2013/03/13 06:16:06 ----- network initialization ------- 2013/03/13 06:16:06 libcurl/7.16.4 zlib/1.2.2 initialized. 2013/03/13 06:16:06 ------ server initialization ------- 2013/03/13 06:16:06 added 11 maps to the mapcycle 2013/03/13 06:16:06 ----- console initialization ------- 2013/03/13 06:16:06 Console initialized. 2013/03/13 06:16:06 ------- video initialization ------- 2013/03/13 06:16:06 SDL version: 1.2.14 2013/03/13 06:16:06 I: desktop depth: 32bpp 2013/03/13 06:16:06 I: video memory: 0 2013/03/13 06:16:06 I: Available resolutions: 1920x1200 1920x1080 1680x1050 1600x1200 1600x900 1440x900 1280x1024 1152x864 1024x768 800x600 640x480 (11) 2013/03/13 06:16:06 I: video driver: windib 2013/03/13 06:16:06 I: setting mode 0 2013/03/13 06:16:06 I: set multisample buffers to 0 2013/03/13 06:16:06 I: set swap control to 0 2013/03/13 06:16:06 I: 1920x1200 (fullscreen: yes) 2013/03/13 06:16:06 I: got 8 bits of stencil 2013/03/13 06:16:06 I: got 24 bits of depth buffer 2013/03/13 06:16:06 I: got double buffer 2013/03/13 06:16:06 I: got 8 bits for red 2013/03/13 06:16:06 I: got 8 bits for green 2013/03/13 06:16:06 I: got 8 bits for blue 2013/03/13 06:16:06 I: got 0 bits for alpha 2013/03/13 06:16:06 I: got 0 multisample buffers GL_VENDOR: NVIDIA Corporation2013/03/13 06:16:06 GL_RENDERER: GeForce GT 520/PCIe/SSE22013/03/13 06:16:06 GL_VERSION: 4.2.02013/03/13 06:16:06 GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_image_load_store GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_texture_type_2_10_10_10_REV GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_alpha_test GL_NV_blend_minmax GL_NV_blend_square GL_NV_complex_primitives GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_ES1_1_compatibility GL_NV_explicit_multisample GL_NV_fbo_color_attachments GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragdepth GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_buffer_load GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_lod_clamp GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_OES_compressed_paletted_texture GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_point_size_array GL_OES_point_sprite GL_OES_rgb8_rgba8 GL_OES_read_format GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object GL_OES_vertex_half_float GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control 2013/03/13 06:16:06 OpenGL version detected: 4.22013/03/13 06:16:06 found GL_ARB_multitexture 2013/03/13 06:16:06 found GL_ARB_texture_compression 2013/03/13 06:16:06 found GL_ARB_texture_non_power_of_two 2013/03/13 06:16:06 using GL_ARB_texture_non_power_of_two 2013/03/13 06:16:06 found GL_EXT_texture_filter_anisotropic 2013/03/13 06:16:06 found GL_EXT_texture_lod_bias 2013/03/13 06:16:06 found GL_ARB_vertex_buffer_object 2013/03/13 06:16:06 using GL_ARB_vertex_buffer_object max vertex buffer size: 1048576 2013/03/13 06:16:06 found GL_ARB_fragment_shader 2013/03/13 06:16:06 found GL_ARB_shading_language_100 2013/03/13 06:16:06 GLSL version guaranteed to be supported by OpenGL implementation postfixed by vender supplied info: 4.20 2013/03/13 06:16:06 found GL_###_framebuffer_object 2013/03/13 06:16:06 using GL_ARB_framebuffer_object 2013/03/13 06:16:06 max draw buffers: 8 2013/03/13 06:16:06 max render buffer size: 16384 2013/03/13 06:16:06 max color attachments: 8 2013/03/13 06:16:06 found GL_###_draw_buffers 2013/03/13 06:16:06 using GL_ARB_draw_buffers 2013/03/13 06:16:06 max supported vertex texture units: 32 2013/03/13 06:16:06 max supported lights: 8 2013/03/13 06:16:06 max texture units: 4 2013/03/13 06:16:06 max texture coords: 8 2013/03/13 06:16:06 max vertex attributes: 16 2013/03/13 06:16:06 max varying floats: 124 2013/03/13 06:16:06 max fragment uniform components: 2048 2013/03/13 06:16:06 max vertex uniform components: 4096 2013/03/13 06:16:06 max texture size: detected 16384 2013/03/13 06:16:06 ...but using 2048 as requested 2013/03/13 06:16:06 Using low resolution globe textures as requested. R_LoadShader: world_med_vs.glsl: R_LoadShader: world_med_fs.glsl: 2013/03/13 06:16:06 R_LoadProgram: 'world_med' loaded. R_LoadShader: model_high_vs.glsl: R_LoadShader: model_high_fs.glsl: 2013/03/13 06:16:06 R_LoadProgram: 'model_high' loaded. R_LoadShader: warp_vs.glsl: R_LoadShader: warp_fs.glsl: 2013/03/13 06:16:06 R_LoadProgram: 'warp' loaded. R_LoadShader: geoscape_vs.glsl: R_LoadShader: geoscape_fs.glsl: 2013/03/13 06:16:06 R_LoadProgram: 'geoscape' loaded. R_LoadShader: combine2_vs.glsl: R_LoadShader: combine2_fs.glsl: 2013/03/13 06:16:06 R_LoadProgram: 'combine2' loaded. R_LoadShader: convolve3_vs.glsl: R_LoadShader: convolve3_fs.glsl: 2013/03/13 06:16:06 R_LoadProgram: 'convolve3' loaded. R_LoadShader: atmosphere_vs.glsl: R_LoadShader: atmosphere_fs.glsl: 2013/03/13 06:16:06 R_LoadProgram: 'atmosphere' loaded. R_LoadShader: simple_glow_vs.glsl: R_LoadShader: simple_glow_fs.glsl: 2013/03/13 06:16:06 R_LoadProgram: 'simple_glow' loaded. 2013/03/13 06:16:06 SDL_ttf version 2.0.9 - we need at least 2.0.7 2013/03/13 06:16:06 ------- sound initialization ------- 2013/03/13 06:16:06 SDL_mixer version: 1.2.8 2013/03/13 06:16:06 ... requested audio rate: 44100 2013/03/13 06:16:06 ... driver: 'dsound' 2013/03/13 06:16:06 ... audio rate: 44100 2013/03/13 06:16:06 ... audio channels: 2 2013/03/13 06:16:06 ------- input initialization ------- 2013/03/13 06:16:06 0 possible joysticks 2013/03/13 06:16:06 no joystick found. 2013/03/13 06:16:06 Allocate 2 megabytes for the ui hunk 2013/03/13 06:16:07 ----------- parse scripts ---------- 2013/03/13 06:16:07 59 script files 2013/03/13 06:16:07 ... 0: extension 2013/03/13 06:16:07 ... 1: headgear 2013/03/13 06:16:07 ... 2: right 2013/03/13 06:16:07 ... 3: left 2013/03/13 06:16:07 ... 4: backpack 2013/03/13 06:16:07 ... 5: belt 2013/03/13 06:16:07 ... 6: holster 2013/03/13 06:16:07 ... 7: armour 2013/03/13 06:16:07 ... 8: floor 2013/03/13 06:16:07 ... 9: equip 2013/03/13 06:16:08 53 ui script files 2013/03/13 06:16:10 Shared Client/Server Info loaded 2013/03/13 06:16:10 ...121 items parsed 2013/03/13 06:16:10 ... 32 damage types parsed 2013/03/13 06:16:10 ... 32 equipment definitions parsed 2013/03/13 06:16:10 ... 10 inventory definitions parsed 2013/03/13 06:16:10 ... 27 team definitions parsed 2013/03/13 06:16:10 executing keys.cfg 2013/03/13 06:16:10 Music: main track changed from PsymongN3 to van_theme. 