// entity 0 { "classname" "worldspawn" // brush 0 { ( 120 -138 64 ) ( -128 -138 64 ) ( 120 118 64 ) tex_buildings/carpet006 44 0 -90 0.5 0.5 ( -2 -132 64 ) ( -2 124 64 ) ( -2 -132 -64 ) tex_buildings/carpet006 56 0 0 -0.5 0.5 ( 120 -2 64 ) ( 120 -2 -64 ) ( -128 -2 64 ) tex_buildings/carpet006 0 0 0 0.5 0.5 ( -128 134 2 ) ( -128 -122 2 ) ( 120 134 2 ) tex_buildings/carpet006 12 0 -90 0.5 0.5 ( -128 126 -64 ) ( -128 126 64 ) ( -128 -130 -64 ) tex_buildings/carpet006 60 0 0 -0.5 0.5 ( -138 2 -64 ) ( 110 2 -64 ) ( -138 2 64 ) tex_buildings/carpet006 20 0 0 0.5 0.5 } // brush 1 { ( 138 120 64 ) ( 138 -128 64 ) ( -118 120 64 ) tex_buildings/carpet006 44 0 0 0.5 0.5 ( 130 128 64 ) ( -126 128 64 ) ( 130 128 -64 ) tex_buildings/carpet006 60 0 0 0.5 0.5 ( 2 120 96 ) ( 2 120 -32 ) ( 2 -128 96 ) tex_buildings/carpet006 0 64 0 0.5 0.5 ( -134 -128 2 ) ( 122 -128 2 ) ( -134 120 2 ) tex_buildings/carpet006 12 0 0 0.5 0.5 ( -126 -128 -64 ) ( -126 -128 64 ) ( 130 -128 -64 ) tex_buildings/carpet006 60 0 0 0.5 0.5 ( -2 -138 -64 ) ( -2 110 -64 ) ( -2 -138 64 ) tex_buildings/carpet006 20 0 0 0.5 0.5 } // brush 2 { ( 34 -64 64 ) ( 34 -128 64 ) ( 2 -64 64 ) tex_tech/copier_a 60 0 0 0.5 0.5 131072 0 0 ( 34 -64 32 ) ( 2 -64 32 ) ( 34 -64 0 ) tex_tech/copier_a 60 0 0 0.5 0.5 131072 0 0 ( 6 -66 32 ) ( 6 -66 0 ) ( 6 -130 32 ) tex_tech/comptable 16 0 0 0.125 0.125 131072 0 0 ( 2 -128 0 ) ( 34 -128 0 ) ( 2 -64 0 ) tex_tech/copier_a 60 0 0 0.5 0.5 131072 0 0 ( 2 -128 0 ) ( 2 -128 32 ) ( 34 -128 0 ) tex_tech/copier_a 60 0 0 0.5 0.5 131072 0 0 ( 2 -128 0 ) ( 2 -64 0 ) ( 2 -128 32 ) tex_tech/copier_a 0 0 0 0.5 0.5 131072 0 0 } // brush 3 { ( 232 120 2 ) ( 232 -128 2 ) ( -24 120 2 ) tex_buildings/9gratefloor02 112 0 0 0.5 0.5 ( 128 128 64 ) ( -128 128 64 ) ( 128 128 -64 ) tex_common/nodraw 0 0 0 0.5 0.5 ( 224 120 64 ) ( 224 120 -64 ) ( 224 -128 64 ) tex_common/nodraw 0 0 0 0.5 0.5 ( -136 -128 0 ) ( 120 -128 0 ) ( -136 120 0 ) tex_common/nodraw 16 0 0 0.5 0.5 ( -128 -128 -64 ) ( -128 -128 64 ) ( 128 -128 -64 ) tex_common/nodraw 0 0 0 0.5 0.5 ( -128 -128 -64 ) ( -128 120 -64 ) ( -128 -128 64 ) tex_common/nodraw 0 0 0 0.5 0.5 } } // entity 1 { "classname" "misc_camera" "origin" "-18 -18 16" "spawnflags" "511" "team" "1" "angle" "-135" "targetname" "camera1" "active" "0" } // entity 2 { "classname" "info_alien_start" "origin" "-16 -112 28" "angle" "90" } // entity 3 { "classname" "info_alien_start" "origin" "-80 -80 28" } // entity 4 { "classname" "info_alien_start" "origin" "-112 16 28" } // entity 5 { "classname" "info_alien_start" "origin" "-112 112 28" } // entity 6 { "classname" "info_alien_start" "origin" "-112 -16 28" } // entity 7 { "classname" "info_alien_start" "origin" "-16 48 28" "angle" "180" } // entity 8 { "classname" "info_human_start" "origin" "80 -80 28" "angle" "180" } // entity 9 { "classname" "trigger_touch" "target" "camera1" "spawnflags" "1" // brush 0 { ( 36 -64 64 ) ( 36 -128 64 ) ( 2 -64 64 ) tex_common/trigger 0 0 0 0.5 0.5 ( 36 -64 64 ) ( 2 -64 64 ) ( 36 -64 0 ) tex_common/trigger 0 0 0 0.5 0.5 ( 36 -64 64 ) ( 36 -64 0 ) ( 36 -128 64 ) tex_common/trigger 0 0 0 0.5 0.5 ( 2 -128 0 ) ( 36 -128 0 ) ( 2 -64 0 ) tex_common/trigger 0 0 0 0.5 0.5 ( 2 -128 0 ) ( 2 -128 64 ) ( 36 -128 0 ) tex_common/trigger 0 0 0 0.5 0.5 ( 2 -128 0 ) ( 2 -64 0 ) ( 2 -128 64 ) tex_common/trigger 0 0 0 0.5 0.5 } } // entity 10 { "classname" "light" "_color" "1 1 1" "light" "100" "origin" "-64 -64 32" } // entity 11 { "classname" "light" "_color" "1 1 1" "light" "100" "origin" "-64 64 32" } // entity 12 { "classname" "misc_camera" "origin" "-18 14 16" "spawnflags" "511" "team" "1" "angle" "-135" "targetname" "camera1" "active" "0" }