2014/06/01 06:38:11 ----- network initialization ------- 2014/06/01 06:38:11 libcurl/7.31.0 OpenSSL/1.0.1e zlib/1.2.8 libidn/1.28 libssh2/1.4.3 initialized. 2014/06/01 06:38:11 ------ server initialization ------- 2014/06/01 06:38:12 added 12 maps to the mapcycle 2014/06/01 06:38:12 ----- console initialization ------- 2014/06/01 06:38:12 Console initialized. 2014/06/01 06:38:12 ------- video initialization ------- 2014/06/01 06:38:12 I: SDL version: 2.0.0 2014/06/01 06:38:12 I: found 1 display(s) 2014/06/01 06:38:12 I: current desktop mode: 1280x960@60Hz (SDL_PIXELFORMAT_RGB888) 2014/06/01 06:38:12 I: video driver: windows 2014/06/01 06:38:12 I: available driver: windows 2014/06/01 06:38:12 I: available driver: dummy 2014/06/01 06:38:12 I: driver: windows 2014/06/01 06:38:12 I: setting mode -1 2014/06/01 06:38:12 I: try to get display with 1280x960 2014/06/01 06:38:12 I: disable multisample buffers 2014/06/01 06:38:12 I: set swap control to 0 2014/06/01 06:38:12 I: 1280x960 (fullscreen: yes) 2014/06/01 06:38:12 I: got 8 bits of stencil 2014/06/01 06:38:12 I: got 24 bits of depth buffer 2014/06/01 06:38:12 I: got double buffer 2014/06/01 06:38:12 I: got 8 bits for red 2014/06/01 06:38:12 I: got 8 bits for green 2014/06/01 06:38:12 I: got 8 bits for blue 2014/06/01 06:38:12 I: got 8 bits for alpha 2014/06/01 06:38:12 I: got multisample disabled 2014/06/01 06:38:12 I: got 0 multisample buffers GL_VENDOR: ATI Technologies Inc.2014/06/01 06:38:12 GL_RENDERER: ATI Radeon HD 2400 XT2014/06/01 06:38:12 GL_VERSION: 2.0.6945 Release2014/06/01 06:38:12 GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control 2014/06/01 06:38:12 OpenGL version detected: 2.02014/06/01 06:38:12 found GL_ARB_multitexture 2014/06/01 06:38:12 found GL_ARB_texture_compression 2014/06/01 06:38:12 found GL_ARB_texture_non_power_of_two 2014/06/01 06:38:12 using GL_ARB_texture_non_power_of_two 2014/06/01 06:38:12 found GL_EXT_texture_filter_anisotropic 2014/06/01 06:38:12 found GL_EXT_texture_lod_bias 2014/06/01 06:38:12 found GL_ARB_vertex_buffer_object 2014/06/01 06:38:12 using GL_ARB_vertex_buffer_object max vertex buffer size: 2147483647 2014/06/01 06:38:12 found GL_ARB_fragment_shader 2014/06/01 06:38:12 found GL_ARB_shading_language_100 2014/06/01 06:38:12 GLSL version guaranteed to be supported by OpenGL implementation postfixed by vender supplied info: 1.10 2014/06/01 06:38:12 found GL_###_framebuffer_object 2014/06/01 06:38:12 glRenderbufferStorageMultisample### not found 2014/06/01 06:38:12 using GL_ARB_framebuffer_object 2014/06/01 06:38:12 max draw buffers: 4 2014/06/01 06:38:12 max render buffer size: 8192 2014/06/01 06:38:12 max color attachments: 4 2014/06/01 06:38:12 found GL_###_draw_buffers 2014/06/01 06:38:12 using GL_ARB_draw_buffers 2014/06/01 06:38:12 max supported vertex texture units: 0 2014/06/01 06:38:12 max supported lights: 8 2014/06/01 06:38:12 max texture units: 8 2014/06/01 06:38:12 max texture coords: 8 2014/06/01 06:38:12 max vertex attributes: 16 2014/06/01 06:38:12 max varying floats: 68 2014/06/01 06:38:12 max fragment uniform components: 512 2014/06/01 06:38:12 max vertex uniform components: 512 2014/06/01 06:38:12 max texture size: detected 8192 2014/06/01 06:38:12 ...but using 2048 as requested 2014/06/01 06:38:12 Using low resolution globe textures as requested. R_LoadShader: world_low_vs.glsl: Vertex shader was successfully compiled to run on hardware. 