2013/03/13 06:16:10 executing autoexec.cfg 2013/03/13 06:16:10 "version" is "UFO: Alien Invasion 2.5-dev IA-32 Mar 13 2013 Win32 DEBUG" 2013/03/13 06:16:12 79 static models loaded 2013/03/13 06:16:12 CL_LanguageInit: language settings are stored in configuration: en 2013/03/13 06:16:12 SDL_ttf version 2.0.9 - we need at least 2.0.7 2013/03/13 06:16:12 ...registering 13 fonts 2013/03/13 06:16:12 ----------- parse msgids ----------- 2013/03/13 06:16:12 16 msgid files 2013/03/13 06:16:12 no translation for drop_firebird_txt 2013/03/13 06:16:12 no translation for drop_herakles_txt 2013/03/13 06:16:12 no translation for drop_herakles_pre_txt 2013/03/13 06:16:12 no translation for drop_raptor_txt 2013/03/13 06:16:12 no translation for drop_raptor_pre_txt 2013/03/13 06:16:12 no translation for inter_stiletto_txt 2013/03/13 06:16:12 no translation for inter_saracen_txt 2013/03/13 06:16:12 no translation for inter_dragon_txt 2013/03/13 06:16:12 no translation for inter_dragon_pre_txt 2013/03/13 06:16:12 no translation for inter_starchaser_txt 2013/03/13 06:16:12 no translation for inter_starchaser_pre_txt 2013/03/13 06:16:12 no translation for inter_stingray_txt 2013/03/13 06:16:12 no translation for inter_stingray_pre_txt 2013/03/13 06:16:12 no translation for ufo_scout_txt 2013/03/13 06:16:12 no translation for ufo_scout_pre_txt 2013/03/13 06:16:12 no translation for ufo_fighter_txt 2013/03/13 06:16:12 no translation for ufo_fighter_pre_txt 2013/03/13 06:16:12 no translation for ufo_supply_txt 2013/03/13 06:16:12 no translation for ufo_supply_pre_txt 2013/03/13 06:16:12 no translation for ufo_carrier_txt 2013/03/13 06:16:12 no translation for ufo_bomber_txt 2013/03/13 06:16:12 no translation for ufo_bomber_pre_txt 2013/03/13 06:16:12 no translation for ufo_corrupter_txt 2013/03/13 06:16:12 no translation for ufo_corrupter_pre_txt 2013/03/13 06:16:12 no translation for ufo_gunboat_txt 2013/03/13 06:16:12 no translation for ufo_gunboat_pre_txt 2013/03/13 06:16:12 no translation for ufo_ripper_txt 2013/03/13 06:16:12 no translation for ufo_harvester_txt 2013/03/13 06:16:12 no translation for ufo_harvester_pre_txt 2013/03/13 06:16:12 no translation for ufo_mothership_txt 2013/03/13 06:16:12 no translation for craft_electronics_ew_alien_pre_txt 2013/03/13 06:16:12 no translation for craft_electronics_ew_alien_txt 2013/03/13 06:16:12 no translation for craft_shield_light_txt 2013/03/13 06:16:12 no translation for craft_shield_plating_pre_txt 2013/03/13 06:16:12 no translation for craft_shield_plating_txt 2013/03/13 06:16:12 no translation for craft_shield_polymer_alien_pre_txt 2013/03/13 06:16:12 no translation for craft_shield_polymer_alien_txt 2013/03/13 06:16:12 no translation for craft_alien_astrogation_pre_txt 2013/03/13 06:16:12 no translation for craft_alien_astrogation_txt 2013/03/13 06:16:12 no translation for craft_alien_propulsion_pre_txt 2013/03/13 06:16:12 no translation for craft_alien_propulsion_txt 2013/03/13 06:16:12 no translation for craft_alien_propulsion_adv_pre_txt 2013/03/13 06:16:12 no translation for craft_alien_propulsion_adv_txt 2013/03/13 06:16:12 no translation for craft_alien_detection_pre_txt 2013/03/13 06:16:12 no translation for craft_alien_detection_txt 2013/03/13 06:16:12 no translation for craft_weapon_alc_pre_txt 2013/03/13 06:16:12 no translation for craft_weapon_alc_txt 2013/03/13 06:16:12 no translation for craft_weapon_shiva_txt 2013/03/13 06:16:12 no translation for craft_ammo_shiva_1_txt 2013/03/13 06:16:12 no translation for craft_ammo_shiva_2_txt 2013/03/13 06:16:12 no translation for craft_weapon_sparrowhawk_txt 2013/03/13 06:16:12 no translation for craft_ammo_sparrowhawk_txt 2013/03/13 06:16:12 no translation for craft_weapon_tr20_txt 2013/03/13 06:16:12 no translation for craft_ammo_tr20_txt 2013/03/13 06:16:12 no translation for craft_weapon_particle_beam_pre_txt 2013/03/13 06:16:12 no translation for craft_weapon_particle_beam_txt 2013/03/13 06:16:12 no translation for craft_weapon_alien_launcher_pre_txt 2013/03/13 06:16:12 no translation for craft_weapon_alien_launcher_txt 2013/03/13 06:16:12 no translation for alien_antimatter_missile_pre_txt 2013/03/13 06:16:12 no translation for alien_antimatter_missile_txt 2013/03/13 06:16:12 no translation for craft_ammo_hybrid_missile_pre_txt 2013/03/13 06:16:12 no translation for craft_ammo_hybrid_missile_txt 2013/03/13 06:16:12 no translation for craft_electronics_targeting_txt 2013/03/13 06:16:12 no translation for craft_electronics_fuelpod_txt 2013/03/13 06:16:12 no translation for bloodspider_notes_txt 2013/03/13 06:16:12 no translation for bloodspider_autopsy_txt 2013/03/13 06:16:12 no translation for bloodspider_autopsy_pre_txt 2013/03/13 06:16:12 no translation for ortnok_autopsy_txt 2013/03/13 06:16:12 no translation for ortnok_autopsy_extra_txt 2013/03/13 06:16:12 no translation for ortnok_autopsy_pre_txt 2013/03/13 06:16:12 no translation for ortnok_autopsy_extra_pre_txt 2013/03/13 06:16:12 no translation for taman_autopsy_txt 2013/03/13 06:16:12 no translation for taman_autopsy_extra_txt 2013/03/13 06:16:12 no translation for taman_autopsy_pre_txt 2013/03/13 06:16:12 no translation for taman_autopsy_extra_pre_txt 2013/03/13 06:16:12 no translation for shevaar_autopsy_txt 2013/03/13 06:16:12 no translation for shevaar_autopsy_extra_txt 2013/03/13 06:16:12 no translation for shevaar_autopsy_pre_txt 2013/03/13 06:16:12 no translation for shevaar_autopsy_extra_pre_txt 2013/03/13 06:16:12 no translation for hovernet_autopsy_txt 2013/03/13 06:16:12 no translation for hovernet_autopsy_pre_txt 2013/03/13 06:16:12 no translation for hovernet_adv_autopsy_txt 2013/03/13 06:16:12 no translation for combat_armour_txt 2013/03/13 06:16:12 no translation for nano_armour_txt 2013/03/13 06:16:12 no translation for nano_armour_pre_txt 2013/03/13 06:16:12 no translation for power_armour_txt 2013/03/13 06:16:12 no translation for power_armour_pre_txt 2013/03/13 06:16:12 no translation for alien_body_armour_txt 2013/03/13 06:16:12 no translation for alien_body_armour_pre_txt 2013/03/13 06:16:12 no translation for alien_medium_armour_txt 2013/03/13 06:16:12 no translation for alien_medium_armour_pre_txt 2013/03/13 06:16:12 no translation for b_baselaser_txt 2013/03/13 06:16:12 no translation for b_baselaser_pre_txt 2013/03/13 06:16:12 no translation for b_aliencontainment_txt 2013/03/13 06:16:12 no translation for b_command_txt 2013/03/13 06:16:12 no translation for b_entrance_txt 2013/03/13 06:16:12 no translation for b_missile_txt 2013/03/13 06:16:12 no translation for b_large_hangar_txt 2013/03/13 06:16:12 no translation for b_hospital_txt 2013/03/13 06:16:12 no translation for b_small_hangar_txt 2013/03/13 06:16:12 no translation for b_lab_txt 2013/03/13 06:16:12 no translation for b_powerplant_txt 2013/03/13 06:16:12 no translation for b_quarters_txt 2013/03/13 06:16:12 no translation for b_radar_txt 2013/03/13 06:16:12 no translation for b_radar_adv_txt 2013/03/13 06:16:12 no translation for b_storage_txt 2013/03/13 06:16:12 no translation for b_workshop_txt 2013/03/13 06:16:12 no translation for b_antimatter_txt 2013/03/13 06:16:12 no translation for veryhard_campaign_txt 2013/03/13 06:16:12 no translation for hard_campaign_txt 2013/03/13 06:16:12 no translation for standard_campaign_txt 2013/03/13 06:16:12 no translation for