/06/05 16:52:39 no translation for xaw95_txt 2017/06/05 16:52:39 no translation for bombkit1_txt 2017/06/05 16:52:39 no translation for chaingun_txt 2017/06/05 16:52:39 no translation for encased_plasma_txt 2017/06/05 16:52:39 ----------- game modes ------------- 2017/06/05 16:52:39 added _Multiplayer 2017/06/05 16:52:39 added _Campaign 2017/06/05 16:52:39 added _Skirmish 2017/06/05 16:52:39 added 3 game modes 2017/06/05 16:52:39 ====== UFO Initialized ====== 2017/06/05 16:52:39 ============================= 2017/06/05 16:52:39 Priority changed to NORMAL 2017/06/05 16:52:39 Found 4 processors 2017/06/05 16:52:39 Use all cores 2017/06/05 16:52:39 Switch grab input off 2017/06/05 16:52:49 Change gametype to 'Campaign mode' 2017/06/05 16:52:49 --- save subsystem initialization -- 2017/06/05 16:52:49 added campaign subsystem 2017/06/05 16:52:49 added research subsystem 2017/06/05 16:52:49 added base subsystem 2017/06/05 16:52:49 added hospital subsystem 2017/06/05 16:52:49 added market subsystem 2017/06/05 16:52:49 added employee subsystem 2017/06/05 16:52:49 added aliencont subsystem 2017/06/05 16:52:49 added aircraft subsystem 2017/06/05 16:52:49 added alien base subsystem 2017/06/05 16:52:49 added interest subsystem 2017/06/05 16:52:49 added installation subsystem 2017/06/05 16:52:49 added mission subsystem 2017/06/05 16:52:49 added ufostores subsystem 2017/06/05 16:52:49 added production subsystem 2017/06/05 16:52:49 added messagesystem subsystem 2017/06/05 16:52:49 added stats subsystem 2017/06/05 16:52:49 added nations subsystem 2017/06/05 16:52:49 added transfer subsystem 2017/06/05 16:52:49 added xvirate subsystem 2017/06/05 16:52:49 added messageoptions subsystem 2017/06/05 16:52:49 added triggerevents subsystem 2017/06/05 16:52:49 RS_GetTechByID: Could not find a technology with id "rs_alien_taman_autopsy" 2017/06/05 16:52:49 ******************** 2017/06/05 16:52:49 ERROR: Could not find a tech for teamdef taman 2017/06/05 16:52:49 ******************** 2017/06/05 16:52:49 Music: track changed from van_theme to Crystan-Geosphere04.