2013/07/31 13:34:58 ----- network initialization ------- 2013/07/31 13:34:58 libcurl/7.31.0 OpenSSL/1.0.1e zlib/1.2.8 libidn/1.28 libssh2/1.4.3 librtmp/2.3 initialized. 2013/07/31 13:34:58 ------ server initialization ------- 2013/07/31 13:34:58 mapcycle add: 'training_a' type 'fight1on1' 2013/07/31 13:34:58 mapcycle add: 'training_b' type 'fight1on1' 2013/07/31 13:34:58 mapcycle add: '+oriental medium' type 'fight1on1' 2013/07/31 13:34:58 mapcycle add: '+bridge mp' type 'fight1on1' 2013/07/31 13:34:58 mapcycle add: '+africa small' type 'fight1on1' 2013/07/31 13:34:58 mapcycle add: '+frozen small' type 'fight1on1' 2013/07/31 13:34:58 mapcycle add: '+italy default' type 'fight1on1' 2013/07/31 13:34:58 mapcycle add: 'farm' type 'fight1on1' 2013/07/31 13:34:58 mapcycle add: 'estate' type 'fight1on1' 2013/07/31 13:34:58 mapcycle add: '+japan default' type 'fight1on1' 2013/07/31 13:34:58 mapcycle add: 'tower' type 'fight1on1' 2013/07/31 13:34:58 added 11 maps to the mapcycle 2013/07/31 13:34:58 ...using mo files from /usr/share/games/ufoai/base/i18n/ 2013/07/31 13:34:58 ----- console initialization ------- 2013/07/31 13:34:58 Console initialized. 2013/07/31 13:34:58 ------- video initialization ------- 2013/07/31 13:34:58 SDL version: 1.2.15 2013/07/31 13:34:58 I: desktop depth: 32bpp 2013/07/31 13:34:58 I: video memory: 0 2013/07/31 13:34:58 I: Available resolutions: 1680x1050 1280x1024 1280x960 1152x864 1024x768 832x624 800x600 720x400 640x480 (9) 2013/07/31 13:34:58 I: video driver: x11 2013/07/31 13:34:58 I: setting mode -1 2013/07/31 13:34:58 I: set multisample buffers to 0 2013/07/31 13:34:58 I: set swap control to 0 2013/07/31 13:34:58 I: 1024x768 (fullscreen: no) 2013/07/31 13:34:58 I: got 8 bits of stencil 2013/07/31 13:34:58 I: got 24 bits of depth buffer 2013/07/31 13:34:58 I: got double buffer 2013/07/31 13:34:58 I: got 8 bits for red 2013/07/31 13:34:58 I: got 8 bits for green 2013/07/31 13:34:58 I: got 8 bits for blue 2013/07/31 13:34:58 I: got 0 bits for alpha 2013/07/31 13:34:58 I: got 0 multisample buffers GL_VENDOR: nouveau2013/07/31 13:34:58 GL_RENDERER: Gallium 0.4 on NV942013/07/31 13:34:58 GL_VERSION: 3.0 Mesa 9.1.42013/07/31 13:34:58 GL_EXTENSIONS: GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_NV_fog_distance GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_rectangle GL_ATI_texture_compression_3dc GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_ATI_texture_mirror_once GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_texture_array GL_EXT_texture_compression_latc GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image GL_MESA_texture_array GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_separate_shader_objects GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_AMD_conservative_depth GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_debug_output GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sampler_objects GL_ARB_shader_texture_lod GL_ARB_uniform_buffer_object GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_NV_texture_barrier GL_ARB_get_program_binary GL_ARB_robustness GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_base_instance GL_ARB_conservative_depth GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_texture_storage GL_EXT_transform_feedback GL_ARB_invalidate_subdata 2013/07/31 13:34:58 OpenGL version detected: 3.02013/07/31 13:34:58 found GL_ARB_multitexture 2013/07/31 13:34:58 found GL_ARB_texture_compression 2013/07/31 13:34:58 found GL_ARB_texture_non_power_of_two 2013/07/31 13:34:58 using GL_ARB_texture_non_power_of_two 2013/07/31 13:34:58 found GL_EXT_texture_filter_anisotropic 2013/07/31 13:34:58 found GL_EXT_texture_lod_bias 2013/07/31 13:34:58 found GL_ARB_vertex_buffer_object 2013/07/31 13:34:58 using GL_ARB_vertex_buffer_object max vertex buffer size: 3000 2013/07/31 13:34:58 found GL_ARB_fragment_shader 2013/07/31 13:34:58 found GL_ARB_shading_language_100 2013/07/31 13:34:58 GLSL version guaranteed to be supported by OpenGL implementation postfixed by vender supplied info: 1.30 2013/07/31 13:34:58 found GL_###_framebuffer_object 2013/07/31 13:34:58 using GL_ARB_framebuffer_object 2013/07/31 13:34:58 max draw buffers: 8 2013/07/31 13:34:58 max render buffer size: 8192 2013/07/31 13:34:58 max color attachments: 8 2013/07/31 13:34:58 found GL_###_draw_buffers 2013/07/31 13:34:58 using GL_ARB_draw_buffers 2013/07/31 13:34:58 max supported vertex texture units: 16 2013/07/31 13:34:58 max supported lights: 8 2013/07/31 13:34:58 max texture units: 8 2013/07/31 13:34:58 max texture coords: 8 2013/07/31 13:34:58 max vertex attributes: 16 2013/07/31 13:34:58 max varying floats: 128 2013/07/31 13:34:58 max fragment uniform components: 16384 2013/07/31 13:34:58 max vertex uniform components: 16384 2013/07/31 13:34:58 max texture size: detected 8192 2013/07/31 13:34:58 ...but using 2048 as requested 2013/07/31 13:34:58 Using low resolution globe textures as requested. 