2017/03/30 19:13:46 ----- network initialization ------- 2017/03/30 19:13:46 libcurl/7.37.0 initialized. 2017/03/30 19:13:46 ------ server initialization ------- 2017/03/30 19:13:46 added 12 maps to the mapcycle 2017/03/30 19:13:46 ----- console initialization ------- 2017/03/30 19:13:46 Console initialized. 2017/03/30 19:13:46 ------- video initialization ------- 2017/03/30 19:13:46 I: SDL version: 1.2.15 2017/03/30 19:13:46 I: desktop depth: 32bpp 2017/03/30 19:13:46 I: video memory: 0 2017/03/30 19:13:46 I: video driver: x11 2017/03/30 19:13:46 I: Available resolutions: 1600x900 1024x768 848x480 800x600 640x480 (5) 2017/03/30 19:13:46 I: setting mode -1 2017/03/30 19:13:46 I: try to get display with 1536x864 2017/03/30 19:13:46 I: disable multisample buffers 2017/03/30 19:13:46 I: set swap control to 0 2017/03/30 19:13:46 I: 1536x864 (fullscreen: no) 2017/03/30 19:13:46 I: got 8 bits of stencil 2017/03/30 19:13:46 I: got 24 bits of depth buffer 2017/03/30 19:13:46 I: got double buffer 2017/03/30 19:13:46 I: got 8 bits for red 2017/03/30 19:13:46 I: got 8 bits for green 2017/03/30 19:13:46 I: got 8 bits for blue 2017/03/30 19:13:46 I: got 0 bits for alpha 2017/03/30 19:13:46 I: got multisample disabled 2017/03/30 19:13:46 I: got 0 multisample buffers GL_VENDOR: nouveau2017/03/30 19:13:46 GL_RENDERER: Gallium 0.4 on NV1062017/03/30 19:13:46 GL_VERSION: 3.0 Mesa 12.0.62017/03/30 19:13:46 GL_EXTENSIONS: GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_ATI_fragment_shader GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_NV_fog_distance GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_depth_bounds_test GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_rectangle GL_ATI_texture_compression_3dc GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_ATI_texture_mirror_once GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_texture_array GL_EXT_texture_compression_latc GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image GL_AMD_performance_monitor GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_debug_output GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_texture_lod GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_uniform_buffer_object GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_NV_texture_barrier GL_ARB_get_program_binary GL_ARB_robstness GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_precision GL_ARB_texture_compression_bptc GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_NV_vdpau_interop GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_base_instance GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_shader_atomic_counters GL_ARB_shader_image_load_store GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_texture_storage GL_ARB_transform_feedback_instanced GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_transform_feedback GL_AMD_shader_trinary_minmax GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_clear_buffer_object GL_ARB_compute_shader GL_ARB_copy_image GL_ARB_explicit_uniform_location GL_ARB_framebuffer_no_attachments GL_ARB_invalidate_subdata GL_ARB_program_interface_query GL_ARB_robust_buffer_access_behavior GL_ARB_shader_image_size GL_ARB_shader_storage_buffer_object GL_ARB_stencil_texturing GL_ARB_texture_query_levels GL_ARB_texture_storage_multisample GL_ARB_texture_view GL_ARB_vertex_attrib_binding GL_KHR_debug GL_ARB_buffer_storage GL_ARB_clear_texture