easy_campaign_txt 2013/03/13 06:16:12 no translation for veryeasy_campaign_txt 2013/03/13 06:16:12 no translation for campaignwin 2013/03/13 06:16:12 no translation for irc_motd 2013/03/13 06:16:12 no translation for mail_prolog 2013/03/13 06:16:12 no translation for mail_stunned_alien_died 2013/03/13 06:16:12 no translation for mail_ufocarrier 2013/03/13 06:16:12 no translation for mission_briefing_default 2013/03/13 06:16:12 no translation for victory_condition_default 2013/03/13 06:16:12 no translation for mission_briefing_fueldump 2013/03/13 06:16:12 no translation for victory_condition_fueldump 2013/03/13 06:16:12 no translation for mission_briefing_alienbase 2013/03/13 06:16:12 no translation for victory_condition_alienbase 2013/03/13 06:16:12 no translation for mission_briefing_crashsite 2013/03/13 06:16:12 no translation for mission_briefing_baseattack 2013/03/13 06:16:12 no translation for news_initial_political_situation_txt 2013/03/13 06:16:12 no translation for news_after_the_war_txt 2013/03/13 06:16:12 no translation for news_new_twist_txt 2013/03/13 06:16:12 no translation for skill_accuracy_txt 2013/03/13 06:16:12 no translation for skill_assault_txt 2013/03/13 06:16:12 no translation for skill_close_txt 2013/03/13 06:16:12 no translation for skill_explosive_txt 2013/03/13 06:16:12 no translation for skill_heavy_txt 2013/03/13 06:16:12 no translation for skill_mind_txt 2013/03/13 06:16:12 no translation for skill_power_txt 2013/03/13 06:16:12 no translation for skill_sniper_txt 2013/03/13 06:16:12 no translation for skill_speed_txt 2013/03/13 06:16:12 no translation for antimatter_txt 2013/03/13 06:16:12 no translation for antimatter_pre_txt 2013/03/13 06:16:12 no translation for alien_live_txt 2013/03/13 06:16:12 no translation for alien_live_pre_txt 2013/03/13 06:16:12 no translation for alien_breathing_txt 2013/03/13 06:16:12 no translation for alien_breathing_pre_txt 2013/03/13 06:16:12 no translation for alien_mind_txt 2013/03/13 06:16:12 no translation for alien_mind_pre_txt 2013/03/13 06:16:12 no translation for alien_odd_behaviour_txt 2013/03/13 06:16:12 no translation for alien_odd_behaviour_pre_txt 2013/03/13 06:16:12 no translation for alien_communication_txt 2013/03/13 06:16:12 no translation for alien_communication_pre_txt 2013/03/13 06:16:12 no translation for alien_base_txt 2013/03/13 06:16:12 no translation for universal_serum_txt 2013/03/13 06:16:12 no translation for universal_serum_pre_txt 2013/03/13 06:16:12 no translation for alien_origins_txt 2013/03/13 06:16:12 no translation for alien_origins_pre_txt 2013/03/13 06:16:12 no translation for alien_theory_txt 2013/03/13 06:16:12 no translation for alien_theory_pre_txt 2013/03/13 06:16:12 no translation for alien_materials_txt 2013/03/13 06:16:12 no translation for alien_materials_pre_txt 2013/03/13 06:16:12 no translation for enemy_on_earth_txt 2013/03/13 06:16:12 no translation for enemy_on_earth_pre_txt 2013/03/13 06:16:12 no translation for xvi_census_txt 2013/03/13 06:16:12 no translation for xvi_census_pre_txt 2013/03/13 06:16:12 no translation for alien_strategy_txt 2013/03/13 06:16:12 no translation for alien_strategy_pre_txt 2013/03/13 06:16:12 no translation for orbital_ufo_activity_txt 2013/03/13 06:16:12 no translation for orbital_ufo_activity_pre_txt 2013/03/13 06:16:12 no translation for alien_psi_device_txt 2013/03/13 06:16:12 no translation for alien_psi_device_pre_txt 2013/03/13 06:16:12 no translation for human_vaccine_txt 2013/03/13 06:16:12 no translation for human_vaccine_pre_txt 2013/03/13 06:16:12 no translation for tip_build_ufo_yard_txt 2013/03/13 06:16:12 no translation for tip_capture_live_alien_txt 2013/03/13 06:16:12 no translation for tip_samsitearm_txt 2013/03/13 06:16:12 no translation for ugv_phoenix_txt 2013/03/13 06:16:12 no translation for ugv_ares_w_txt 2013/03/13 06:16:12 no translation for ugv_chaingun_txt 2013/03/13 06:16:12 no translation for ugv_chaingun_belt_txt 2013/03/13 06:16:12 no translation for ugv_weapon_autocannon_txt 2013/03/13 06:16:12 no translation for ugv_weapon_autocannon_pre_txt 2013/03/13 06:16:12 no translation for laser_txt 2013/03/13 06:16:12 no translation for laser_pre_txt 2013/03/13 06:16:12 no translation for pistol_txt 2013/03/13 06:16:12 no translation for pistol_mag_txt 2013/03/13 06:16:12 no translation for pistol2_txt 2013/03/13 06:16:12 no translation for pistol2_mag_txt 2013/03/13 06:16:12 no translation for vhs_assault_txt 2013/03/13 06:16:12 no translation for assault_txt 2013/03/13 06:16:12 no translation for assault_mag_txt 2013/03/13 06:16:12 no translation for machinegun_txt 2013/03/13 06:16:12 no translation for machinegun_mag_txt 2013/03/13 06:16:12 no translation for rpg_txt 2013/03/13 06:16:12 no translation for rpg_ammo_txt 2013/03/13 06:16:12 no translation for rpg_incendiary_ammo_txt 2013/03/13 06:16:12 no translation for rpg_hybrid_ammo_txt 2013/03/13 06:16:12 no translation for rpg_hybrid_ammo_pre_txt 2013/03/13 06:16:12 no translation for xaw95_txt 2013/03/13 06:16:12 no translation for bombkit1_txt 2013/03/13 06:16:12 no translation for chaingun_txt 2013/03/13 06:16:12 no translation for shotgun_txt 2013/03/13 06:16:12 no translation for bolterrifle_txt 2013/03/13 06:16:12 no translation for bolterrifle_pre_txt 2013/03/13 06:16:12 no translation for bolterrifle_am_txt 2013/03/13 06:16:12 no translation for bolterrifle_am_pre_txt 2013/03/13 06:16:12 no translation for combatknife_txt 2013/03/13 06:16:12 no translation for monoknife_txt 2013/03/13 06:16:12 no translation for monoknife_pre_txt 2013/03/13 06:16:12 no translation for flamer_txt 2013/03/13 06:16:12 no translation for flamer_mag_txt 2013/03/13 06:16:12 no translation for flashbang_txt 2013/03/13 06:16:12 no translation for fraggren_txt 2013/03/13 06:16:12 no translation for incgren_txt 2013/03/13 06:16:12 no translation for grenl_txt 2013/03/13 06:16:12 no translation for grenl_ammo_txt 2013/03/13 06:16:12 no translation for grenl_fle_ammo_txt 2013/03/13 06:16:12 no translation for grenl_incendiary_ammo_txt 2013/03/13 06:16:12 no translation for grenl_plasma_ammo_txt 2013/03/13 06:16:12 no translation for grenl_plasma_ammo_pre_txt 2013/03/13 06:16:12 no translation for irgoggles_txt 2013/03/13 06:16:12 no translation for kerrblade_txt 2013/03/13 06:16:12 no translation for kerrblade_pre_txt 2013/03/13 06:16:12 no translation for laserpistol_txt 2013/03/13 06:16:12 no translation for laserpistol_pre_txt 2013/03/13 06:16:12 no translation for laserrifle_txt 2013/03/13 06:16:12 no translation for laserrifle_pre_txt 2013/03/13 06:16:12 no translation for heavylaser_txt 2013/03/13 06:16:12 no translation for heavylaser_pre_txt 2013/03/13 06:16:12 no translation for electrolaser_txt 2013/03/13 06:16:12 no translation for electrolaser_pre_txt 2013/03/13 06:16:12 no translation for laser_ammo_txt 2013/03/13 06:16:12 