2013/07/31 13:34:58 R_ProgramVariable: "TANGENTS" - No program bound. 2013/07/31 13:34:58 R_ProgramVariable: "NEXT_FRAME_VERTS" - No program bound. 2013/07/31 13:34:58 R_ProgramVariable: "NEXT_FRAME_NORMALS" - No program bound. 2013/07/31 13:34:58 R_ProgramVariable: "NEXT_FRAME_TANGENTS" - No program bound. 2013/07/31 13:34:58 R_LoadShader: Loading ./base/shaders/world_low_vs.glsl. R_LoadShader: world_low_vs.glsl: 2013/07/31 13:34:58 R_LoadShader: Loading ./base/shaders/world_low_fs.glsl. R_LoadShader: world_low_fs.glsl: 2013/07/31 13:34:58 R_LoadProgram: 'world_low' loaded. 2013/07/31 13:34:58 R_LoadShader: Loading ./base/shaders/model_low_vs.glsl. R_LoadShader: model_low_vs.glsl: 2013/07/31 13:34:58 R_LoadShader: Loading ./base/shaders/model_low_fs.glsl. R_LoadShader: model_low_fs.glsl: 2013/07/31 13:34:58 R_LoadProgram: 'model_low' loaded. 2013/07/31 13:34:58 R_LoadShader: Loading ./base/shaders/warp_vs.glsl. R_LoadShader: warp_vs.glsl: 2013/07/31 13:34:58 R_LoadShader: Loading ./base/shaders/warp_fs.glsl. R_LoadShader: warp_fs.glsl: 2013/07/31 13:34:58 R_LoadProgram: 'warp' loaded. 2013/07/31 13:34:58 R_LoadShader: Loading ./base/shaders/geoscape_vs.glsl. R_LoadShader: geoscape_vs.glsl: 2013/07/31 13:34:58 R_LoadShader: Loading ./base/shaders/geoscape_fs.glsl. R_LoadShader: geoscape_fs.glsl: 2013/07/31 13:34:58 R_LoadProgram: 'geoscape' loaded. 2013/07/31 13:34:58 R_LoadShader: Loading ./base/shaders/combine2_vs.glsl. R_LoadShader: combine2_vs.glsl: 2013/07/31 13:34:58 R_LoadShader: Loading ./base/shaders/combine2_fs.glsl. R_LoadShader: combine2_fs.glsl: 2013/07/31 13:34:58 R_LoadProgram: 'combine2' loaded. 2013/07/31 13:34:58 R_LoadShader: Loading ./base/shaders/convolve3_vs.glsl. R_LoadShader: convolve3_vs.glsl: 2013/07/31 13:34:58 R_LoadShader: Loading ./base/shaders/convolve3_fs.glsl. R_LoadShader: convolve3_fs.glsl: 2013/07/31 13:34:58 R_LoadProgram: 'convolve3' loaded. 2013/07/31 13:34:58 R_LoadShader: Loading ./base/shaders/atmosphere_vs.glsl. R_LoadShader: atmosphere_vs.glsl: 2013/07/31 13:34:58 R_LoadShader: Loading ./base/shaders/atmosphere_fs.glsl. R_LoadShader: atmosphere_fs.glsl: 2013/07/31 13:34:58 R_LoadProgram: 'atmosphere' loaded. 2013/07/31 13:34:58 R_LoadShader: Loading ./base/shaders/simple_glow_vs.glsl. R_LoadShader: simple_glow_vs.glsl: 2013/07/31 13:34:58 R_LoadShader: Loading ./base/shaders/simple_glow_fs.glsl. R_LoadShader: simple_glow_fs.glsl: 2013/07/31 13:34:58 R_LoadProgram: 'simple_glow' loaded. 2013/07/31 13:34:58 SDL_ttf version 2.0.11 - we need at least 2.0.7 2013/07/31 13:34:58 ------- sound initialization ------- 2013/07/31 13:34:58 SDL_mixer version: 1.2.12 2013/07/31 13:34:58 ... requested audio rate: 44100 2013/07/31 13:34:58 ... driver: 'pulse' 2013/07/31 13:34:58 ... audio rate: 44100 2013/07/31 13:34:58 ... audio channels: 2 2013/07/31 13:34:58 ... loaded ogg vorbis support 2013/07/31 13:34:58 CL_SetClientState: Set new state to 1 (old was: 0) 2013/07/31 13:34:58 ------- input initialization ------- 2013/07/31 13:34:58 Calling SDL_Init(SDL_INIT_JOYSTICK)... 2013/07/31 13:34:58 SDL_Init(SDL_INIT_JOYSTICK) passed. 2013/07/31 13:34:58 1 possible joysticks 2013/07/31 13:34:58 [0] Logitech Logitech USB Keyboard 2013/07/31 13:34:58 joystick 0 opened - set cvar in_joystickNo to change this 2013/07/31 13:34:58 ... name: Logitech Logitech USB Keyboard 2013/07/31 13:34:58 ... axes: 0 2013/07/31 13:34:58 ... hats: 0 2013/07/31 13:34:58 ... buttons: 54 2013/07/31 13:34:58 ... balls: 0 2013/07/31 13:34:58 Allocate 3 megabytes for the ui hunk 2013/07/31 13:34:58 LE_Cleanup: Clearing up to 0 unused LE inventories 2013/07/31 13:34:58 ----------- parse scripts ---------- 2013/07/31 13:34:58 57 script files 2013/07/31 13:34:58 ...found item: 'craft_weapon_alc' (0) 2013/07/31 13:34:58 ...found item: 'craft_ammo_alc' (1) 2013/07/31 13:34:58 ...found item: 'craft_weapon_shiva' (2) 2013/07/31 13:34:58 ...found item: 'craft_ammo_shiva_API' (3) 2013/07/31 13:34:58 ...found item: 'craft_ammo_shiva_HEI' (4) 2013/07/31 13:34:58 ...found item: 'craft_el_raven' (5) 2013/07/31 13:34:58 ...found item: 'craft_weapon_sparrowhawk' (6) 2013/07/31 13:34:58 ...found item: 'craft_ammo_sparrowhawk' (7) 2013/07/31 13:34:58 ...found item: 'craft_weapon_tr20' (8) 2013/07/31 13:34:58 ...found item: 'craft_ammo_tr20' (9) 2013/07/31 13:34:58 ...found item: 'craft_weapon_particle_beam' (10) 