GL_ARB_internalformat_query2 GL_ARB_multi_bind GL_ARB_query_buffer_object GL_ARB_seamless_cubemap_per_texture GL_ARB_shader_draw_parameters GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_stencil8 GL_ARB_vertex_type_10f_11f_11f_rev GL_EXT_shader_integer_mix GL_ARB_clip_control GL_ARB_conditional_render_inverted GL_ARB_cull_distance GL_ARB_derivative_control GL_ARB_get_texture_sub_image GL_ARB_pipeline_statistics_query GL_ARB_shader_texture_image_samples GL_ARB_texture_barrier GL_EXT_polygon_offset_clamp GL_KHR_context_flush_control GL_KHR_robust_buffer_access_behavior GL_ARB_shader_atomic_counter_ops 2017/03/30 19:13:46 2017/03/30 19:13:46 OpenGL version detected: 3.0 2017/03/30 19:13:46 found GL_ARB_multitexture 2017/03/30 19:13:46 found GL_ARB_texture_compression 2017/03/30 19:13:46 found GL_ARB_texture_non_power_of_two 2017/03/30 19:13:46 using GL_ARB_texture_non_power_of_two 2017/03/30 19:13:46 found GL_EXT_texture_filter_anisotropic 2017/03/30 19:13:46 found GL_EXT_texture_lod_bias 2017/03/30 19:13:46 found GL_ARB_vertex_buffer_object 2017/03/30 19:13:46 using GL_ARB_vertex_buffer_object max vertex buffer size: 3000 2017/03/30 19:13:46 found GL_ARB_fragment_shader 2017/03/30 19:13:46 found GL_ARB_shading_language_100 2017/03/30 19:13:46 GLSL version guaranteed to be supported by OpenGL implementation postfixed by vender supplied info: 1.30 2017/03/30 19:13:46 found GL_###_framebuffer_object 2017/03/30 19:13:46 using GL_ARB_framebuffer_object 2017/03/30 19:13:46 max draw buffers: 8 2017/03/30 19:13:46 max render buffer size: 16384 2017/03/30 19:13:46 max color attachments: 8 2017/03/30 19:13:46 found GL_###_draw_buffers 2017/03/30 19:13:46 using GL_ARB_draw_buffers 2017/03/30 19:13:46 max supported vertex texture units: 32 2017/03/30 19:13:46 max supported lights: 8 2017/03/30 19:13:46 max texture units: 8 2017/03/30 19:13:46 max texture coords: 8 2017/03/30 19:13:46 max vertex attributes: 16 2017/03/30 19:13:46 max varying floats: 124 2017/03/30 19:13:46 max fragment uniform components: 16384 2017/03/30 19:13:46 max vertex uniform components: 16384 2017/03/30 19:13:46 max texture size: detected 16384 2017/03/30 19:13:46 ...but using 2048 as requested 2017/03/30 19:13:46 Using low resolution globe textures as requested. 2017/03/30 19:13:46 R_LoadProgram: 'world_low' loaded. 2017/03/30 19:13:46 R_LoadProgram: 'model_low' loaded. 2017/03/30 19:13:46 R_LoadProgram: 'warp' loaded. 2017/03/30 19:13:46 R_LoadProgram: 'geoscape' loaded. 2017/03/30 19:13:46 R_LoadProgram: 'combine2' loaded. 2017/03/30 19:13:46 R_LoadProgram: 'convolve3' loaded. 2017/03/30 19:13:46 R_LoadProgram: 'atmosphere' loaded. 2017/03/30 19:13:46 R_LoadProgram: 'simple_glow' loaded. 2017/03/30 19:13:47 SDL_ttf version 2.0.11 - we need at least 2.0.7 2017/03/30 19:13:47 ------- sound initialization ------- 2017/03/30 19:13:47 SDL_mixer version: 1.2.12 2017/03/30 19:13:47 ... requested audio rate: 44100 2017/03/30 19:13:47 ... driver: 'pulse' 2017/03/30 19:13:47 ... audio rate: 44100 2017/03/30 19:13:47 ... audio channels: 2 2017/03/30 19:13:47 ... loaded ogg vorbis support 2017/03/30 19:13:47 ------- input initialization ------- 2017/03/30 19:13:47 0 possible joysticks 2017/03/30 19:13:47 no joystick found. 