no translation for laser_ammo_pre_txt 2013/03/13 06:16:12 no translation for medikit_txt 2013/03/13 06:16:12 no translation for plasatomizer_txt 2013/03/13 06:16:12 no translation for plasatomizer_pre_txt 2013/03/13 06:16:12 no translation for plasblaster_txt 2013/03/13 06:16:12 no translation for plasblaster_pre_txt 2013/03/13 06:16:12 no translation for plasblade_txt 2013/03/13 06:16:12 no translation for plasblade_pre_txt 2013/03/13 06:16:12 no translation for plasmagren_txt 2013/03/13 06:16:12 no translation for plasmagren_pre_txt 2013/03/13 06:16:12 no translation for plasrifle_txt 2013/03/13 06:16:12 no translation for plasrifle_pre_txt 2013/03/13 06:16:12 no translation for encased_plasma_txt 2013/03/13 06:16:12 no translation for encased_plasma_pre_txt 2013/03/13 06:16:12 no translation for needlergun_txt 2013/03/13 06:16:12 no translation for needlergun_pre_txt 2013/03/13 06:16:12 no translation for needlerheavy_txt 2013/03/13 06:16:12 no translation for needlerheavy_pre_txt 2013/03/13 06:16:12 no translation for coilgun_txt 2013/03/13 06:16:12 no translation for coilgun_pre_txt 2013/03/13 06:16:12 no translation for shotgun2_txt 2013/03/13 06:16:12 no translation for shotgun2_slug_ammo_txt 2013/03/13 06:16:12 no translation for shotgun_micro_txt 2013/03/13 06:16:12 no translation for shotgun_micro_ammo_txt 2013/03/13 06:16:12 no translation for smg_txt 2013/03/13 06:16:12 no translation for smg_mag_txt 2013/03/13 06:16:12 no translation for smokegren_txt 2013/03/13 06:16:12 no translation for sniper_txt 2013/03/13 06:16:12 no translation for sniper_mag_txt 2013/03/13 06:16:12 no translation for stungren_txt 2013/03/13 06:16:12 no translation for stungren_pre_txt 2013/03/13 06:16:12 no translation for stunrod_txt 2013/03/13 06:16:12 no translation for stunrod_pre_txt 2013/03/13 06:16:12 no translation for pbeampistol_txt 2013/03/13 06:16:12 no translation for pbeampistol_pre_txt 2013/03/13 06:16:12 no translation for pbeamcannon_txt 2013/03/13 06:16:12 no translation for pbeamcannon_pre_txt 2013/03/13 06:16:12 no translation for pbeamrifle_txt 2013/03/13 06:16:12 no translation for pbeamrifle_pre_txt 2013/03/13 06:16:12 no translation for pbeamammo_txt 2013/03/13 06:16:12 no translation for pbeamammo_pre_txt 2013/03/13 06:16:12 ----------- game modes ------------- 2013/03/13 06:16:12 added _Multiplayer 2013/03/13 06:16:12 added _Full Campaign 2013/03/13 06:16:12 added _Simple Campaign 2013/03/13 06:16:12 added _Skirmish 2013/03/13 06:16:12 added 4 game modes 2013/03/13 06:16:12 ====== UFO Initialized ====== 2013/03/13 06:16:12 ============================= 2013/03/13 06:16:12 Priority changed to NORMAL 2013/03/13 06:16:12 Found 4 processors 2013/03/13 06:16:12 Use all cores 2013/03/13 06:16:12 Switch grab input off 2013/03/13 06:16:14 Change gametype to 'Skirmish mode' 2013/03/13 06:16:34 Loading team (size 3742 / 3697) 2013/03/13 06:16:34 File 'save/team0.mpt' loaded. 2013/03/13 06:16:34 Using already loaded team 2013/03/13 06:16:34 setting game random seed to 46750 2013/03/13 06:16:34 ------- Loading game.dll ------- 2013/03/13 06:16:34 not found at 'C:\Dokumente und Einstellungen\1\Anwendungsdaten\UFOAI/2.5-dev/base' 2013/03/13 06:16:34 found at './base' 2013/03/13 06:16:34 SV_ParseAssembly: warning - cvar 'rm_crashed' value doesn't seam to be a valid tile id '' - set to default '+craft_crash_drop_firebird' 2013/03/13 06:16:34 Using RMA2 seed: 6 for <(null)> 2013/03/13 06:16:34 tiles: -rescue/r_ +craft_crash_drop_firebird ufocrash/uc_craft_drop_firebird ufocrash/uc_h07 ufocrash/uc_h05 ufocrash/uc_h03 ufocrash/uc_h02 ufocrash/uc_h01 ufocrash/uc_h09 ufocrash/uc_d03 ufocrash/uc_h02 ufocrash/uc_h09 ufocrash/uc_e01 ufocrash/uc_h03 ufocrash/uc_e01 ufocrash/uc_e01 2013/03/13 06:16:34 pos: -24 8 0 -24 -24 0 8 -24 0 0 -24 0 -24 -8 0 -8 -8 0 -8 0 0 0 -8 0 16 -8 0 8 0 0 16 8 0 8 8 0 8 16 0 24 16 0 24 24 0 2013/03/13 06:16:34 tiles: 15 2013/03/13 06:16:34 CM_LoadMap: "-rescue/r_ +craft_crash_drop_firebird ufocrash/uc_craft_drop_firebird ufocrash/uc_h07 ufocrash/uc_h05 ufocrash/uc_h03 ufocrash/uc_h02 ufocrash/uc_h01 ufocrash/uc_h09 ufocrash/uc_d03 ufocrash/uc_h02 ufocrash/uc_h09 ufocrash/uc_e01 ufocrash/uc_h03 ufocrash/uc_e01 ufocrash/uc_e01" "-24 8 0 -24 -24 0 8 -24 0 0 -24 0 -24 -8 0 -8 -8 0 -8 0 0 0 -8 0 16 -8 0 8 0 0 16 8 0 8 8 0 8 16 0 24 16 0 24 24 0" 2013/03/13 06:16:35 Rerouted for RMA in 0.0s 2013/03/13 06:16:35 checksum for the map '+rescue': 268271847 2013/03/13 06:16:35 ufo script checksum 4205764439 2013/03/13 06:16:36 ------------------------------------- 2013/03/13 06:16:36 Connecting to localhost... 2013/03/13 06:16:36 ==== InitGame ==== 2013/03/13 06:16:36 Spawned ai player for team 0 with entnum 100 (a c) 2013/03/13 06:16:36 Spawned ai player for team 0 with entnum 101 (a c) 2013/03/13 06:16:36 Spawned ai player for team 0 with entnum 102 (b c) 2013/03/13 06:16:36 Spawned ai player for team 0 with entnum 103 (a c) 2013/03/13 06:16:36 Spawned ai player for team 0 with entnum 104 (a c) 2013/03/13 06:16:36 Spawned ai player for team 0 with entnum 105 (b c) 2013/03/13 06:16:36 Spawned ai player for team 0 with entnum 106 (a c) 2013/03/13 06:16:36 Not enough spawn points for team 0 2013/03/13 06:16:36 Created AI player (team 0) 2013/03/13 06:16:36 Spawned ai player for team 7 with entnum 107 (Zmolukk Pt Mrlkuk) 2013/03/13 06:16:36 Spawned ai player for team 7 with entnum 108 (C/BS/W 111.1100) 2013/03/13 06:16:36 Spawned ai player for team 7 with entnum 109 (Rniuk Kr Zrrosk) 2013/03/13 06:16:36 Spawned ai player for team 7 with entnum 110 (Onukark Ok Orokk) 2013/03/13 06:16:36 Spawned ai player for team 7 with entnum 111 (CHN/U 010.1101) 2013/03/13 06:16:36 Spawned ai player for team 7 with entnum 112 (BS/X 111.1100) 2013/03/13 06:16:36 Spawned ai player for team 7 with entnum 113 (Kraerak Tt Treknk) 2013/03/13 06:16:36 Spawned ai player for team 7 with entnum 114 (Uonak Kkr Kraukk) 2013/03/13 06:16:36 Created AI player (team 7) 2013/03/13 06:16:36 Used inventory slots after ai spawn: 0 2013/03/13 06:16:36 connection attempt from loopback connection 2013/03/13 06:16:37 World model: 20910 triangles 2013/03/13 06:16:37 Planting grass ... 2013/03/13 06:16:37 Total grassy area is 0 units (0 cells) 2013/03/13 06:16:37 Planted 0 clumps of grass 2013/03/13 06:16:38 Starting the game... 2013/03/13 06:16:38 ShipIt has joined team 1 2013/03/13 06:16:38 Music: battlescape track changed from van_theme to PsymongO6. 2013/03/13 06:16:41 Used inventory slots: 0 2013/03/13 06:16:42 Used inventory slots client ShipIt spawn: 0 2013/03/13 06:16:42 (player 0) It's team 1's turn! 2013/03/13 06:16:42 ShipIt has taken control over team 1. 2013/03/13 06:16:42 Music: battlescape track changed from PsymongO6 to Crystan-Battlescape06. 2013/03/13 06:21:00 Shutdown gametype 'Skirmish mode' 2013/03/13 06:21:00 Shutdown server: Quitting server. 