2013/07/31 13:34:58 ...found item: 'craft_ammo_particle_beam' (11) 2013/07/31 13:34:58 ...found item: 'craft_weapon_alien_launcher' (12) 2013/07/31 13:34:58 ...found item: 'craft_ammo_am_missile' (13) 2013/07/31 13:34:58 ...found item: 'craft_ammo_hybrid_missile' (14) 2013/07/31 13:34:58 ...found item: 'craft_el_targeting' (15) 2013/07/31 13:34:58 ...found item: 'craft_el_fuelpod' (16) 2013/07/31 13:34:58 ...found item: 'craft_shield_polymer' (17) 2013/07/31 13:34:58 ...found item: 'craft_shield_plating' (18) 2013/07/31 13:34:58 ...found item: 'craft_shield_polymer_alien' (19) 2013/07/31 13:34:58 ...found item: 'craft_el_alien_ew' (20) 2013/07/31 13:34:58 ...found item: 'craft_alien_astrogation' (21) 2013/07/31 13:34:58 ...found item: 'craft_alien_propulsion' (22) 2013/07/31 13:34:58 ...found item: 'craft_alien_propulsion_adv' (23) 2013/07/31 13:34:58 ...found item: 'craft_alien_detection' (24) 2013/07/31 13:34:58 ...found item: 'base_AA51_launcher' (25) 2013/07/31 13:34:58 ...found item: 'base_ammo_AA51' (26) 2013/07/31 13:34:58 ...found item: 'baselaser' (27) 2013/07/31 13:34:58 ...found item: 'baselaser_ammo' (28) 2013/07/31 13:34:58 ...found item: 'armour_light' (29) 2013/07/31 13:34:58 ...found item: 'armour_medium' (30) 2013/07/31 13:34:58 ...found item: 'armour_power' (31) 2013/07/31 13:34:58 ...found item: 'armour_light_alien' (32) 2013/07/31 13:34:58 ...found item: 'armour_medium_alien' (33) 2013/07/31 13:34:59 ...found font f_verysmall_bold (0) 2013/07/31 13:34:59 ...found font f_verysmall (1) 2013/07/31 13:34:59 ...found font f_small_bold (2) 2013/07/31 13:34:59 ...found font f_small (3) 2013/07/31 13:34:59 ...found font f_normal_bold (4) 2013/07/31 13:34:59 ...found font f_normal (5) 2013/07/31 13:34:59 ...found font f_verybig_bold (6) 2013/07/31 13:34:59 ...found font f_verybig (7) 2013/07/31 13:34:59 ...found font f_big (8) 2013/07/31 13:34:59 ...found font f_menu (9) 2013/07/31 13:34:59 ...found font f_menubig (10) 2013/07/31 13:34:59 ...found font f_menusmall (11) 2013/07/31 13:34:59 ...found font f_language (12) 2013/07/31 13:34:59 Found UI model alien_ortnok_head (0) 2013/07/31 13:34:59 Found UI model alien_ortnok (1) 2013/07/31 13:34:59 Found UI model alien_ortnok_medium_head (2) 2013/07/31 13:34:59 Found UI model alien_ortnok_medium (3) 2013/07/31 13:34:59 Found UI model alien_ortnok_light_head (4) 2013/07/31 13:34:59 Found UI model alien_ortnok_light (5) 2013/07/31 13:34:59 Found UI model alien_taman_head (6) 2013/07/31 13:34:59 Found UI model alien_taman (7) 2013/07/31 13:34:59 Found UI model alien_taman_light_head (8) 2013/07/31 13:34:59 Found UI model alien_taman_light (9) 2013/07/31 13:34:59 Found UI model alien_taman_medium_head (10) 2013/07/31 13:34:59 Found UI model alien_taman_medium (11) 2013/07/31 13:34:59 Found UI model alien_shevaar_head (12) 2013/07/31 13:34:59 Found UI model alien_shevaar (13) 2013/07/31 13:34:59 Found UI model civ_female_head (14) 2013/07/31 13:34:59 Found UI model civ_female (15) 2013/07/31 13:34:59 Found UI model ugv_ares_w_turret (16) 2013/07/31 13:34:59 Found UI model ugv_ares_w (17) 2013/07/31 13:34:59 Found UI model ugv_phoenix_turret (18) 2013/07/31 13:34:59 Found UI model ugv_phoenix (19) 2013/07/31 13:34:59 Found UI model drop_firebird_top (20) 2013/07/31 13:34:59 Found UI model drop_firebird_top_closed (21) 2013/07/31 13:34:59 Found UI model drop_firebird (22) 2013/07/31 13:34:59 Found UI model drop_firebird_flying (23) 2013/07/31 13:34:59 Found UI model drop_herakles_ammobox (24) 2013/07/31 13:34:59 Found UI model drop_herakles_extinguiser (25) 2013/07/31 13:34:59 Found UI model drop_herakles_pod_int (26) 2013/07/31 13:34:59 Found UI model drop_herakles_pod_top (27) 2013/07/31 13:34:59 Found UI model drop_herakles_pod_back (28) 2013/07/31 13:34:59 Found UI model drop_herakles_pod (29) 2013/07/31 13:34:59 Found UI model drop_herakles_pod2 (30) 2013/07/31 13:34:59 Found UI model drop_herakles (31) 2013/07/31 13:34:59 Found UI model drop_herakles_solo_flying (32) 2013/07/31 13:34:59 Found UI model drop_herakles_pod_flying (33) 2013/07/31 13:34:59 Found UI model drop_herakles_flying (34) 2013/07/31 13:34:59 Found UI model drop_raptor_gear (35) 2013/07/31 13:34:59 Found UI model drop_raptor (36) 2013/07/31 13:34:59 Found UI model drop_raptor_flying_lq (37) 2013/07/31 13:34:59 Found UI model drop_raptor_flying (38) 2013/07/31 13:34:59 Found UI model inter_dragon_gear (39) 2013/07/31 13:34:59 Found UI model inter_dragon (40) 2013/07/31 13:34:59 Found UI model inter_dragon_flying (41) 2013/07/31 13:34:59 Found UI model inter_saracen (42) 2013/07/31 13:34:59 Found UI model inter_saracen_flying (43) 2013/07/31 