2017/03/30 19:13:47 Allocate 3 megabytes for the ui hunk 2017/03/30 19:13:47 ------- web initialization --------- 2017/03/30 19:13:47 ... web access not yet configured 2017/03/30 19:13:47 ----------- parse scripts ---------- 2017/03/30 19:13:47 60 script files 2017/03/30 19:13:48 61 ui script files 2017/03/30 19:13:48 UI_ParseAndLoadLuaScript: _assets.ufo 2017/03/30 19:13:48 UI_ParseAndLoadLuaScript: _assets_base.ufo 2017/03/30 19:13:48 UI_ParseAndLoadLuaScript: _assets_hud.ufo 2017/03/30 19:13:48 UI_ParseNodeBody: Command name for confunc 'PlayerSquad.squad_custom_options.squad_custom_load_opts.teamsaveslotadd' already registered 2017/03/30 19:13:48 UI_ParseNodeBody: Command name for confunc 'PlayerSquad.squad_custom_options.squad_custom_load_opts.teamsaveslotsclear' already registered 2017/03/30 19:13:48 UI_ParseNodeBody: Command name for confunc 'PlayerSquad.squad_custom_options.squad_custom_loaded_opts.team_memberadd' already registered 2017/03/30 19:13:48 UI_ParseNodeBody: Command name for confunc 'PlayerSquad.squad_custom_options.squad_custom_loaded_opts.team_membersclear' already registered 2017/03/30 19:13:49 UI_ParseAndLoadLuaScript: campaign_main.ufo 2017/03/30 19:13:49 UI_ParseAndLoadLuaScript: cgame.ufo 2017/03/30 19:13:49 UI_ParseAndLoadLuaScript: endgame.ufo 2017/03/30 19:13:49 UI_ParseAndLoadLuaScript: hud_.ufo 2017/03/30 19:13:49 lua error: [string "ufos/ui/ufox.ufo"]:47: attempt to call field 'nodepath' (a nil value) 2017/03/30 19:13:49 UI_ParseAndLoadLuaScript: hud_default.ufo 2017/03/30 19:13:49 lua error: [string "hud_default.ufo"]:1638: attempt to call field 'nodepath' (a nil value) 2017/03/30 19:13:49 UI_ParseAndLoadLuaScript: intro.ufo 2017/03/30 19:13:49 UI_ParseAndLoadLuaScript: inv_stat.ufo 2017/03/30 19:13:50 UI_ParseAndLoadLuaScript: mailclient.ufo 2017/03/30 19:13:50 UI_ParseAndLoadLuaScript: main.ufo 2017/03/30 19:13:50 UI_ParseAndLoadLuaScript: missionbriefing.ufo 2017/03/30 19:13:50 UI_ParseAndLoadLuaScript: missionmenu.ufo 2017/03/30 19:13:50 UI_ParseAndLoadLuaScript: modeltest.ufo 2017/03/30 19:13:50 UI_ParseAndLoadLuaScript: popup_exitcampaign.ufo 2017/03/30 19:13:50 UI_ParseAndLoadLuaScript: popup_quickload.ufo 2017/03/30 19:13:50 UI_ParseAndLoadLuaScript: tutorials.ufo 2017/03/30 19:13:50 UI_ParseAndLoadLuaScript: ufox.ufo 2017/03/30 19:13:50 UI_ParseAndLoadLuaScript: web.ufo 2017/03/30 19:13:50 Shared Client/Server Info loaded 2017/03/30 19:13:50 ...124 items parsed 2017/03/30 19:13:50 ... 32 damage types parsed 2017/03/30 19:13:50 ... 52 equipment definitions parsed 2017/03/30 19:13:50 ... 10 inventory definitions parsed 2017/03/30 19:13:50 ... 25 team definitions parsed 2017/03/30 19:13:50 executing keys.cfg 2017/03/30 19:13:50 Music: track changed from to van_theme. 2017/03/30 19:13:50 executing autoexec.cfg 2017/03/30 19:13:50 "version" is "UFO: Alien Invasion 2.6-dev AMD64 Mar 25 2017 Linux RELEASE" 2017/03/30 19:14:01 No skin for #0 of 'aliens/bloodspider/bloodspider' 2017/03/30 19:14:01 No skin for #0 of 'aliens/bloodspider/bloodspider' 2017/03/30 19:14:01 No skin for #0 of 'aliens/bloodspider_adv/head' 2017/03/30 19:14:01 No skin for #0 of 'aliens/hovernet/head' 2017/03/30 19:14:01 No skin for #0 of 'aliens/hovernet_adv/head' 2017/03/30 19:14:01 179 static models loaded 2017/03/30 19:14:01 CL_LanguageInit: language settings are stored in configuration: en 2017/03/30 19:14:01 ...using language: en_ZW.utf8 2017/03/30 19:14:01 SDL_ttf version 2.0.11 - we need at least 2.0.7 2017/03/30 19:14:01 ...registering 14 fonts 2017/03/30 19:14:01 ----------- parse msgids ----------- 2017/03/30 19:14:01 18 msgid files 2017/03/30 