2013/03/13 06:21:00 Unload the game library 2013/03/13 06:21:02 Disconnecting... 2013/03/13 06:21:02 Client stream was closed 2013/03/13 06:21:02 Used inventory slots after battle: 0 2013/03/13 06:21:02 Music: main track changed from Crystan-Battlescape06 to van_theme. 2013/03/13 06:21:04 Change gametype to 'Skirmish mode' 2013/03/13 06:21:04 g_difficulty is write protected. 2013/03/13 06:21:09 Loading team (size 3742 / 3697) 2013/03/13 06:21:09 File 'save/team0.mpt' loaded. 2013/03/13 06:21:09 Using already loaded team 2013/03/13 06:21:09 setting game random seed to 321431 2013/03/13 06:21:09 ------- Loading game.dll ------- 2013/03/13 06:21:09 not found at 'C:\Dokumente und Einstellungen\1\Anwendungsdaten\UFOAI/2.5-dev/base' 2013/03/13 06:21:09 found at './base' 2013/03/13 06:21:09 SV_ParseAssembly: warning - cvar 'rm_crashed' value doesn't seam to be a valid tile id '' - set to default '+craft_crash_drop_firebird' 2013/03/13 06:21:09 Using RMA2 seed: 21 for <(null)> 2013/03/13 06:21:09 tiles: -rescue/r_ +craft_crash_drop_firebird ufocrash/uc_craft_drop_herakles ufocrash/uc_h05 ufocrash/uc_h05 ufocrash/uc_h02 ufocrash/uc_h02 ufocrash/uc_e01 ufocrash/uc_e01 ufocrash/uc_h08 ufocrash/uc_h09 ufocrash/uc_e01 ufocrash/uc_h08 ufocrash/uc_e01 ufocrash/uc_d01 ufocrash/uc_e01 ufocrash/uc_e01 ufocrash/uc_h07 ufocrash/uc_h09 ufocrash/uc_e01 2013/03/13 06:21:09 pos: -16 -24 0 0 8 0 -24 -24 0 -24 -8 0 24 8 0 24 16 0 24 24 0 16 24 0 0 24 0 -8 0 0 -16 0 0 8 0 0 24 0 0 16 -24 0 16 -8 0 24 -8 0 -24 8 0 -24 24 0 -8 24 0 2013/03/13 06:21:09 tiles: 19 2013/03/13 06:21:09 CM_LoadMap: "-rescue/r_ +craft_crash_drop_firebird ufocrash/uc_craft_drop_herakles ufocrash/uc_h05 ufocrash/uc_h05 ufocrash/uc_h02 ufocrash/uc_h02 ufocrash/uc_e01 ufocrash/uc_e01 ufocrash/uc_h08 ufocrash/uc_h09 ufocrash/uc_e01 ufocrash/uc_h08 ufocrash/uc_e01 ufocrash/uc_d01 ufocrash/uc_e01 ufocrash/uc_e01 ufocrash/uc_h07 ufocrash/uc_h09 ufocrash/uc_e01" "-16 -24 0 0 8 0 -24 -24 0 -24 -8 0 24 8 0 24 16 0 24 24 0 16 24 0 0 24 0 -8 0 0 -16 0 0 8 0 0 24 0 0 16 -24 0 16 -8 0 24 -8 0 -24 8 0 -24 24 0 -8 24 0" 2013/03/13 06:21:10 Rerouted for RMA in 0.0s 2013/03/13 06:21:10 checksum for the map '+rescue': 3568992400 2013/03/13 06:21:10 ufo script checksum 4205764439 2013/03/13 06:21:10 ------------------------------------- 2013/03/13 06:21:10 Connecting to localhost... 2013/03/13 06:21:10 ==== ShutdownGame ==== 2013/03/13 06:21:10 Used inventory slots in game on shutdown: 0 2013/03/13 06:21:10 ==== InitGame ==== 2013/03/13 06:21:10 Spawned ai player for team 0 with entnum 84 (a c) 2013/03/13 06:21:10 Spawned ai player for team 0 with entnum 85 (a c) 2013/03/13 06:21:10 Spawned ai player for team 0 with entnum 86 (a c) 2013/03/13 06:21:10 Spawned ai player for team 0 with entnum 87 (a c) 2013/03/13 06:21:10 Spawned ai player for team 0 with entnum 88 (a c) 2013/03/13 06:21:10 Spawned ai player for team 0 with entnum 89 (a c) 2013/03/13 06:21:10 Not enough spawn points for team 0 2013/03/13 06:21:10 Created AI player (team 0) 2013/03/13 06:21:10 Spawned ai player for team 7 with entnum 90 (BS/T 110.1100) 2013/03/13 06:21:10 Spawned ai player for team 7 with entnum 91 (CHN/Z 100.1100) 2013/03/13 06:21:10 Spawned ai player for team 7 with entnum 92 (Kraerak Np Zlrok) 2013/03/13 06:21:10 Spawned ai player for team 7 with entnum 93 (Szsfh Vso Zhozf) 2013/03/13 06:21:10 Spawned ai player for team 7 with entnum 94 (Krrnaak H Hrkakk) 2013/03/13 06:21:10 Spawned ai player for team 7 with entnum 95 (Mnookk K Krokk) 2013/03/13 06:21:10 Spawned ai player for team 7 with entnum 96 (Oorgh Zk Zok Suomf) 2013/03/13 06:21:10 Spawned ai player for team 7 with entnum 97 (Zmolukk K Krokk) 2013/03/13 06:21:10 Created AI player (team 7) 2013/03/13 06:21:10 Used inventory slots after ai spawn: 0 2013/03/13 06:21:10 connection attempt from loopback connection 2013/03/13 06:21:11 World model: 14122 triangles 2013/03/13 06:21:11 Planting grass ... 2013/03/13 06:21:11 Total grassy area is 0 units (0 cells) 2013/03/13 06:21:11 Planted 0 clumps of grass 2013/03/13 06:21:11 R_FindModel: Could not find: 'models/aircraft/drop_herakles/herakles_top.md2' 2013/03/13 06:21:12 Starting the game... 2013/03/13 06:21:12 ShipIt has joined team 1 2013/03/13 06:21:12 Music: battlescape track changed from van_theme to PsymongO1. 2013/03/13 06:21:13 Used inventory slots: 0 2013/03/13 06:21:13 Soldier entered the rescue zone. 2013/03/13 06:21:13 Used inventory slots client ShipIt spawn: 0 2013/03/13 06:21:13 (player 0) It's team 1's turn! 2013/03/13 06:21:13 ShipIt has taken control over team 1. 2013/03/13 06:21:13 Music: battlescape track changed from PsymongO1 to PsymongR4. 2013/03/13 06:21:57 Shutdown gametype 'Skirmish mode' 2013/03/13 06:21:57 Shutdown server: Quitting server. 2013/03/13 06:21:57 Unload the game library 2013/03/13 06:21:57 Disconnecting... 2013/03/13 06:21:57 Client stream was closed 2013/03/13 06:21:57 Used inventory slots after battle: 0 2013/03/13 06:21:57 Music: main track changed from PsymongR4 to van_theme. 2013/03/13 06:21:58 Change gametype to 'Skirmish mode' 2013/03/13 06:21:58 g_difficulty is write protected. 2013/03/13 06:22:03 Loading team (size 3742 / 3697) 2013/03/13 06:22:03 File 'save/team0.mpt' loaded. 2013/03/13 06:22:03 Using already loaded team 2013/03/13 06:22:03 setting game random seed to 375799 2013/03/13 06:22:03 ------- Loading game.dll ------- 2013/03/13 06:22:03 not found at 'C:\Dokumente und Einstellungen\1\Anwendungsdaten\UFOAI/2.5-dev/base' 2013/03/13 06:22:03 found at './base' 2013/03/13 06:22:03 SV_ParseAssembly: warning - cvar 'rm_crashed' value doesn't seam to be a valid tile id '' - set to default '+craft_crash_drop_firebird' 2013/03/13 06:22:03 Using RMA2 seed: 17 for <(null)> 2013/03/13 06:22:03 tiles: -rescue/r_ +craft_crash_drop_firebird ufocrash/uc_craft_drop_raptor ufocrash/uc_h05 ufocrash/uc_e01 ufocrash/uc_h02 ufocrash/uc_h02 ufocrash/uc_d01 ufocrash/uc_e01 ufocrash/uc_h04 ufocrash/uc_h09 ufocrash/uc_h08 ufocrash/uc_d03 ufocrash/uc_h03 ufocrash/uc_e01 ufocrash/uc_e01 2013/03/13 06:22:03 pos: -8 -24 0 0 0 0 24 -24 0 24 -8 0 24 0 0 24 8 0 -24 -24 0 -16 -8 0 -24 -8 0 -24 16 0 -24 24 0 -8 16 0 8 16 0 24 16 0 24 24 0 2013/03/13 06:22:03 tiles: 15 2013/03/13 06:22:03 CM_LoadMap: "-rescue/r_ +craft_crash_drop_firebird ufocrash/uc_craft_drop_raptor ufocrash/uc_h05 ufocrash/uc_e01 ufocrash/uc_h02 ufocrash/uc_h02 ufocrash/uc_d01 ufocrash/uc_e01 ufocrash/uc_h04 ufocrash/uc_h09 ufocrash/uc_h08 ufocrash/uc_d03 ufocrash/uc_h03 ufocrash/uc_e01 ufocrash/uc_e01" "-8 -24 0 0 0 0 24 -24 0 24 -8 0 24 0 0 24 8 0 -24 -24 0 -16 -8 0 -24 -8 0 -24 16 0 -24 24 0 -8 16 0 8 16 0 24 16 0 24 24 0" 2013/03/13 06:22:04 Rerouted for RMA in 0.0s 2013/03/13 06:22:04 checksum for the map '+rescue': 2518032741 2013/03/13 06:22:04 ufo script checksum 4205764439 2013/03/13 06:22:04 ------------------------------------- 2013/03/13 06:22:04 Connecting to localhost... 