13:34:59 Found UI model inter_starchaser_gear (44) 2013/07/31 13:34:59 Found UI model inter_starchaser (45) 2013/07/31 13:34:59 Found UI model inter_starchaser_flying (46) 2013/07/31 13:34:59 Found UI model inter_stiletto_gear (47) 2013/07/31 13:34:59 Found UI model inter_stiletto (48) 2013/07/31 13:34:59 Found UI model inter_stiletto_flying (49) 2013/07/31 13:34:59 Found UI model inter_stingray (50) 2013/07/31 13:34:59 Found UI model inter_stingray_flying (51) 2013/07/31 13:34:59 Found UI model ufo_carrier (52) 2013/07/31 13:34:59 Found UI model ufo_ripper (53) 2013/07/31 13:34:59 Found UI model ufo_gunboat (54) 2013/07/31 13:34:59 Found UI model ufo_mothership (55) 2013/07/31 13:34:59 Found UI model ufo_harvester (56) 2013/07/31 13:34:59 Found UI model ufo_bomber (57) 2013/07/31 13:34:59 Found UI model ufo_corrupter (58) 2013/07/31 13:34:59 Found UI model ufo_fighter_upper (59) 2013/07/31 13:34:59 Found UI model ufo_fighter_engines_2 (60) 2013/07/31 13:34:59 Found UI model ufo_fighter_engines_1 (61) 2013/07/31 13:34:59 Found UI model ufo_fighter_wings (62) 2013/07/31 13:34:59 Found UI model ufo_fighter (63) 2013/07/31 13:34:59 Found UI model ufo_scout_upper (64) 2013/07/31 13:34:59 Found UI model ufo_scout_engines (65) 2013/07/31 13:34:59 Found UI model ufo_scout (66) 2013/07/31 13:34:59 Found UI model ufo_supply_engine_left (67) 2013/07/31 13:34:59 Found UI model ufo_supply_engine_right (68) 2013/07/31 13:34:59 Found UI model ufo_supply_wing_left (69) 2013/07/31 13:34:59 Found UI model ufo_supply_wing_right (70) 2013/07/31 13:34:59 Found UI model ufo_supply (71) 2013/07/31 13:34:59 Found UI model ufo_crash_wing_2 (72) 2013/07/31 13:34:59 Found UI model ufo_crash_wing_1 (73) 2013/07/31 13:34:59 Found UI model ufo_crash_hull_engine (74) 2013/07/31 13:34:59 Found UI model ufo_crash_engine (75) 2013/07/31 13:34:59 Found UI model ufo_crash (76) 2013/07/31 13:34:59 Found UI model wormhole_cable_hi (77) 2013/07/31 13:34:59 Found UI model wormhole_cable_low (78) 2013/07/31 13:34:59 Found UI model wormhole_mid (79) 2013/07/31 13:34:59 Found UI model wormhole_low (80) 2013/07/31 13:34:59 Found UI model wormhole_device (81) 2013/07/31 13:34:59 ...found item: 'antimatter' (34) 2013/07/31 13:34:59 ...found item: 'alienmaterials' (35) 2013/07/31 13:34:59 ...found item: 'bloodspider_weapon' (36) 2013/07/31 13:34:59 ...found item: 'bloodspider_adv_weapon' (37) 2013/07/31 13:34:59 ...found item: 'hovernet_plasma' (38) 2013/07/31 13:34:59 ...found item: 'hovernet_adv_plasma' (39) 2013/07/31 13:34:59 ...found item: 'medikit' (40) 2013/07/31 13:34:59 ...found item: 'irgoggles' (41) 2013/07/31 13:34:59 ...found item: 'fraggrenade' (42) 2013/07/31 13:34:59 ...found item: 'flashbang' (43) 2013/07/31 13:34:59 ...found item: 'smokegrenade' (44) 2013/07/31 13:34:59 ...found item: 'stungrenade' (45) 2013/07/31 13:34:59 ...found item: 'stungrenade_alien' (46) 2013/07/31 13:34:59 ...found item: 'incgrenade' (47) 2013/07/31 13:34:59 ...found item: 'plasmagrenade' (48) 2013/07/31 13:34:59 ...found item: 'bomb1' (49) 2013/07/31 13:34:59 ...found item: 'needlergun' (50) 2013/07/31 13:34:59 ...found item: 'needlerheavy' (51) 2013/07/31 13:34:59 ...found item: 'needlergun_ammo' (52) 2013/07/31 13:34:59 ...found item: 'assault' (53) 2013/07/31 13:34:59 ...found item: 'assault_ammo' (54) 2013/07/31 13:34:59 ...found item: 'machinegun' (55) 2013/07/31 13:34:59 ...found item: 'machinegun_ammo' (56) 2013/07/31 13:34:59 ...found item: 'sniper' (57) 2013/07/31 13:34:59 ...found item: 'sniper_ammo' (58) 2013/07/31 13:34:59 ...found item: 'coilgun' (59) 2013/07/31 13:34:59 ...found item: 'coilgun_ammo' (60) 2013/07/31 13:34:59 ...found item: 'pistol' (61) 2013/07/31 13:34:59 ...found item: 'pistol_ammo' (62) 2013/07/31 13:34:59 ...found item: 'pistol2' (63) 2013/07/31 13:34:59 ...found item: 'pistol2_ammo' (64) 2013/07/31 13:34:59 ...found item: 'smg' (65) 2013/07/31 13:34:59 ...found item: 'smg_ammo' (66) 2013/07/31 13:34:59 ...found item: 'shotgun2' (67) 2013/07/31 13:34:59 ...found item: 'shotgun2_slug_ammo' (68) 2013/07/31 13:34:59 ...found item: 'shotgun_micro' (69) 2013/07/31 13:34:59 ...found item: 'shotgun_micro_ammo' (70) 2013/07/31 13:34:59 ...found item: 'flamer' (71) 2013/07/31 13:34:59 ...found item: 'flamer_ammo' (72) 2013/07/31 13:34:59 ...found item: 'rpg' (73) 2013/07/31 13:34:59 ...found item: 'rpg_ammo' (74) 2013/07/31 13:34:59 ...found item: 'rpg_incendiary_ammo' (75) 2013/07/31 13:34:59 ...found item: 'rpg_hybrid_ammo' (76) 2013/07/31 13:34:59 ...found item: 'grenl' (77) 2013/07/31 13:34:59 ...found item: 'grenl_ammo' (78) 2013/07/31 13:34:59 ...found item: 'grenl_incendiary_ammo' (79) 