19:14:01 no translation for ufo_carrier_txt 2017/03/30 19:14:01 no translation for ufo_gunboat_txt 2017/03/30 19:14:01 no translation for ufo_ripper_txt 2017/03/30 19:14:01 no translation for ufo_mothership_txt 2017/03/30 19:14:01 no translation for irc_motd 2017/03/30 19:14:01 no translation for mail_ufocarrier 2017/03/30 19:14:01 no translation for victory_condition_fueldump 2017/03/30 19:14:01 no translation for mission_briefing_mansion 2017/03/30 19:14:01 no translation for victory_condition_mansion 2017/03/30 19:14:01 no translation for ugv_phoenix_txt 2017/03/30 19:14:01 no translation for ugv_ares_w_txt 2017/03/30 19:14:01 no translation for ugv_chaingun_txt 2017/03/30 19:14:01 no translation for ugv_chaingun_belt_txt 2017/03/30 19:14:01 no translation for ugv_weapon_autocannon_txt 2017/03/30 19:14:01 no translation for ugv_weapon_autocannon_pre_txt 2017/03/30 19:14:01 no translation for vhs_assault_txt 2017/03/30 19:14:01 no translation for xaw95_txt 2017/03/30 19:14:01 no translation for bombkit1_txt 2017/03/30 19:14:01 no translation for chaingun_txt 2017/03/30 19:14:01 no translation for encased_plasma_txt 2017/03/30 19:14:01 ----------- game modes ------------- 2017/03/30 19:14:01 added _Multiplayer 2017/03/30 19:14:01 added _Campaign 2017/03/30 19:14:01 added _Skirmish 2017/03/30 19:14:01 added 3 game modes 2017/03/30 19:14:01 ====== UFO Initialized ====== 2017/03/30 19:14:01 ============================= 2017/03/30 19:14:01 Switch grab input off 2017/03/30 19:16:54 Music: track changed from van_theme to van_theme. 2017/03/30 19:19:59 Music: track changed from van_theme to van_theme. 2017/03/30 19:23:04 Music: track changed from van_theme to van_theme. 2017/03/30 19:24:58 Change gametype to 'Skirmish mode' 2017/03/30 19:25:04 Starting skirmish with 12 soldiers and 0 ugvs 2017/03/30 19:25:04 setting game random seed to 677018 2017/03/30 19:25:04 Map info - map type: RMA 2017/03/30 19:25:04 Map info - map name: +africa 2017/03/30 19:25:04 Map info - assembly name: small 2017/03/30 19:25:04 Map info - tiles used: -africa/af_ +craft_drop_firebird +craft_ufo_scout +house4 +house5 +empty6d +house2 +empty6a +house3 +house6 +house3 +house2a +fence2 +fence1 +empty6 +house3a +empty6 +empty6 +house2 +empty6b +rock2b +nature_01 2017/03/30 19:25:04 Map info - tiles pos: 0 -8 0 -32 -8 0 0 8 0 16 8 0 -16 16 0 24 0 0 24 -8 0 -32 -16 0 -24 -16 0 24 -16 0 8 -16 0 -8 -16 0 -16 -16 0 24 16 0 8 16 0 0 16 0 -8 16 0 -16 -8 0 -8 -8 0 -16 0 0 -32 8 0 2017/03/30 19:25:04 Map info - tiles count: 21 2017/03/30 19:25:05 Rerouted 725 cols for RMA in 0.0s 2017/03/30 19:25:05 checksum for the map '+africa': 2511636379 2017/03/30 19:25:05 ufo script checksum 2889333864 2017/03/30 19:25:05 Used inventory slots after ai spawn: 0 2017/03/30 19:25:05 ------------------------------------- 2017/03/30 19:25:05 Connecting to localhost... 2017/03/30 19:25:05 connection attempt from loopback connection 2017/03/30 19:25:05 ==== InitGame ==== 2017/03/30 19:25:05 Spawned ai player for team 0 with entnum 75 (b c) 2017/03/30 19:25:05 Spawned ai player for team 0 with entnum 76 (a c) 2017/03/30 19:25:05 Spawned ai player for team 0 with entnum 77 (b c) 2017/03/30 19:25:05 Spawned ai player for team 0 with entnum 78 (b c) 2017/03/30 19:25:05 Spawned ai player for team 0 with entnum 79 (b c) 2017/03/30 19:25:05 Spawned ai player for team 0 with entnum 80 (a c) 2017/03/30 19:25:05 Spawned ai player for team 