2014/06/01 06:38:12 R_LoadShader: world_low_fs.glsl: Fragment shader was successfully compiled to run on hardware. WARNING: 0:30: extension 'GL_ARB_draw_buffers' is not supported 2014/06/01 06:38:12 R_LoadProgram: 'world_low' loaded. R_LoadShader: model_low_vs.glsl: Vertex shader was successfully compiled to run on hardware. 2014/06/01 06:38:12 R_LoadShader: model_low_fs.glsl: Fragment shader was successfully compiled to run on hardware. WARNING: 0:30: extension 'GL_ARB_draw_buffers' is not supported 2014/06/01 06:38:12 R_LoadProgram: 'model_low' loaded. R_LoadShader: warp_vs.glsl: Vertex shader was successfully compiled to run on hardware. 2014/06/01 06:38:12 R_LoadShader: warp_fs.glsl: Fragment shader was successfully compiled to run on hardware. WARNING: 0:30: extension 'GL_ARB_draw_buffers' is not supported 2014/06/01 06:38:12 R_LoadProgram: 'warp' loaded. R_LoadShader: geoscape_vs.glsl: Vertex shader was successfully compiled to run on hardware. 2014/06/01 06:38:12 R_LoadShader: geoscape_fs.glsl: Fragment shader was successfully compiled to run on hardware. WARNING: 0:30: extension 'GL_ARB_draw_buffers' is not supported 2014/06/01 06:38:12 R_LoadProgram: 'geoscape' loaded. R_LoadShader: combine2_vs.glsl: Vertex shader was successfully compiled to run on hardware. 2014/06/01 06:38:12 R_LoadShader: combine2_fs.glsl: Fragment shader was successfully compiled to run on hardware. 2014/06/01 06:38:12 R_LoadProgram: 'combine2' loaded. R_LoadShader: convolve3_vs.glsl: Vertex shader was successfully compiled to run on hardware. 2014/06/01 06:38:12 R_LoadShader: convolve3_fs.glsl: Fragment shader was successfully compiled to run on hardware. 2014/06/01 06:38:12 R_LoadProgram: 'convolve3' loaded. R_LoadShader: atmosphere_vs.glsl: Vertex shader was successfully compiled to run on hardware. 2014/06/01 06:38:12 R_LoadShader: atmosphere_fs.glsl: Fragment shader was successfully compiled to run on hardware. WARNING: 0:34: extension 'GL_ARB_draw_buffers' is not supported 2014/06/01 06:38:12 R_LoadProgram: 'atmosphere' loaded. R_LoadShader: simple_glow_vs.glsl: Vertex shader was successfully compiled to run on hardware. 2014/06/01 06:38:12 R_LoadShader: simple_glow_fs.glsl: Fragment shader was successfully compiled to run on hardware. WARNING: 0:31: extension 'GL_ARB_draw_buffers' is not supported 2014/06/01 06:38:12 R_LoadProgram: 'simple_glow' loaded. 2014/06/01 06:38:13 SDL_ttf version 2.0.12 - we need at least 2.0.7 2014/06/01 06:38:13 ------- sound initialization ------- 2014/06/01 06:38:13 SDL_mixer version: 2.0.0 2014/06/01 06:38:13 ... requested audio rate: 44100 2014/06/01 06:38:14 ... available audio driver directsound 2014/06/01 06:38:14 ... available audio driver winmm 2014/06/01 06:38:14 ... available audio driver disk 2014/06/01 06:38:14 ... available audio driver dummy 2014/06/01 06:38:14 ... actual audio driver: directsound 2014/06/01 06:38:14 ... audio rate: 44100 2014/06/01 06:38:14 ... audio channels: 2 2014/06/01 06:38:14 ... loaded ogg vorbis support 2014/06/01 06:38:14 ------- input initialization ------- 2014/06/01 06:38:16 1 possible joysticks 