2013/07/31 13:34:59 ...found item: 'grenl_fle_ammo' (80) 2013/07/31 13:34:59 ...found item: 'grenl_plasma_ammo' (81) 2013/07/31 13:34:59 ...found item: 'bolterrifle' (82) 2013/07/31 13:34:59 ...found item: 'bolterrifle_ammo' (83) 2013/07/31 13:34:59 ...found item: 'bolterrifle_am_ammo' (84) 2013/07/31 13:34:59 ...found item: 'laserpistol' (85) 2013/07/31 13:34:59 ...found item: 'laserrifle' (86) 2013/07/31 13:34:59 ...found item: 'heavylaser' (87) 2013/07/31 13:34:59 ...found item: 'laser_ammo' (88) 2013/07/31 13:34:59 ...found item: 'electrolaser' (89) 2013/07/31 13:34:59 ...found item: 'laser_ammo_stun' (90) 2013/07/31 13:34:59 ...found item: 'knife' (91) 2013/07/31 13:34:59 ...found item: 'knifemono' (92) 2013/07/31 13:34:59 ...found item: 'stunrod' (93) 2013/07/31 13:34:59 ...found item: 'kerrblade' (94) 2013/07/31 13:34:59 ...found item: 'plasblade' (95) 2013/07/31 13:34:59 ...found item: 'chaingun' (96) 2013/07/31 13:34:59 ...found item: 'chaingun_ammo' (97) 2013/07/31 13:34:59 ...found item: 'shotgun' (98) 2013/07/31 13:34:59 ...found item: 'shotgun_ammo' (99) 2013/07/31 13:34:59 ...found item: 'vhs' (100) 2013/07/31 13:34:59 ...found item: 'xaw95' (101) 2013/07/31 13:34:59 ...found item: 'xaw95_ammo' (102) 2013/07/31 13:34:59 ...found item: 'pbeampistol' (103) 2013/07/31 13:34:59 ...found item: 'pbeampistol_ammo' (104) 2013/07/31 13:34:59 ...found item: 'pbeamrifle' (105) 2013/07/31 13:34:59 ...found item: 'pbeamrifle_ammo' (106) 2013/07/31 13:34:59 ...found item: 'pbeamcannon' (107) 2013/07/31 13:34:59 ...found item: 'pbeamcannon_ammo' (108) 2013/07/31 13:34:59 ...found item: 'plaspistol' (109) 2013/07/31 13:34:59 ...found item: 'plaspistol_ammo' (110) 2013/07/31 13:34:59 ...found item: 'plasrifle' (111) 2013/07/31 13:34:59 ...found item: 'plasrifle_ammo' (112) 2013/07/31 13:34:59 ...found item: 'plasblaster' (113) 2013/07/31 13:34:59 ...found item: 'plasblaster_ammo' (114) 2013/07/31 13:34:59 ...found item: 'encased_plasma_assault_ammo' (115) 2013/07/31 13:34:59 ...found item: 'encased_plasma_mg_ammo' (116) 2013/07/31 13:34:59 ...found item: 'encased_plasma_sniper_ammo' (117) 2013/07/31 13:34:59 ...found item: 'ugv_chaingun' (118) 2013/07/31 13:34:59 ...found item: 'ugv_chaingun_belt' (119) 2013/07/31 13:34:59 ...found item: 'ugv_weapon_autocannon' (120) 2013/07/31 13:34:59 Using random blood for teamdef: 'taman' (2) 2013/07/31 13:34:59 Using random blood for teamdef: 'shevaar' (0) 2013/07/31 13:34:59 Using random blood for teamdef: 'africa' (0) 2013/07/31 13:34:59 Using random blood for teamdef: 'asia' (1) 2013/07/31 13:34:59 Using random blood for teamdef: 'europe' (0) 2013/07/31 13:34:59 Using random blood for teamdef: 'latin' (2) 2013/07/31 13:34:59 Using random blood for teamdef: 'middle' (1) 2013/07/31 13:34:59 Using random blood for teamdef: 'states' (1) 2013/07/31 13:34:59 Using random blood for teamdef: 'oceania' (1) 2013/07/31 13:34:59 Using random blood for teamdef: 'russia' (0) 2013/07/31 13:34:59 Using random blood for teamdef: 'armysoldier' (0) 2013/07/31 13:34:59 Using random blood for teamdef: 'miner' (0) 2013/07/31 13:34:59 Using random blood for teamdef: 'scientist' (2) 2013/07/31 13:34:59 Using random blood for teamdef: 'worker' (2) 2013/07/31 13:34:59 Using random blood for teamdef: 'phalanx' (0) 2013/07/31 13:34:59 Using random blood for teamdef: 'phalanx_scientist' (0) 2013/07/31 13:34:59 Using random blood for teamdef: 'phalanx_pilot' (0) 2013/07/31 13:34:59 Using random blood for teamdef: 'phalanx_worker' (2) 2013/07/31 13:34:59 Using random blood for teamdef: 'phalanx_ugv_phoenix' (1) 2013/07/31 13:34:59 Using random blood for teamdef: 'phalanx_ugv_ares_w' (1) 2013/07/31 13:34:59 link ammo craft_ammo_alc to weapon: craft_weapon_alc 2013/07/31 13:34:59 link ammo craft_ammo_shiva_API to weapon: craft_weapon_shiva 2013/07/31 13:34:59 link ammo craft_ammo_shiva_HEI to weapon: craft_weapon_shiva 2013/07/31 13:34:59 link ammo craft_ammo_sparrowhawk to weapon: craft_weapon_sparrowhawk 2013/07/31 13:34:59 link ammo craft_ammo_tr20 to weapon: craft_weapon_tr20 2013/07/31 13:34:59 link ammo craft_ammo_particle_beam to weapon: craft_weapon_particle_beam 2013/07/31 13:34:59 link ammo craft_ammo_am_missile to weapon: craft_weapon_alien_launcher 2013/07/31 13:34:59 link ammo craft_ammo_hybrid_missile to weapon: craft_weapon_alien_launcher 2013/07/31 13:34:59 link ammo base_ammo_AA51 to weapon: base_AA51_launcher 2013/07/31 13:34:59 link ammo baselaser_ammo to weapon: baselaser 2013/07/31 13:34:59 link ammo bloodspider_weapon to weapon: bloodspider_weapon 2013/07/31 13:34:59 link ammo bloodspider_adv_weapon to weapon: bloodspider_adv_weapon 2013/07/31 