0 with entnum 81 (a c) 2017/03/30 19:25:05 Spawned ai player for team 0 with entnum 82 (a c) 2017/03/30 19:25:05 Created AI player (team 0) 2017/03/30 19:25:05 Spawned ai player for team 7 with entnum 83 (Urgoz Fz Oru Fzsmo) 2017/03/30 19:25:05 Spawned ai player for team 7 with entnum 84 (C/BS/W 011.1100) 2017/03/30 19:25:05 Spawned ai player for team 7 with entnum 85 (C/BS/A 001.1101) 2017/03/30 19:25:05 Spawned ai player for team 7 with entnum 86 (HN/T 010.1100) 2017/03/30 19:25:05 Spawned ai player for team 7 with entnum 87 (Wzszh Vzs Hzffs) 2017/03/30 19:25:05 Spawned ai player for team 7 with entnum 88 (C/BS/V 111.1100) 2017/03/30 19:25:05 Created AI player (team 7) 2017/03/30 19:25:05 Rerouted for 0 Edicts in 0.00s 2017/03/30 19:25:06 load material file: 'materials/africa.mat' 2017/03/30 19:25:06 World model: 7263 triangles 2017/03/30 19:25:06 Planting grass ... 2017/03/30 19:25:06 Total grassy area is 0 units (0 cells) 2017/03/30 19:25:06 Planted 0 clumps of grass 2017/03/30 19:25:07 Starting the game... 2017/03/30 19:25:07 anonymissimus has joined team 1 2017/03/30 19:25:07 Music: track changed from van_theme to van_mission3. 2017/03/30 19:25:07 UI_ExecuteLuaMethod 2017/03/30 19:25:07 lua error(0) [node=hud_default.hudselect, behaviour=confunc]: [string "hud_default.ufo"]:1441: attempt to concatenate local 'number' (a nil value) 2017/03/30 19:25:08 Used inventory slots: 0 2017/03/30 19:25:08 Used inventory slots client anonymissimus spawn: 0 2017/03/30 19:25:09 Not enough spawn points for team 1 (actorsize: 1) 2017/03/30 19:25:09 Not enough spawn points for team 1 (actorsize: 1) 2017/03/30 19:25:09 Not enough spawn points for team 1 (actorsize: 1) 2017/03/30 19:25:09 Not enough spawn points for team 1 (actorsize: 1) 2017/03/30 19:25:09 UI_ExecuteLuaMethod 2017/03/30 19:25:09 lua error(0) [node=hud_default.huddisable, behaviour=confunc]: [string "hud_default.ufo"]:1450: attempt to concatenate local 'number' (a nil value) 2017/03/30 19:25:09 UI_ExecuteLuaMethod 2017/03/30 19:25:09 lua error(0) [node=hud_default.huddisable, behaviour=confunc]: [string "hud_default.ufo"]:1450: attempt to concatenate local 'number' (a nil value) 2017/03/30 19:25:09 UI_ExecuteLuaMethod 2017/03/30 19:25:09 lua error(0) [node=hud_default.huddisable, behaviour=confunc]: [string "hud_default.ufo"]:1450: attempt to concatenate local 'number' (a nil value) 2017/03/30 19:25:09 UI_ExecuteLuaMethod 2017/03/30 19:25:09 lua error(0) [node=hud_default.huddisable, behaviour=confunc]: [string "hud_default.ufo"]:1450: attempt to concatenate local 'number' (a nil value) 2017/03/30 19:25:09 UI_ExecuteLuaMethod 2017/03/30 19:25:09 lua error(0) [node=hud_default.huddisable, behaviour=confunc]: [string "hud_default.ufo"]:1450: attempt to concatenate local 'number' (a nil value) 2017/03/30 19:25:09 UI_ExecuteLuaMethod 2017/03/30 19:25:09 lua error(0) [node=hud_default.huddisable, behaviour=confunc]: [string "hud_default.ufo"]:1450: attempt to concatenate local 'number' (a nil value) 2017/03/30 19:25:09 UI_ExecuteLuaMethod 2017/03/30 19:25:09 lua error(0) [node=hud_default.huddisable, behaviour=confunc]: [string "hud_default.ufo"]:1450: attempt to concatenate local 'number' (a nil value) 2017/03/30 19:25:09 UI_ExecuteLuaMethod 2017/03/30 19:25:09 lua error(0) [node=hud_default.huddisable, behaviour=confunc]: [string "hud_default.ufo"]:1450: attempt to concatenate local 'number' (a nil value) 2017/03/30 