2014/06/01 06:38:16 joystick 0 opened - set cvar in_joystickNo to change this 2014/06/01 06:38:16 ... name: MotioninJoy Virtual Game Controller 2014/06/01 06:38:16 ... axes: 8 2014/06/01 06:38:16 ... hats: 1 2014/06/01 06:38:16 ... buttons: 20 2014/06/01 06:38:16 ... balls: 0 2014/06/01 06:38:16 Allocate 3 megabytes for the ui hunk 2014/06/01 06:38:16 ------- web initialization --------- 2014/06/01 06:38:16 ... web access not yet configured 2014/06/01 06:38:16 ----------- parse scripts ---------- 2014/06/01 06:38:16 60 script files 2014/06/01 06:38:18 56 ui script files 2014/06/01 06:38:21 UI_ParseNodeBody: Command name for confunc 'hud_default.soldier.soldier_opts.soldier_buttons.show_inventory' already registered 2014/06/01 06:38:21 UI_ParseNodeBody: Command name for confunc 'hud_default.soldier.soldier_opts.soldier_buttons.show_physdat' already registered 2014/06/01 06:38:21 UI_ParseNodeBody: Command name for confunc 'hud_default.soldier.soldier_opts.soldier_buttons.headgear_bg.deselect_headgear' already registered 2014/06/01 06:38:21 UI_ParseNodeBody: Command name for confunc 'hud_default.soldier.soldier_opts.soldier_buttons.headgear_bg.disable_headgear' already registered 2014/06/01 06:38:21 UI_ParseNodeBody: Command name for confunc 'hud_default.soldier.soldier_opts.soldier_buttons.deselect_stand' already registered 2014/06/01 06:38:21 UI_ParseNodeBody: Command name for confunc 'hud_default.soldier.soldier_opts.soldier_buttons.deselect_crouch' already registered 2014/06/01 06:38:21 UI_ParseNodeBody: Command name for confunc 'hud_default.soldier.soldier_opts.soldier_buttons.disable_stand' already registered 2014/06/01 06:38:21 UI_ParseNodeBody: Command name for confunc 'hud_default.soldier.soldier_opts.soldier_buttons.disable_crouch' already registered 2014/06/01 06:38:22 UI_ParseNodeBody: Command name for confunc 'hud_default.soldier.weapon.deselect_primaryleft' already registered 2014/06/01 06:38:22 UI_ParseNodeBody: Command name for confunc 'hud_default.soldier.weapon.deselect_primaryright' already registered 2014/06/01 06:38:22 UI_ParseNodeBody: Command name for confunc 'hud_default.soldier.weapon.deselect_reloadleft' already registered 2014/06/01 06:38:22 UI_ParseNodeBody: Command name for confunc 'hud_default.soldier.weapon.deselect_reloadright' already registered 2014/06/01 06:38:22 UI_ParseNodeBody: Command name for confunc 'hud_default.soldier.weapon.disable_primaryleft' already registered 2014/06/01 06:38:22 UI_ParseNodeBody: Command name for confunc 'hud_default.soldier.weapon.disable_primaryright' already registered 2014/06/01 06:38:22 UI_ParseNodeBody: Command name for confunc 'hud_default.soldier.weapon.disable_reloadleft' already registered 2014/06/01 06:38:22 UI_ParseNodeBody: Command name for confunc 'hud_default.soldier.weapon.disable_reloadright' already registered 2014/06/01 06:38:24 Shared Client/Server Info loaded 2014/06/01 06:38:24 ...123 items parsed 2014/06/01 06:38:24 ... 32 damage types parsed 2014/06/01 06:38:24 ... 52 equipment definitions parsed 2014/06/01 06:38:24 ... 10 inventory definitions parsed 2014/06/01 06:38:24 ... 25 team definitions parsed 2014/06/01 06:38:24 executing keys.cfg 2014/06/01 06:38:24 Music: track changed from to van_theme. 