13:34:59 link ammo hovernet_plasma to weapon: hovernet_plasma 2013/07/31 13:34:59 link ammo hovernet_adv_plasma to weapon: hovernet_adv_plasma 2013/07/31 13:34:59 link ammo fraggrenade to weapon: fraggrenade 2013/07/31 13:34:59 link ammo flashbang to weapon: flashbang 2013/07/31 13:34:59 link ammo smokegrenade to weapon: smokegrenade 2013/07/31 13:34:59 link ammo stungrenade to weapon: stungrenade 2013/07/31 13:34:59 link ammo stungrenade_alien to weapon: stungrenade_alien 2013/07/31 13:34:59 link ammo incgrenade to weapon: incgrenade 2013/07/31 13:34:59 link ammo plasmagrenade to weapon: plasmagrenade 2013/07/31 13:34:59 link ammo needlergun_ammo to weapon: needlergun 2013/07/31 13:34:59 link ammo needlergun_ammo to weapon: needlerheavy 2013/07/31 13:34:59 link ammo assault_ammo to weapon: assault 2013/07/31 13:34:59 link ammo encased_plasma_assault_ammo to weapon: assault 2013/07/31 13:34:59 link ammo machinegun_ammo to weapon: machinegun 2013/07/31 13:34:59 link ammo encased_plasma_mg_ammo to weapon: machinegun 2013/07/31 13:34:59 link ammo sniper_ammo to weapon: sniper 2013/07/31 13:34:59 link ammo encased_plasma_sniper_ammo to weapon: sniper 2013/07/31 13:34:59 link ammo coilgun_ammo to weapon: coilgun 2013/07/31 13:34:59 link ammo pistol_ammo to weapon: pistol 2013/07/31 13:34:59 link ammo pistol2_ammo to weapon: pistol2 2013/07/31 13:34:59 link ammo smg_ammo to weapon: smg 2013/07/31 13:34:59 link ammo shotgun2_slug_ammo to weapon: shotgun2 2013/07/31 13:34:59 link ammo shotgun_micro_ammo to weapon: shotgun2 2013/07/31 13:34:59 link ammo shotgun_micro_ammo to weapon: shotgun_micro 2013/07/31 13:34:59 link ammo flamer_ammo to weapon: flamer 2013/07/31 13:34:59 link ammo rpg_ammo to weapon: rpg 2013/07/31 13:34:59 link ammo rpg_incendiary_ammo to weapon: rpg 2013/07/31 13:34:59 link ammo rpg_hybrid_ammo to weapon: rpg 2013/07/31 13:34:59 link ammo grenl_ammo to weapon: grenl 2013/07/31 13:34:59 link ammo grenl_incendiary_ammo to weapon: grenl 2013/07/31 13:34:59 link ammo grenl_fle_ammo to weapon: grenl 2013/07/31 13:34:59 link ammo grenl_plasma_ammo to weapon: grenl 2013/07/31 13:34:59 link ammo bolterrifle_ammo to weapon: bolterrifle 2013/07/31 13:34:59 link ammo bolterrifle_am_ammo to weapon: bolterrifle 2013/07/31 13:34:59 link ammo laser_ammo to weapon: laserpistol 2013/07/31 13:34:59 link ammo laser_ammo to weapon: laserrifle 2013/07/31 13:34:59 link ammo laser_ammo to weapon: heavylaser 2013/07/31 13:34:59 link ammo laser_ammo_stun to weapon: electrolaser 2013/07/31 13:34:59 link ammo knife to weapon: knife 2013/07/31 13:34:59 link ammo knifemono to weapon: knifemono 2013/07/31 13:34:59 link ammo stunrod to weapon: stunrod 2013/07/31 13:34:59 link ammo kerrblade to weapon: kerrblade 2013/07/31 13:34:59 link ammo plasblade to weapon: plasblade 2013/07/31 13:34:59 link ammo chaingun_ammo to weapon: chaingun 2013/07/31 13:34:59 link ammo shotgun_ammo to weapon: shotgun 2013/07/31 13:34:59 link ammo assault_ammo to weapon: vhs 2013/07/31 13:34:59 link ammo xaw95_ammo to weapon: xaw95 2013/07/31 13:34:59 link ammo pbeampistol_ammo to weapon: pbeampistol 2013/07/31 13:34:59 link ammo pbeamrifle_ammo to weapon: pbeamrifle 2013/07/31 13:34:59 link ammo pbeamcannon_ammo to weapon: pbeamcannon 2013/07/31 13:34:59 link ammo plaspistol_ammo to weapon: plaspistol 2013/07/31 13:34:59 link ammo plasrifle_ammo to weapon: plasrifle 2013/07/31 13:34:59 link ammo plasblaster_ammo to weapon: plasblaster 2013/07/31 13:34:59 link ammo ugv_chaingun_belt to weapon: ugv_chaingun 2013/07/31 13:34:59 53 ui script files 2013/07/31 13:34:59 Cmd_AddCommand: aircraft_change already defined 2013/07/31 13:34:59 Cmd_AddCommand: aircraft_status_change already defined 2013/07/31 13:34:59 Cmd_AddCommand: aircraft_soldierlist_clear already defined 2013/07/31 13:34:59 Cmd_AddCommand: aircraft_soldierlist_add already defined 2013/07/31 13:34:59 Cmd_AddCommand: aircraft_soldierlist_select already defined 2013/07/31 13:34:59 Cmd_AddCommand: reset_character_cvars already defined 2013/07/31 13:34:59 ... over-riding node aircraft_equip.aircraft_change 2013/07/31 13:34:59 ... over-riding node aircraft.aircraft_change 2013/07/31 13:34:59 ... over-riding node aircraft_pilots.aircraft_change 2013/07/31 13:34:59 ... over-riding node cmpNamedTbar.bdr 2013/07/31 13:34:59 ... over-riding node cmpNamedTbar.bar 2013/07/31 13:34:59 ... over-riding node cmpNamedTbar.val 2013/07/31 13:34:59 ... over-riding node team.tab_background 2013/07/31 13:34:59 ... over-riding node team.actor_background.stats_phys.pwr.currbar 2013/07/31 13:34:59 ... over-riding node team.actor_background.stats_phys.pwr.initbar 2013/07/31 