19:25:09 UI_ExecuteLuaMethod 2017/03/30 19:25:09 lua error(0) [node=hud_default.huddisable, behaviour=confunc]: [string "hud_default.ufo"]:1450: attempt to concatenate local 'number' (a nil value) 2017/03/30 19:25:09 UI_ExecuteLuaMethod 2017/03/30 19:25:09 lua error(0) [node=hud_default.huddisable, behaviour=confunc]: [string "hud_default.ufo"]:1450: attempt to concatenate local 'number' (a nil value) 2017/03/30 19:25:09 UI_ExecuteLuaMethod 2017/03/30 19:25:09 lua error(0) [node=hud_default.huddisable, behaviour=confunc]: [string "hud_default.ufo"]:1450: attempt to concatenate local 'number' (a nil value) 2017/03/30 19:25:09 UI_ExecuteLuaMethod 2017/03/30 19:25:09 lua error(0) [node=hud_default.huddisable, behaviour=confunc]: [string "hud_default.ufo"]:1450: attempt to concatenate local 'number' (a nil value) 2017/03/30 19:25:09 (player 0) It's team 1's turn! 2017/03/30 19:25:09 Rerouted for 0 LEs in 0.00s 2017/03/30 19:25:09 anonymissimus has taken control over team 1. 2017/03/30 19:25:09 UI_ExecuteLuaMethod 2017/03/30 19:25:09 lua error(0) [node=hud_default.hudenable, behaviour=confunc]: [string "hud_default.ufo"]:1464: attempt to concatenate local 'number' (a nil value) 2017/03/30 19:25:09 UI_ExecuteLuaMethod 2017/03/30 19:25:09 lua error(0) [node=hud_default.hudenable, behaviour=confunc]: [string "hud_default.ufo"]:1464: attempt to concatenate local 'number' (a nil value) 2017/03/30 19:25:09 UI_ExecuteLuaMethod 2017/03/30 19:25:09 lua error(0) [node=hud_default.hudenable, behaviour=confunc]: [string "hud_default.ufo"]:1464: attempt to concatenate local 'number' (a nil value) 2017/03/30 19:25:09 UI_ExecuteLuaMethod 2017/03/30 19:25:09 lua error(0) [node=hud_default.hudenable, behaviour=confunc]: [string "hud_default.ufo"]:1464: attempt to concatenate local 'number' (a nil value) 2017/03/30 19:25:09 UI_ExecuteLuaMethod 2017/03/30 19:25:09 lua error(0) [node=hud_default.hudenable, behaviour=confunc]: [string "hud_default.ufo"]:1464: attempt to concatenate local 'number' (a nil value) 2017/03/30 19:25:09 UI_ExecuteLuaMethod 2017/03/30 19:25:09 lua error(0) [node=hud_default.hudenable, behaviour=confunc]: [string "hud_default.ufo"]:1464: attempt to concatenate local 'number' (a nil value) 2017/03/30 19:25:09 UI_ExecuteLuaMethod 2017/03/30 19:25:09 lua error(0) [node=hud_default.hudenable, behaviour=confunc]: [string "hud_default.ufo"]:1464: attempt to concatenate local 'number' (a nil value) 2017/03/30 19:25:09 UI_ExecuteLuaMethod 2017/03/30 19:25:09 lua error(0) [node=hud_default.hudenable, behaviour=confunc]: [string "hud_default.ufo"]:1464: attempt to concatenate local 'number' (a nil value) 2017/03/30 19:25:09 UI_ExecuteLuaMethod 2017/03/30 19:25:09 lua error(0) [node=hud_default.updateactorvalues, behaviour=confunc]: [string "hud_.ufo"]:316: attempt to concatenate local 'id' (a nil value) 2017/03/30 19:25:09 UI_ExecuteLuaMethod 2017/03/30 19:25:09 lua error(0) [node=hud_default.updateactorvalues, behaviour=confunc]: [string "hud_.ufo"]:316: attempt to concatenate local 'id' (a nil value) 2017/03/30 19:25:09 UI_ExecuteLuaMethod 2017/03/30 19:25:09 lua error(0) [node=hud_default.updateactorvalues, behaviour=confunc]: [string "hud_.ufo"]:316: attempt to concatenate local 'id' (a nil value) 2017/03/30 19:25:09 UI_ExecuteLuaMethod 2017/03/30 19:25:09 lua error(0) [node=hud_default.updateactorvalues, behaviour=confunc]: [string "hud_.ufo"]:316: attempt to concatenate