2014/06/01 06:39:00 79 static models loaded 2014/06/01 06:39:00 CL_LanguageInit: language settings are stored in configuration: en 2014/06/01 06:39:00 SDL_ttf version 2.0.12 - we need at least 2.0.7 2014/06/01 06:39:00 ...registering 14 fonts 2014/06/01 06:39:00 ----------- parse msgids ----------- 2014/06/01 06:39:00 18 msgid files 2014/06/01 06:39:01 no translation for ufo_carrier_txt 2014/06/01 06:39:01 no translation for ufo_ripper_txt 2014/06/01 06:39:01 no translation for ufo_mothership_txt 2014/06/01 06:39:01 no translation for mail_ufocarrier 2014/06/01 06:39:01 no translation for ugv_phoenix_txt 2014/06/01 06:39:01 no translation for ugv_ares_w_txt 2014/06/01 06:39:01 no translation for ugv_chaingun_txt 2014/06/01 06:39:01 no translation for ugv_chaingun_belt_txt 2014/06/01 06:39:01 no translation for ugv_weapon_autocannon_txt 2014/06/01 06:39:01 no translation for ugv_weapon_autocannon_pre_txt 2014/06/01 06:39:01 no translation for vhs_assault_txt 2014/06/01 06:39:01 no translation for xaw95_txt 2014/06/01 06:39:01 no translation for bombkit1_txt 2014/06/01 06:39:01 no translation for chaingun_txt 2014/06/01 06:39:01 ----------- game modes ------------- 2014/06/01 06:39:01 added _Multiplayer 2014/06/01 06:39:01 added _Campaign 2014/06/01 06:39:01 added _Skirmish 2014/06/01 06:39:01 added 3 game modes 2014/06/01 06:39:01 ====== UFO Initialized ====== 2014/06/01 06:39:01 ============================= 2014/06/01 06:39:01 Priority changed to NORMAL 2014/06/01 06:39:01 Found 2 processors 2014/06/01 06:39:01 Use all cores 2014/06/01 06:39:01 Switch grab input off 2014/06/01 06:39:05 Change gametype to 'Campaign mode' 2014/06/01 06:39:05 --- save subsystem initialization -- 2014/06/01 06:39:05 added campaign subsystem 2014/06/01 06:39:05 added research subsystem 2014/06/01 06:39:05 added base subsystem 2014/06/01 06:39:05 added hospital subsystem 2014/06/01 06:39:05 added market subsystem 2014/06/01 06:39:05 added employee subsystem 2014/06/01 06:39:05 added aliencont subsystem 2014/06/01 06:39:05 added aircraft subsystem 2014/06/01 06:39:05 added alien base subsystem 2014/06/01 06:39:05 added interest subsystem 2014/06/01 06:39:05 added installation subsystem 2014/06/01 06:39:05 added mission subsystem 2014/06/01 06:39:05 added ufostores subsystem 2014/06/01 06:39:05 added production subsystem 2014/06/01 06:39:05 added messagesystem subsystem 2014/06/01 06:39:05 added stats subsystem 2014/06/01 06:39:05 added nations subsystem 2014/06/01 06:39:05 added transfer subsystem 2014/06/01 06:39:05 added xvirate subsystem 2014/06/01 06:39:05 added messageoptions subsystem 2014/06/01 06:39:05 added triggerevents subsystem 2014/06/01 06:39:06 Wrong alignment: 01B037F4 01B037F8 type:19 size:8 2014/06/01 06:39:06 Wrong alignment: 01B03B34 01B03B38 type:19 size:8 2014/06/01 06:39:06 Wrong alignment: 01B03E74 01B03E78 type:19 size:8 2014/06/01 06:39:06 Wrong alignment: 01B041B4 01B041B8 type:19 size:8 2014/06/01 06:39:06 Wrong alignment: 01B044F4 01B044F8 type:19 size:8 2014/06/01 06:39:06 Campaign data loaded - size 912968 bytes 2014/06/01 06:39:06 ...techs: 232 2014/06/01 06:39:06 ...buildings: 16 2014/06/01 06:39:06 ...ranks: 16 2014/06/01 06:39:06 ...nations: 8 2014/06/01 06:39:06 ...cities: 457 2014/06/01 06:39:06 2014/06/01 06:39:22 UI_DeleteNode: Can't delete the static node 'geoscape.messages.dock.bottomMargin' 2014/06/01 06:39:22 Sanity check for script data 2014/06/01 06:39:22 ...buildings ok 2014/06/01 06:39:22 ...tech ok 2014/06/01 06:39:22 ...aircraft ok 2014/06/01 06:39:22 ...items ok 2014/06/01 06:39:22 ...nations ok 2014/06/01 06:39:22 Music: track changed from van_theme to karlmacklin_geoscape. 