13:34:59 ... over-riding node team.actor_background.stats_phys.pwr.lbl 2013/07/31 13:34:59 ... over-riding node team.actor_background.stats_phys.pwr.val 2013/07/31 13:34:59 ... over-riding node team.actor_background.stats_phys.spd.currbar 2013/07/31 13:34:59 ... over-riding node team.actor_background.stats_phys.spd.initbar 2013/07/31 13:34:59 ... over-riding node team.actor_background.stats_phys.spd.lbl 2013/07/31 13:34:59 ... over-riding node team.actor_background.stats_phys.spd.val 2013/07/31 13:34:59 ... over-riding node team.actor_background.stats_phys.acc.currbar 2013/07/31 13:34:59 ... over-riding node team.actor_background.stats_phys.acc.initbar 2013/07/31 13:34:59 ... over-riding node team.actor_background.stats_phys.acc.lbl 2013/07/31 13:34:59 ... over-riding node team.actor_background.stats_phys.acc.val 2013/07/31 13:34:59 ... over-riding node team.actor_background.stats_phys.mnd.currbar 2013/07/31 13:34:59 ... over-riding node team.actor_background.stats_phys.mnd.initbar 2013/07/31 13:34:59 ... over-riding node team.actor_background.stats_phys.mnd.lbl 2013/07/31 13:34:59 ... over-riding node team.actor_background.stats_phys.mnd.val 2013/07/31 13:34:59 ... over-riding node team.actor_background.stats_phys.cls.currbar 2013/07/31 13:34:59 ... over-riding node team.actor_background.stats_phys.cls.initbar 2013/07/31 13:34:59 ... over-riding node team.actor_background.stats_phys.cls.lbl 2013/07/31 13:34:59 ... over-riding node team.actor_background.stats_phys.cls.val 2013/07/31 13:34:59 ... over-riding node team.actor_background.stats_phys.ass.currbar 2013/07/31 13:34:59 ... over-riding node team.actor_background.stats_phys.ass.initbar 2013/07/31 13:34:59 ... over-riding node team.actor_background.stats_phys.ass.lbl 2013/07/31 13:34:59 ... over-riding node team.actor_background.stats_phys.ass.val 2013/07/31 13:34:59 ... over-riding node team.actor_background.stats_phys.snp.currbar 2013/07/31 13:34:59 ... over-riding node team.actor_background.stats_phys.snp.initbar 2013/07/31 13:34:59 ... over-riding node team.actor_background.stats_phys.snp.lbl 2013/07/31 13:34:59 ... over-riding node team.actor_background.stats_phys.snp.val 2013/07/31 13:34:59 ... over-riding node team.actor_background.stats_phys.exp.currbar 2013/07/31 13:34:59 ... over-riding node team.actor_background.stats_phys.exp.initbar 2013/07/31 13:34:59 ... over-riding node team.actor_background.stats_phys.exp.lbl 2013/07/31 13:34:59 ... over-riding node team.actor_background.stats_phys.exp.val 2013/07/31 13:34:59 ... over-riding node team.actor_background.stats_phys.hp.bar 2013/07/31 13:34:59 ... over-riding node team.actor_background.stats_phys.hp.lbl 2013/07/31 13:34:59 ... over-riding node team.actor_background.stats_phys.hp.val 2013/07/31 13:34:59 ... over-riding node team.aircraft_status_change 2013/07/31 13:34:59 ... over-riding node team.aircraft_change 2013/07/31 13:34:59 Cmd_AddCommand: itemdesc_view already defined 2013/07/31 13:34:59 ... over-riding node equipment.background 2013/07/31 13:34:59 ... over-riding node equipment.itemdescription 2013/07/31 13:34:59 ... over-riding node equipment.itemdescription.header_item 2013/07/31 13:34:59 ... over-riding node equipment.itemdescription.action_dec 2013/07/31 13:34:59 ... over-riding node equipment.itemdescription.item_name 2013/07/31 13:34:59 ... over-riding node equipment.itemdescription.action_inc 2013/07/31 13:34:59 ... over-riding node equipment.itemdescription.header_firemode 2013/07/31 13:34:59 ... over-riding node equipment.itemdescription.firemode_dec 2013/07/31 13:34:59 ... over-riding node equipment.itemdescription.firemode_name 2013/07/31 13:34:59 ... over-riding node equipment.itemdescription.firemode_inc 2013/07/31 13:34:59 ... over-riding node equipment.actor_statpanel.pwr.bar 2013/07/31 13:34:59 ... over-riding node equipment.actor_statpanel.pwr.lbl 2013/07/31 13:34:59 ... over-riding node equipment.actor_statpanel.pwr.val 2013/07/31 13:34:59 ... over-riding node equipment.actor_statpanel.spd.bar 2013/07/31 13:34:59 ... over-riding node equipment.actor_statpanel.spd.lbl 2013/07/31 13:34:59 ... over-riding node equipment.actor_statpanel.spd.val 2013/07/31 13:34:59 ... over-riding node equipment.actor_statpanel.acc.bar 2013/07/31 13:34:59 ... over-riding node equipment.actor_statpanel.acc.lbl 2013/07/31 13:34:59 ... over-riding node equipment.actor_statpanel.acc.val 2013/07/31 13:34:59 ... over-riding node equipment.actor_statpanel.mnd.bar 2013/07/31 13:34:59 ... over-riding node equipment.actor_statpanel.mnd.lbl 2013/07/31 13:34:59 ... over-riding node equipment.actor_statpanel.mnd.val 2013/07/31 13:34:59 ... over-riding node