local 'id' (a nil value) 2017/03/30 19:25:09 UI_ExecuteLuaMethod 2017/03/30 19:25:09 lua error(0) [node=hud_default.updateactorvalues, behaviour=confunc]: [string "hud_.ufo"]:316: attempt to concatenate local 'id' (a nil value) 2017/03/30 19:25:09 UI_ExecuteLuaMethod 2017/03/30 19:25:09 lua error(0) [node=hud_default.updateactorvalues, behaviour=confunc]: [string "hud_.ufo"]:316: attempt to concatenate local 'id' (a nil value) 2017/03/30 19:25:09 UI_ExecuteLuaMethod 2017/03/30 19:25:09 lua error(0) [node=hud_default.updateactorvalues, behaviour=confunc]: [string "hud_.ufo"]:316: attempt to concatenate local 'id' (a nil value) 2017/03/30 19:25:09 UI_ExecuteLuaMethod 2017/03/30 19:25:09 lua error(0) [node=hud_default.updateactorvalues, behaviour=confunc]: [string "hud_.ufo"]:316: attempt to concatenate local 'id' (a nil value) 2017/03/30 19:25:09 UI_ExecuteLuaMethod 2017/03/30 19:25:09 lua error(0) [node=hud_default.updateactorvalues, behaviour=confunc]: [string "hud_.ufo"]:316: attempt to concatenate local 'id' (a nil value) 2017/03/30 19:25:09 UI_ExecuteLuaMethod 2017/03/30 19:25:09 lua error(0) [node=hud_default.updateactorvalues, behaviour=confunc]: [string "hud_.ufo"]:316: attempt to concatenate local 'id' (a nil value) 2017/03/30 19:25:09 UI_ExecuteLuaMethod 2017/03/30 19:25:09 lua error(0) [node=hud_default.updateactorvalues, behaviour=confunc]: [string "hud_.ufo"]:316: attempt to concatenate local 'id' (a nil value) 2017/03/30 19:25:09 UI_ExecuteLuaMethod 2017/03/30 19:25:09 lua error(0) [node=hud_default.updateactorvalues, behaviour=confunc]: [string "hud_.ufo"]:316: attempt to concatenate local 'id' (a nil value) 2017/03/30 19:25:09 UI_ExecuteLuaMethod 2017/03/30 19:25:09 lua error(0) [node=hud_default.updateactorvalues, behaviour=confunc]: [string "hud_.ufo"]:316: attempt to concatenate local 'id' (a nil value) 2017/03/30 19:25:09 UI_ExecuteLuaMethod 2017/03/30 19:25:09 lua error(0) [node=hud_default.updateactorvalues, behaviour=confunc]: [string "hud_.ufo"]:316: attempt to concatenate local 'id' (a nil value) 2017/03/30 19:25:09 UI_ExecuteLuaMethod 2017/03/30 19:25:09 lua error(0) [node=hud_default.updateactorvalues, behaviour=confunc]: [string "hud_.ufo"]:316: attempt to concatenate local 'id' (a nil value) 2017/03/30 19:25:09 UI_ExecuteLuaMethod 2017/03/30 19:25:09 lua error(0) [node=hud_default.updateactorvalues, behaviour=confunc]: [string "hud_.ufo"]:316: attempt to concatenate local 'id' (a nil value) 2017/03/30 19:25:09 Could not find character on team 1 with unique character number 8 2017/03/30 19:25:09 Could not find character on team 1 with unique character number 9 2017/03/30 19:25:09 Could not find character on team 1 with unique character number 10 2017/03/30 19:25:09 Could not find character on team 1 with unique character number 11 2017/03/30 19:30:54 Music: track changed from van_mission3 to Crystan-Battlescape01. 2017/03/30 19:34:49 Music: track changed from Crystan-Battlescape01 to Crystan-Battlescape05. 2017/03/30 19:35:07 [STATS] End of game - Team 7 is the winner 2017/03/30 19:35:08 Shutdown gametype 'Skirmish mode' 2017/03/30 19:35:08 Shutdown server: Quitting server. 2017/03/30 19:35:08 Used inventory slots in game on shutdown: 0 2017/03/30 19:35:08 Disconnecting... 2017/03/30 19:35:08 Client stream was closed 2017/03/30 19:35:08 Used inventory slots after battle: 0 2017/03/30 19:35:10 Wrote config.cfg. 2017/03/30 19:35:10 Wrote keys.cfg