2014/06/01 06:39:41 GAME_SetMode_f: Mode 'campaign_main' not found 2014/06/01 06:39:47 Calling subsystems 2014/06/01 06:39:47 ...subsystem 'campaign' - saved 2014/06/01 06:39:47 ...subsystem 'research' - saved 2014/06/01 06:39:47 ...subsystem 'base' - saved 2014/06/01 06:39:47 ...subsystem 'hospital' - saved 2014/06/01 06:39:47 ...subsystem 'market' - saved 2014/06/01 06:39:47 ...subsystem 'employee' - saved 2014/06/01 06:39:47 ...subsystem 'aircraft' - saved 2014/06/01 06:39:47 ...subsystem 'alien base' - saved 2014/06/01 06:39:47 ...subsystem 'interest' - saved 2014/06/01 06:39:47 ...subsystem 'installation' - saved 2014/06/01 06:39:47 ...subsystem 'mission' - saved 2014/06/01 06:39:47 ...subsystem 'ufostores' - saved 2014/06/01 06:39:47 ...subsystem 'production' - saved 2014/06/01 06:39:47 ...subsystem 'messagesystem' - saved 2014/06/01 06:39:47 ...subsystem 'stats' - saved 2014/06/01 06:39:47 ...subsystem 'nations' - saved 2014/06/01 06:39:47 ...subsystem 'transfer' - saved 2014/06/01 06:39:47 ...subsystem 'xvirate' - saved 2014/06/01 06:39:47 ...subsystem 'messageoptions' - saved 2014/06/01 06:39:47 ...subsystem 'triggerevents' - saved 2014/06/01 06:39:47 XML Written to buffer (96887 Bytes) 2014/06/01 06:41:37 Calling subsystems 2014/06/01 06:41:37 ...subsystem 'campaign' - saved 2014/06/01 06:41:37 ...subsystem 'research' - saved 2014/06/01 06:41:37 ...subsystem 'base' - saved 2014/06/01 06:41:37 ...subsystem 'hospital' - saved 2014/06/01 06:41:37 ...subsystem 'market' - saved 2014/06/01 06:41:37 ...subsystem 'employee' - saved 2014/06/01 06:41:37 ...subsystem 'aircraft' - saved 2014/06/01 06:41:37 ...subsystem 'alien base' - saved 2014/06/01 06:41:37 ...subsystem 'interest' - saved 2014/06/01 06:41:37 ...subsystem 'installation' - saved 2014/06/01 06:41:37 ...subsystem 'mission' - saved 2014/06/01 06:41:37 ...subsystem 'ufostores' - saved 2014/06/01 06:41:37 ...subsystem 'production' - saved 2014/06/01 06:41:37 ...subsystem 'messagesystem' - saved 2014/06/01 06:41:37 ...subsystem 'stats' - saved 2014/06/01 06:41:37 ...subsystem 'nations' - saved 2014/06/01 06:41:37 ...subsystem 'transfer' - saved 2014/06/01 06:41:37 ...subsystem 'xvirate' - saved 2014/06/01 06:41:37 ...subsystem 'messageoptions' - saved 2014/06/01 06:41:37 ...subsystem 'triggerevents' - saved 2014/06/01 06:41:37 XML Written to buffer (96887 Bytes) 2014/06/01 06:41:37 Music: track changed from PsymongN5 to dbsea. 