2013/03/13 06:22:04 ==== ShutdownGame ==== 2013/03/13 06:22:04 Used inventory slots in game on shutdown: 0 2013/03/13 06:22:04 ==== InitGame ==== 2013/03/13 06:22:04 Spawned ai player for team 0 with entnum 86 (b c) 2013/03/13 06:22:04 Spawned ai player for team 0 with entnum 87 (b c) 2013/03/13 06:22:04 Spawned ai player for team 0 with entnum 88 (a c) 2013/03/13 06:22:04 Spawned ai player for team 0 with entnum 89 (a c) 2013/03/13 06:22:04 Not enough spawn points for team 0 2013/03/13 06:22:04 Created AI player (team 0) 2013/03/13 06:22:04 Spawned ai player for team 7 with entnum 90 (Mkeek Np Zlrok) 2013/03/13 06:22:04 Spawned ai player for team 7 with entnum 91 (HN/U 010.1101) 2013/03/13 06:22:04 Spawned ai player for team 7 with entnum 92 (Ebnuzuk Tt Treknk) 2013/03/13 06:22:04 Spawned ai player for team 7 with entnum 93 (Sszwh Vzs Hzswf) 2013/03/13 06:22:04 Spawned ai player for team 7 with entnum 94 (C/BS/P 000.1100) 2013/03/13 06:22:04 Spawned ai player for team 7 with entnum 95 (Wzszh Vso Zshff) 2013/03/13 06:22:04 Spawned ai player for team 7 with entnum 96 (Kraerak Ts Srulok) 2013/03/13 06:22:04 Spawned ai player for team 7 with entnum 97 (C/BS/Z 111.1100) 2013/03/13 06:22:04 Created AI player (team 7) 2013/03/13 06:22:04 Used inventory slots after ai spawn: 0 2013/03/13 06:22:04 connection attempt from loopback connection 2013/03/13 06:22:05 World model: 13168 triangles 2013/03/13 06:22:05 Planting grass ... 2013/03/13 06:22:05 Total grassy area is 0 units (0 cells) 2013/03/13 06:22:05 Planted 0 clumps of grass 2013/03/13 06:22:06 Starting the game... 2013/03/13 06:22:06 ShipIt has joined team 1 2013/03/13 06:22:06 Music: battlescape track changed from van_theme to van_mission. 2013/03/13 06:22:07 Used inventory slots: 0 2013/03/13 06:22:08 Used inventory slots client ShipIt spawn: 0 2013/03/13 06:22:08 (player 0) It's team 1's turn! 2013/03/13 06:22:08 ShipIt has taken control over team 1. 2013/03/13 06:22:08 Music: battlescape track changed from van_mission to PsymongO3. 2013/03/13 06:22:23 Shutdown gametype 'Skirmish mode' 2013/03/13 06:22:23 Shutdown server: Quitting server. 2013/03/13 06:22:23 Unload the game library 2013/03/13 06:22:23 Disconnecting... 2013/03/13 06:22:23 Client stream was closed 2013/03/13 06:22:23 Used inventory slots after battle: 0 2013/03/13 06:22:23 Music: main track changed from PsymongO3 to van_theme. 2013/03/13 07:02:53 Change gametype to 'Skirmish mode' 2013/03/13 07:02:53 g_difficulty is write protected. 2013/03/13 07:35:15 g_difficulty is write protected. 2013/03/13 07:35:23 Loading team (size 3742 / 3697) 2013/03/13 07:35:23 File 'save/team0.mpt' loaded. 2013/03/13 07:35:23 Using already loaded team 2013/03/13 07:35:23 setting game random seed to 4775665 2013/03/13 07:35:23 ------- Loading game.dll ------- 2013/03/13 07:35:23 not found at 'C:\Dokumente und Einstellungen\1\Anwendungsdaten\UFOAI/2.5-dev/base' 2013/03/13 07:35:23 found at './base' 2013/03/13 07:35:23 Using RMA2 seed: 21 for 2013/03/13 07:35:23 tiles: -industrial/ind_ +craft_ufo_bomber +fr12_3x3 +fr06_3x2 templates/tpl_craft_drop_firebird +fr07 +fr14_1x3 +fr08 +fr11_1x2 +fr03 +fr04 +fr02 +fr15_2x1 +fr10 +fr10 +fr05 +fr13_2x1 +fr10 +fr10 2013/03/13 07:35:23 pos: -32 -32 0 8 -8 0 8 16 0 16 -32 0 0 24 0 0 0 0 0 -8 0 32 16 0 32 -8 0 32 0 0 32 8 0 0 -32 0 0 -24 0 8 -24 0 0 -16 0 8 -16 0 24 -16 0 32 -16 0 2013/03/13 07:35:23 tiles: 18 2013/03/13 07:35:23 CM_LoadMap: "-industrial/ind_ +craft_ufo_bomber +fr12_3x3 +fr06_3x2 templates/tpl_craft_drop_firebird +fr07 +fr14_1x3 +fr08 +fr11_1x2 +fr03 +fr04 +fr02 +fr15_2x1 +fr10 +fr10 +fr05 +fr13_2x1 +fr10 +fr10" "-32 -32 0 8 -8 0 8 16 0 16 -32 0 0 24 0 0 0 0 0 -8 0 32 16 0 32 -8 0 32 0 0 32 8 0 0 -32 0 0 -24 0 8 -24 0 0 -16 0 8 -16 0 24 -16 0 32 -16 0" 2013/03/13 07:35:25 Rerouted for RMA in 0.0s 2013/03/13 07:35:25 checksum for the map '+industrial': 1471044110 2013/03/13 07:35:25 ufo script checksum 4205764439 2013/03/13 07:35:25 ------------------------------------- 2013/03/13 07:35:25 Connecting to localhost... 2013/03/13 07:35:25 ==== ShutdownGame ==== 2013/03/13 07:35:25 Used inventory slots in game on shutdown: 0 2013/03/13 07:35:25 ==== InitGame ==== 2013/03/13 07:35:25 Spawned ai player for team 0 with entnum 105 (b c) 2013/03/13 07:35:25 Spawned ai player for team 0 with entnum 106 (b c) 2013/03/13 07:35:25 Spawned ai player for team 0 with entnum 107 (b c) 2013/03/13 07:35:25 Spawned ai player for team 0 with entnum 108 (b c) 2013/03/13 07:35:25 Spawned ai player for team 0 with entnum 109 (b c) 2013/03/13 07:35:25 Spawned ai player for team 0 with entnum 110 (b c) 2013/03/13 07:35:25 Spawned ai player for team 0 with entnum 111 (b c) 2013/03/13 07:35:25 Spawned ai player for team 0 with entnum 112 (b c) 2013/03/13 07:35:25 Created AI player (team 0) 2013/03/13 07:35:25 Spawned ai player for team 7 with entnum 113 (Akrokk Np Zlrok) 2013/03/13 07:35:25 Spawned ai player for team 7 with entnum 114 (Zwfss Vso Zzhwf) 2013/03/13 07:35:25 Spawned ai player for team 7 with entnum 115 (Akrokk Tt Treknk) 2013/03/13 07:35:25 Spawned ai player for team 7 with entnum 116 (BS/T 001.1100) 2013/03/13 07:35:25 Spawned ai player for team 7 with entnum 117 (C/BS/A 011.1100) 2013/03/13 07:35:25 Spawned ai player for team 7 with entnum 118 (C/BS/Z 000.1101) 2013/03/13 07:35:25 Spawned ai player for team 7 with entnum 119 (HN/P 000.1101) 2013/03/13 07:35:25 Spawned ai player for team 7 with entnum 120 (Zrokk Tt Treknk) 2013/03/13 07:35:25 Created AI player (team 7) 2013/03/13 07:35:25 Used inventory slots after ai spawn: 0 2013/03/13 07:35:25 connection attempt from loopback connection 2013/03/13 07:35:28 load material file: 'materials/industrial.mat' 2013/03/13 07:35:28 World model: 40711 triangles 2013/03/13 07:35:28 Planting grass ... 2013/03/13 07:35:28 Total grassy area is 0 units (0 cells) 2013/03/13 07:35:28 Planted 0 clumps of grass 2013/03/13 07:35:29 Starting the game... 2013/03/13 07:35:29 ShipIt has joined team 1 2013/03/13 07:35:29 Music: battlescape track changed from van_theme to PsymongN2. 2013/03/13 07:35:30 Used inventory slots: 0 2013/03/13 07:35:31 Soldier entered the rescue zone. 2013/03/13 07:35:31 Used inventory slots client ShipIt spawn: 0 2013/03/13 07:35:31 (player 0) It's team 1's turn! 2013/03/13 07:35:31 ShipIt has taken control over team 1. 2013/03/13 07:35:31 Music: battlescape track changed from PsymongN2 to AlexFightmare. 2013/03/13 07:56:49 Shutdown gametype 'Skirmish mode' 2013/03/13 07:56:49 Shutdown server: Quitting server. 2013/03/13 07:56:49 Unload the game library 2013/03/13 07:56:49 Disconnecting... 2013/03/13 07:56:49 Client stream was closed 2013/03/13 07:56:50 Used inventory slots after battle: 0 2013/03/13 07:56:50 Change gametype to 'Skirmish mode' 2013/03/13 07:56:50 Loading team (size 3742 / 3697) 2013/03/13 07:56:50 File 'save/team0.mpt' loaded. 