In map aadimensions, ass (null): No sound for: tex_material/c_orange2 In map aadimensions, ass (null): No sound for: tex_nature/desert001 In map aadimensions, ass (null): No sound for: tex_material/c_white In map aadimensions, ass (null): No sound for: tex_material/c_lgreen In map +africa, ass large: Nothing detected In map +africa, ass medium: Nothing detected In map +africa, ass small: Nothing detected In map +beach, ass default: Nothing detected In map +bomber_city, ass default: Nothing detected In map +bridge, ass default: Nothing detected In map +bridge, ass mp: Nothing detected In map +city3, ass small_noufo: No sound for: tex_trak/trak4_grate2a In map +city3, ass small_noufo: No sound for: tex_streets/park1h In map +country, ass large: Nothing detected In map +desert, ass harvester_crash: Nothing detected In map +farm, ass large: Nothing detected In map +farm, ass medium: Nothing detected In map +farm, ass small: Nothing detected In map +farm2, ass standard: Nothing detected In map +forest, ass large: Nothing detected In map +forest, ass large_crash: Nothing detected In map +forest, ass small: Nothing detected In map +forest, ass small_crash: Nothing detected In map +frozen, ass industrial_medium: Nothing detected In map +frozen, ass industrial_small: Nothing detected In map +frozen, ass industrial_small_noufo: Nothing detected In map +frozen, ass nature_medium: Nothing detected In map +frozen, ass nature_small: Nothing detected In map +frozen, ass nature_small_noufo: Nothing detected In map +harbour2, ass harbour: Nothing detected In map +harbour2, ass pier: Nothing detected In map +hills, ass harvester: Nothing detected In map +hills, ass desert_harvester: Nothing detected In map +hills, ass small_ufo: No sound for: tex_mattn/street010 In map +ice, ass medium: Nothing detected In map +ice, ass small: Nothing detected In map +industrial, ass large: No sound for: tex_mattn/gully In map +industrial, ass medium: No sound for: tex_vehicles/truck_c In map +industrial, ass small: No sound for: tex_mattn/gully In map +industrial, ass noufo: Nothing detected In map +japan, ass large: Nothing detected In map +japan, ass small: Nothing detected In map +laboratory, ass default: Nothing detected In map +laboratory, ass noufo: Nothing detected In map +mansion, ass huge: Nothing detected In map +mansion1, ass medium: Nothing detected In map +mansion, ass small: Nothing detected In map +oriental, ass large: No sound for: tex_buildings/carpet009 In map +oriental, ass medium: No sound for: tex_buildings/carpet009 In map +oriental, ass small: No sound for: tex_buildings/carpet015 In map +scout_crash, ass standard: Nothing detected In map +tropic, ass bigufo: Nothing detected In map +tropic, ass drug: Nothing detected In map +tropic, ass river: Nothing detected In map +ufocrash, ass (null): No sound for: tex_shop/tin007 In map +ufocrash, ass (null): No sound for: tex_shop/fruits007 In map +village, ass commercial: Nothing detected In map +village, ass small: Nothing detected In map +baseattack, ass initial: Nothing detected In map +baseattack, ass random: Nothing detected In map +cemetery, ass main: Nothing detected In map +city2, ass city2: Nothing detected In map +city_disco, ass default: Nothing detected In map +community_centre, ass default: Nothing detected In map +construction, ass default: Nothing detected In map +druglord, ass default: Nothing detected In map +eaglenest, ass default: Nothing detected In map +gasstation, ass default: Nothing detected In map +italy, ass default: Nothing detected In map +japan, ass default: No sound for: tex_furniture/jap_carpet001 In map +mart, ass default: No sound for: tex_buildings/concrete014 In map +mart, ass default: No sound for: tex_mattn/street010 In map +mart, ass default: No sound for: tex_shop/tin007 In map +mart, ass default: No sound for: tex_buildings/metal_duct_rust In map +military_convoy, ass default: Nothing detected In map +oriental_mosque, ass standard: Nothing detected In map +shelter, ass standard: Nothing detected In map +solarplant, ass default: No sound for: tex_buildings/9gratefloor02 In map +spedition, ass default: Nothing detected In map +stadium, ass default: No sound for: tex_material/wood016 In map +tower, ass default: Nothing detected In map +transport, ass default: Nothing detected In map bungalow, ass (null): No sound for: tex_buildings/carpet006 In map bungalow, ass (null): No sound for: tex_furniture/seat002 In map bungalow, ass (null): No sound for: tex_furniture/chest004_2 In map bungalow, ass (null): No sound for: tex_buildings/floor011 In map bungalow2, ass (null): No sound for: tex_buildings/carpet006 In map bungalow2, ass (null): No sound for: tex_material/c_yellow3 In map bungalow2, ass (null): No sound for: tex_material/c_yellow2 In map bungalow2, ass (null): No sound for: tex_furniture/wardrobe In map bunker, ass (null): Nothing detected In map city_industry, ass (null): No sound for: tex_material/blue_gray In map city_industry, ass (null): No sound for: tex_mattn/wall088 In map city_train, ass (null): No sound for: tex_mattn/floor010 In map city_train, ass (null): No sound for: tex_shop/tin007 In map corrupter_crash, ass (null): Nothing detected In map dam, ass (null): Nothing detected In map england, ass (null): No sound for: tex_vehicles/tire001_mq In map england, ass (null): No sound for: tex_buildings/carpet006 In map england, ass (null): No sound for: tex_material/wood012 In map estate, ass (null): No sound for: tex_buildings/cementwall In map estate, ass (null): No sound for: tex_material/wood007 In map excavation, ass (null): Nothing detected In map ferry, ass (null): Nothing detected In map fighter_crash, ass (null): Nothing detected In map fueldump, ass (null): Nothing detected In map gate, ass (null): No sound for: tex_tech/comptex001 In map gate, ass (null): No sound for: tex_misc/box016b In map harbour, ass (null): Nothing detected In map lake_ice, ass (null): No sound for: tex_material/wood009 In map lake_ice_big, ass (null): No sound for: tex_material/wood009 In map mine, ass (null): Nothing detected In map neighbourhood, ass (null): No sound for: tex_buildings/woodceiling1bdark In map office, ass (null): No sound for: tex_buildings/floor036