2014/06/01 06:41:48 GAME_SetMode_f: Mode 'campaign_main' not found 2014/06/01 06:41:52 Cvar 'sel_load_slot;' wasn't found 2014/06/01 06:41:52 Loading savegame xml (size 10044) 2014/06/01 06:41:52 Loading savegame ...version: 4 ...game version: 2.6-dev ...xml Size: 96887, compressed? y 2014/06/01 06:41:52 Shutdown gametype 'Campaign mode' 2014/06/01 06:41:52 Change gametype to 'Campaign mode' 2014/06/01 06:41:52 --- save subsystem initialization -- 2014/06/01 06:41:52 added campaign subsystem 2014/06/01 06:41:52 added research subsystem 2014/06/01 06:41:52 added base subsystem 2014/06/01 06:41:52 added hospital subsystem 2014/06/01 06:41:52 added market subsystem 2014/06/01 06:41:52 added employee subsystem 2014/06/01 06:41:52 added aliencont subsystem 2014/06/01 06:41:52 added aircraft subsystem 2014/06/01 06:41:52 added alien base subsystem 2014/06/01 06:41:52 added interest subsystem 2014/06/01 06:41:52 added installation subsystem 2014/06/01 06:41:52 added mission subsystem 2014/06/01 06:41:52 added ufostores subsystem 2014/06/01 06:41:52 added production subsystem 2014/06/01 06:41:52 added messagesystem subsystem 2014/06/01 06:41:52 added stats subsystem 2014/06/01 06:41:52 added nations subsystem 2014/06/01 06:41:52 added transfer subsystem 2014/06/01 06:41:52 added xvirate subsystem 2014/06/01 06:41:52 added messageoptions subsystem 2014/06/01 06:41:52 added triggerevents subsystem 2014/06/01 06:41:53 Wrong alignment: 01B037F4 01B037F8 type:19 size:8 2014/06/01 06:41:53 Wrong alignment: 01B03B34 01B03B38 type:19 size:8 2014/06/01 06:41:53 Wrong alignment: 01B03E74 01B03E78 type:19 size:8 2014/06/01 06:41:53 Wrong alignment: 01B041B4 01B041B8 type:19 size:8 2014/06/01 06:41:53 Wrong alignment: 01B044F4 01B044F8 type:19 size:8 2014/06/01 06:41:53 Campaign data loaded - size 912968 bytes 2014/06/01 06:41:53 ...techs: 232 2014/06/01 06:41:53 ...buildings: 16 2014/06/01 06:41:53 ...ranks: 16 2014/06/01 06:41:53 ...nations: 8 2014/06/01 06:41:53 ...cities: 457 2014/06/01 06:41:53 2014/06/01 06:41:53 Load 'save/campaign/slot3.savx' 21 subsystems 2014/06/01 06:41:53 ...Running subsystem 'campaign' 2014/06/01 06:41:53 UI_DeleteNode: Can't delete the static node 'geoscape.messages.dock.bottomMargin' 2014/06/01 06:41:53 ...subsystem 'campaign' - loaded. 2014/06/01 06:41:53 ...Running subsystem 'research' 2014/06/01 06:41:53 ...subsystem 'research' - loaded. 2014/06/01 06:41:53 ...Running subsystem 'base' 2014/06/01 06:41:53 ...subsystem 'base' - loaded. 2014/06/01 06:41:53 ...Running subsystem 'hospital' 2014/06/01 06:41:53 ...subsystem 'hospital' - loaded. 2014/06/01 06:41:53 ...Running subsystem 'market' 2014/06/01 06:41:53 ...subsystem 'market' - loaded. 2014/06/01 06:41:53 ...Running subsystem 'employee' 2014/06/01 06:42:02 ...subsystem 'employee' - loaded. 2014/06/01 06:42:02 ...Running subsystem 'aliencont' 2014/06/01 06:42:02 ...subsystem 'aliencont' - loaded. 2014/06/01 06:42:02 ...Running subsystem 'aircraft' 2014/06/01 06:42:02 ...subsystem 'aircraft' - loaded. 2014/06/01 06:42:02 ...Running subsystem 'alien base' 2014/06/01 06:42:02 ...subsystem 'alien base' - loaded. 2014/06/01 06:42:02 ...Running subsystem 'interest' 2014/06/01 06:42:02 Invalid interest category '' 2014/06/01 06:42:02 ...subsystem 'interest' returned false - savegame could not be loaded 2014/06/01 06:42:02 Music: track changed from dbsea to van_theme. 2014/06/01 06:42:02 Music: track changed from dbsea to karlmacklin_geoscape. 2014/06/01 06:42:02 Shutdown gametype 'Campaign mode' 2014/06/01 06:42:02 Music: track changed from dbsea to van_theme. 2014/06/01 06:45:08 Music: track changed from van_theme to van_theme. 2014/06/01 06:46:08 Wrote config.cfg. 2014/06/01 06:46:08 Wrote keys.cfg