2013/03/13 07:56:50 Using already loaded team 2013/03/13 07:56:50 Music: main track changed from AlexFightmare to van_theme. 2013/03/13 07:56:50 Didn't find parent window "main" for window push of "popup_tipoftheday" 2013/03/13 07:56:50 setting game random seed to 6062304 2013/03/13 07:56:50 ------- Loading game.dll ------- 2013/03/13 07:56:50 not found at 'C:\Dokumente und Einstellungen\1\Anwendungsdaten\UFOAI/2.5-dev/base' 2013/03/13 07:56:50 found at './base' 2013/03/13 07:56:50 Using RMA2 seed: 1 for 2013/03/13 07:56:50 tiles: -industrial/ind_ +craft_ufo_bomber +fr12_3x3 +fr06_3x2 templates/tpl_craft_drop_firebird +fr05 +fr09 +fr02 +fr03 +fr07 +fr01 +fr08 +fr11_1x2 +fr10 +fr10 +fr10 +fr10 +fr14_1x3 +fr15_2x1 +fr10 2013/03/13 07:56:50 pos: -24 -32 0 16 0 0 8 -16 0 16 -32 0 8 -32 0 8 -24 0 32 -16 0 32 -8 0 -32 -32 0 -32 -24 0 -32 -16 0 -32 -8 0 8 0 0 -32 8 0 -32 16 0 -32 24 0 8 8 0 16 24 0 32 24 0 2013/03/13 07:56:50 tiles: 19 2013/03/13 07:56:50 CM_LoadMap: "-industrial/ind_ +craft_ufo_bomber +fr12_3x3 +fr06_3x2 templates/tpl_craft_drop_firebird +fr05 +fr09 +fr02 +fr03 +fr07 +fr01 +fr08 +fr11_1x2 +fr10 +fr10 +fr10 +fr10 +fr14_1x3 +fr15_2x1 +fr10" "-24 -32 0 16 0 0 8 -16 0 16 -32 0 8 -32 0 8 -24 0 32 -16 0 32 -8 0 -32 -32 0 -32 -24 0 -32 -16 0 -32 -8 0 8 0 0 -32 8 0 -32 16 0 -32 24 0 8 8 0 16 24 0 32 24 0" 2013/03/13 07:56:52 Rerouted for RMA in 1.0s 2013/03/13 07:56:52 checksum for the map '+industrial': 1973907132 2013/03/13 07:56:52 ufo script checksum 4205764439 2013/03/13 07:56:52 ------------------------------------- 2013/03/13 07:56:52 Connecting to localhost... 2013/03/13 07:56:52 ==== ShutdownGame ==== 2013/03/13 07:56:52 Used inventory slots in game on shutdown: 0 2013/03/13 07:56:52 ==== InitGame ==== 2013/03/13 07:56:52 Spawned ai player for team 0 with entnum 106 (b c) 2013/03/13 07:56:52 Spawned ai player for team 0 with entnum 107 (b c) 2013/03/13 07:56:52 Spawned ai player for team 0 with entnum 108 (b c) 2013/03/13 07:56:52 Spawned ai player for team 0 with entnum 109 (b c) 2013/03/13 07:56:52 Spawned ai player for team 0 with entnum 110 (b c) 2013/03/13 07:56:52 Spawned ai player for team 0 with entnum 111 (b c) 2013/03/13 07:56:52 Spawned ai player for team 0 with entnum 112 (b c) 2013/03/13 07:56:52 Spawned ai player for team 0 with entnum 113 (b c) 2013/03/13 07:56:52 Created AI player (team 0) 2013/03/13 07:56:52 Spawned ai player for team 7 with entnum 114 (C/BS/X 110.1100) 2013/03/13 07:56:52 Spawned ai player for team 7 with entnum 115 (Wwzhs Vso Zwfwz) 2013/03/13 07:56:52 Spawned ai player for team 7 with entnum 116 (BS/A 010.1101) 2013/03/13 07:56:52 Spawned ai player for team 7 with entnum 117 (HN/Q 010.1100) 2013/03/13 07:56:52 Spawned ai player for team 7 with entnum 118 (Kraerak Pt Mrlkuk) 2013/03/13 07:56:52 Spawned ai player for team 7 with entnum 119 (Muurgh Or Hom Mohrm) 2013/03/13 07:56:52 Spawned ai player for team 7 with entnum 120 (Uonak T Zruujk) 2013/03/13 07:56:52 Spawned ai player for team 7 with entnum 121 (BS/R 011.1100) 2013/03/13 07:56:52 Spawned ai player for team 7 with entnum 122 (BS/U 110.1100) 2013/03/13 07:56:52 Spawned ai player for team 7 with entnum 123 (Trenakk H Nhrokekk) 2013/03/13 07:56:52 Spawned ai player for team 7 with entnum 124 (C/BS/Q 011.1100) 2013/03/13 07:56:52 Spawned ai player for team 7 with entnum 125 (Uonak H Hrkakk) 2013/03/13 07:56:52 Spawned ai player for team 7 with entnum 126 (CHN/X 001.1101) 2013/03/13 07:56:52 Spawned ai player for team 7 with entnum 127 (BS/W 011.1100) 2013/03/13 07:56:52 Spawned ai player for team 7 with entnum 128 (Ourhg Zr Zus Soufz) 2013/03/13 07:56:52 Spawned ai player for team 7 with entnum 129 (HN/U 010.1101) 2013/03/13 07:56:52 Spawned ai player for team 7 with entnum 130 (C/BS/R 011.1100) 2013/03/13 07:56:52 Spawned ai player for team 7 with entnum 131 (C/BS/S 000.1101) 2013/03/13 07:56:52 Spawned ai player for team 7 with entnum 132 (Fhzwh Vzs Hzffs) 2013/03/13 07:56:52 Spawned ai player for team 7 with entnum 133 (Swhzf Vso Zwfwz) 2013/03/13 07:56:52 Spawned ai player for team 7 with entnum 134 (Ebnuzuk Ts Srulok) 2013/03/13 07:56:52 Spawned ai player for team 7 with entnum 135 (CHN/A 011.1101) 2013/03/13 07:56:52 Spawned ai player for team 7 with entnum 136 (CHN/A 011.1100) 2013/03/13 07:56:52 Spawned ai player for team 7 with entnum 137 (CHN/W 001.1100) 2013/03/13 07:56:52 Spawned ai player for team 7 with entnum 138 (Krrnaak Ts Srulok) 2013/03/13 07:56:52 Spawned ai player for team 7 with entnum 139 (Oohnz Uk Ohm Umhpf) 2013/03/13 07:56:52 Spawned ai player for team 7 with entnum 140 (Tranok Zt Hrmokuk) 2013/03/13 07:56:52 Spawned ai player for team 7 with entnum 141 (BS/M 111.1100) 2013/03/13 07:56:52 Spawned ai player for team 7 with entnum 142 (BS/Q 110.1100) 2013/03/13 07:56:52 Spawned ai player for team 7 with entnum 143 (Uurunz Fz Oru Fzsmo) 2013/03/13 07:56:52 Created AI player (team 7) 2013/03/13 07:56:52 Used inventory slots after ai spawn: 0 2013/03/13 07:56:52 connection attempt from loopback connection 2013/03/13 07:56:54 load material file: 'materials/industrial.mat' 2013/03/13 07:56:54 World model: 41511 triangles 2013/03/13 07:56:54 Planting grass ... 2013/03/13 07:56:54 Total grassy area is 0 units (0 cells) 2013/03/13 07:56:54 Planted 0 clumps of grass 2013/03/13 07:56:55 Starting the game... 2013/03/13 07:56:55 ShipIt has joined team 1 2013/03/13 07:56:55 Music: battlescape track changed from van_theme to TheThings-Slippycurb. 2013/03/13 07:56:56 Used inventory slots: 0 2013/03/13 07:56:57 Soldier entered the rescue zone. 2013/03/13 07:56:57 Used inventory slots client ShipIt spawn: 0 2013/03/13 07:56:57 (player 0) It's team 1's turn! 2013/03/13 07:56:57 ShipIt has taken control over team 1. 2013/03/13 07:56:57 Music: battlescape track changed from TheThings-Slippycurb to PsymongO6. 2013/03/13 07:57:30 Shutdown gametype 'Skirmish mode' 2013/03/13 07:57:30 Shutdown server: Quitting server. 2013/03/13 07:57:30 Unload the game library 2013/03/13 07:57:30 Disconnecting... 2013/03/13 07:57:30 Client stream was closed 2013/03/13 07:57:30 Used inventory slots after battle: 0 2013/03/13 07:57:30 Change gametype to 'Skirmish mode' 2013/03/13 07:57:30 Loading team (size 3742 / 3697) 2013/03/13 07:57:30 File 'save/team0.mpt' loaded. 2013/03/13 07:57:30 Using already loaded team 2013/03/13 07:57:30 Music: main track changed from PsymongO6 to van_theme. 2013/03/13 07:57:30 Didn't find parent window "main" for window push of "popup_tipoftheday" 2013/03/13 07:57:30 setting game random seed to 6103018 2013/03/13 07:57:30 ------- Loading game.dll ------- 2013/03/13 07:57:30 not found at 'C:\Dokumente und Einstellungen\1\Anwendungsdaten\UFOAI/2.5-dev/base' 2013/03/13 07:57:30 found at './base' 2013/03/13 07:57:30 Using RMA2 seed: 28 for 2013/03/13 07:57:30 tiles: -industrial/ind_ +craft_ufo_bomber +fr12_3x3 +fr06_3x2 templates/tpl_craft_drop_firebird +fr08 +fr11_1x2 +fr15_2x1 +fr09 +fr01 +fr14_1x3 +fr07 +fr04 +fr03 +fr10 +fr10 +fr10 +fr10 +fr13_2x1 2013/03/13 07:57:30 pos: -32 -32 0 8 -16 0 0 16 0 16 -32 0 32 -16 0 32 -8 0 0 -32 0 8 -24 0 0 -24 0 0 -16 0 24 16 0 32 16 0 24 24 0 32 24 0 0 8 0 8 8 0 16 8 0 24 8 0 2013/03/13 07:57:30 tiles: 18 2013/03/13 07:57:30 CM_LoadMap: "-industrial/ind_ +craft_ufo_bomber +fr12_3x3 +fr06_3x2 templates/tpl_craft_drop_firebird +fr08 +fr11_1x2 +fr15_2x1 +fr09 +fr01 +fr14_1x3 +fr07 +fr04 +fr03 +fr10 +fr10 +fr10 +fr10 +fr13_2x1" "-32 -32 0 8 -16 0 0 16 0 16 -32 0 32 -16 0 32 -8 0 0 -32 0 8 -24 0 0 -24 0 0 -16 0 24 16 0 32 16 0 24 24 0 32 24 0 0 8 0 8 8 0 16 8 0 24 8 0" 2013/03/13 07:57:32 Rerouted for RMA in 1.0s 2013/03/13 07:57:32 checksum for the map '+industrial': 319237988 2013/03/13 07:57:32 ufo script checksum 4205764439 2013/03/13 07:57:33 ------------------------------------- 2013/03/13 07:57:33 Connecting to localhost... 2013/03/13 07:57:33 ==== ShutdownGame ==== 2013/03/13 07:57:33 Used inventory slots in game on shutdown: 0 2013/03/13 07:57:33 ==== InitGame ==== 2013/03/13 07:57:33 Spawned ai player for team 0 with entnum 106 (b c) 2013/03/13 07:57:33 Spawned ai player for team 0 with entnum 107 (b c) 2013/03/13 07:57:33 Spawned ai player for team 0 with entnum 108 (b c) 2013/03/13 07:57:33 Spawned ai player for team 0 with entnum 109 (b c) 2013/03/13 07:57:33 Spawned ai player for team 0 with entnum 110 (b c) 2013/03/13 07:57:33 Spawned ai player for team 0 with entnum 111 (b c) 2013/03/13 07:57:33 Spawned ai player for team 0 with entnum 112 (b c) 2013/03/13 07:57:33 Spawned ai player for team 0 with entnum 113 (b c) 2013/03/13 07:57:33 Created AI player (team 0) 2013/03/13 07:57:33 Spawned ai player for team 7 with entnum 114 (CHN/P 101.1100) 2013/03/13 07:57:33 Spawned ai player for team 7 with entnum 115 (C/BS/M 001.1100) 2013/03/13 07:57:33 Spawned ai player for team 7 with entnum 116 (Akrokk Tt Treknk) 2013/03/13 07:57:33 Spawned ai player for team 7 with entnum 117 (Tranok Ok Orokk) 2013/03/13 07:57:33 Spawned ai player for team 7 with entnum 118 (HN/P 011.1101) 2013/03/13 07:57:33 Spawned ai player for team 7 with entnum 119 (CHN/Z 000.1100) 2013/03/13 07:57:33 Spawned ai player for team 7 with entnum 120 (HN/T 010.1100) 2013/03/13 07:57:33 Spawned ai player for team 7 with entnum 121 (Zmuknesk Sk Trevuk) 2013/03/13 07:57:33 Spawned ai player for team 7 with entnum 122 (C/BS/W 001.1100) 2013/03/13 07:57:33 Spawned ai player for team 7 with entnum 123 (C/BS/M 001.1100) 2013/03/13 07:57:33 Spawned ai player for team 7 with entnum 124 (Ebnuzuk T Zruujk) 2013/03/13 07:57:33 Spawned ai player for team 7 with entnum 125 (Kronuk H Hrkakk) 2013/03/13 07:57:33 Spawned ai player for team 7 with entnum 126 (Zrokk Np Zlrok) 2013/03/13 07:57:33 Spawned ai player for team 7 with entnum 127 (CHN/M 011.1100) 2013/03/13 07:57:33 Spawned ai player for team 7 with entnum 128 (BS/M 011.1100) 2013/03/13 07:57:33 Spawned ai player for team 7 with entnum 129 (HN/M 000.1100) 2013/03/13 07:57:33 Spawned ai player for team 7 with entnum 130 (HN/M 010.1101) 2013/03/13 07:57:33 Spawned ai player for team 7 with entnum 131 (Fhzwh Vze Hwzsf) 2013/03/13 07:57:33 Spawned ai player for team 7 with entnum 132 (C/BS/X 010.1100) 2013/03/13 07:57:33 Spawned ai player for team 7 with entnum 133 (Fsshw Vzs Hzffs) 2013/03/13 07:57:33 Spawned ai player for team 7 with entnum 134 (Muorgh Wr Oro Uoroh) 2013/03/13 07:57:33 Spawned ai player for team 7 with entnum 135 (Sszwh Vze Hzwzf) 2013/03/13 07:57:33 Spawned ai player for team 7 with entnum 136 (Krrnaak Zt Hrmokuk) 2013/03/13 07:57:33 Spawned ai player for team 7 with entnum 137 (C/BS/Q 101.1100) 2013/03/13 07:57:33 Spawned ai player for team 7 with entnum 138 (C/BS/W 011.1100) 2013/03/13 07:57:33 Spawned ai player for team 7 with entnum 139 (Swhzf Vso Zzhwf) 2013/03/13 07:57:33 Spawned ai player for team 7 with entnum 140 (C/BS/A 101.1100) 2013/03/13 07:57:33 Spawned ai player for team 7 with entnum 141 (CHN/M 010.1100) 2013/03/13 07:57:33 Spawned ai player for team 7 with entnum 142 (Wzszh Vso Zwfwz) 2013/03/13 07:57:33 Spawned ai player for team 7 with entnum 143 (Mnookk Mt Trekluk) 2013/03/13 07:57:33 Created AI player (team 7) 2013/03/13 07:57:33 Used inventory slots after ai spawn: 0 2013/03/13 07:57:33 connection attempt from loopback connection 2013/03/13 07:57:34 load material file: 'materials/industrial.mat' 2013/03/13 07:57:34 World model: 39855 triangles 2013/03/13 07:57:34 Planting grass ... 2013/03/13 07:57:34 Total grassy area is 0 units (0 cells) 2013/03/13 07:57:34 Planted 0 clumps of grass 2013/03/13 07:57:35 Starting the game... 2013/03/13 07:57:35 ShipIt has joined team 1 2013/03/13 07:57:35 Music: battlescape track changed from van_theme to PsymongN5. 2013/03/13 07:57:36 Used inventory slots: 0 2013/03/13 07:57:36 Soldier entered the rescue zone. 2013/03/13 07:57:36 Used inventory slots client ShipIt spawn: 0 2013/03/13 07:57:36 (player 0) It's team 1's turn! 2013/03/13 07:57:36 ShipIt has taken control over team 1. 2013/03/13 07:57:36 Music: battlescape track changed from PsymongN5 to space. 2013/03/13 07:58:46 Soldier left the rescue zone. 2013/03/13 07:58:46 Soldier entered the rescue zone. 2013/03/13 07:58:50 Soldier left the rescue zone. 2013/03/13 07:59:16 Team 1 ended round 2013/03/13 07:59:16 Team 7's round started! 2013/03/13 07:59:18 [STATS] alien (C/BS/M 001.1100) kills civilian (b c) with Stab of bloodspider_weapon (entnum: 107) 2013/03/13 07:59:20 [STATS] alien (Tranok Ok Orokk) kills civilian (b c) with Lock of plasblade (entnum: 108) 2013/03/13 07:59:21 ******************** 2013/03/13 07:59:21 ERROR: CL_ParseServerMessage: Illegal server message 39 (last cmd was: 9, eType: 36) 2013/03/13 07:59:21 ******************** 2013/03/13 07:59:21 Shutdown server: Server crashed. 2013/03/13 07:59:21 Unload the game library 2013/03/13 07:59:21 Disconnecting... 2013/03/13 07:59:21 Client stream was closed 2013/03/13 07:59:21 Remove pending event EV_ACTOR_WOUND 2013/03/13 07:59:21 Remove pending event EV_ACTOR_STATS 2013/03/13 07:59:21 Remove pending event EV_ACTOR_STATS 2013/03/13 07:59:21 Remove pending event EV_ACTOR_SHOOT_HIDDEN 2013/03/13 07:59:21 Remove pending event EV_ACTOR_SHOOT_HIDDEN 2013/03/13 07:59:21 Remove pending event EV_ACTOR_SHOOT_HIDDEN 2013/03/13 07:59:21 Remove pending event EV_ACTOR_SHOOT_HIDDEN 2013/03/13 07:59:21 Remove pending event EV_ACTOR_SHOOT_HIDDEN 2013/03/13 07:59:21 Remove pending event EV_ACTOR_SHOOT_HIDDEN 2013/03/13 07:59:21 Remove pending event EV_ACTOR_STATS 2013/03/13 07:59:21 Remove pending event EV_ACTOR_SHOOT_HIDDEN 2013/03/13 07:59:21 Remove pending event EV_ACTOR_STATS 2013/03/13 07:59:21 Used inventory slots after battle: 0 2013/03/13 07:59:21 Shutdown gametype 'Skirmish mode'