equipment.actor_statpanel.cls.bar 2013/07/31 13:34:59 ... over-riding node equipment.actor_statpanel.cls.lbl 2013/07/31 13:34:59 ... over-riding node equipment.actor_statpanel.cls.val 2013/07/31 13:34:59 ... over-riding node equipment.actor_statpanel.ass.bar 2013/07/31 13:34:59 ... over-riding node equipment.actor_statpanel.ass.lbl 2013/07/31 13:34:59 ... over-riding node equipment.actor_statpanel.ass.val 2013/07/31 13:34:59 ... over-riding node equipment.actor_statpanel.snp.bar 2013/07/31 13:34:59 ... over-riding node equipment.actor_statpanel.snp.lbl 2013/07/31 13:34:59 ... over-riding node equipment.actor_statpanel.snp.val 2013/07/31 13:34:59 ... over-riding node equipment.actor_statpanel.exp.bar 2013/07/31 13:34:59 ... over-riding node equipment.actor_statpanel.exp.lbl 2013/07/31 13:34:59 ... over-riding node equipment.actor_statpanel.exp.val 2013/07/31 13:35:00 ... over-riding node employees.soldier_info.pwr.bar 2013/07/31 13:35:00 ... over-riding node employees.soldier_info.pwr.lbl 2013/07/31 13:35:00 ... over-riding node employees.soldier_info.pwr.val 2013/07/31 13:35:00 ... over-riding node employees.soldier_info.spd.bar 2013/07/31 13:35:00 ... over-riding node employees.soldier_info.spd.lbl 2013/07/31 13:35:00 ... over-riding node employees.soldier_info.spd.val 2013/07/31 13:35:00 ... over-riding node employees.soldier_info.acc.bar 2013/07/31 13:35:00 ... over-riding node employees.soldier_info.acc.lbl 2013/07/31 13:35:00 ... over-riding node employees.soldier_info.acc.val 2013/07/31 13:35:00 ... over-riding node employees.soldier_info.mnd.bar 2013/07/31 13:35:00 ... over-riding node employees.soldier_info.mnd.lbl 2013/07/31 13:35:00 ... over-riding node employees.soldier_info.mnd.val 2013/07/31 13:35:00 ... over-riding node employees.soldier_info.cls.bar 2013/07/31 13:35:00 ... over-riding node employees.soldier_info.cls.lbl 2013/07/31 13:35:00 ... over-riding node employees.soldier_info.cls.val 2013/07/31 13:35:00 ... over-riding node employees.soldier_info.ass.bar 2013/07/31 13:35:00 ... over-riding node employees.soldier_info.ass.lbl 2013/07/31 13:35:00 ... over-riding node employees.soldier_info.ass.val 2013/07/31 13:35:00 ... over-riding node employees.soldier_info.snp.bar 2013/07/31 13:35:00 ... over-riding node employees.soldier_info.snp.lbl 2013/07/31 13:35:00 ... over-riding node employees.soldier_info.snp.val 2013/07/31 13:35:00 ... over-riding node employees.soldier_info.exp.bar 2013/07/31 13:35:00 ... over-riding node employees.soldier_info.exp.lbl 2013/07/31 13:35:00 ... over-riding node employees.soldier_info.exp.val 2013/07/31 13:35:00 ... over-riding node employees.soldier_info.hp.bar 2013/07/31 13:35:00 ... over-riding node employees.soldier_info.hp.lbl 2013/07/31 13:35:00 ... over-riding node employees.soldier_info.hp.val 2013/07/31 13:35:00 ... over-riding node employees.pilot_info.pil.bar 2013/07/31 13:35:00 ... over-riding node employees.pilot_info.pil.lbl 2013/07/31 13:35:00 ... over-riding node employees.pilot_info.pil.val 2013/07/31 13:35:00 ... over-riding node employees.pilot_info.tar.bar 2013/07/31 13:35:00 ... over-riding node employees.pilot_info.tar.lbl 2013/07/31 13:35:00 ... over-riding node employees.pilot_info.tar.val 2013/07/31 13:35:00 ... over-riding node employees.pilot_info.evad.bar 2013/07/31 13:35:00 ... over-riding node employees.pilot_info.evad.lbl 2013/07/31 13:35:00 ... over-riding node employees.pilot_info.evad.val 2013/07/31 13:35:00 ... over-riding node employees.pilot_info.hp.bar 2013/07/31 13:35:00 ... over-riding node employees.pilot_info.hp.lbl 2013/07/31 13:35:00 ... over-riding node employees.pilot_info.hp.val 2013/07/31 13:35:00 ... over-riding node cmpHospitalNamedTbar.bdr 2013/07/31 13:35:00 ... over-riding node cmpHospitalNamedTbar.bar 2013/07/31 13:35:00 ... over-riding node cmpHospitalNamedTbar.val 2013/07/31 13:35:00 ... over-riding node hospital.hos0.health 2013/07/31 13:35:00 ... over-riding node hospital.hos1.health 2013/07/31 13:35:00 ... over-riding node hospital.hos2.health 2013/07/31 13:35:00 ... over-riding node hospital.hos3.health 2013/07/31 13:35:00 ... over-riding node hospital.hos4.health 2013/07/31 13:35:00 ... over-riding node hospital.hos5.health 2013/07/31 13:35:00 ... over-riding node hospital.hos6.health 2013/07/31 13:35:00 ... over-riding node hospital.hos7.health 2013/07/31 13:35:00 ... over-riding node hospital.hos8.health 2013/07/31 13:35:00 ... over-riding node hospital.hos9.health 2013/07/31 13:35:00 ... over-riding node hospital.hos10.health 2013/07/31 13:35:00 ... over-riding node hospital.hos11.health 2013/07/31 13:35:00 ... over-riding node hospital.hos12.health 2013/07/31 13:35:00 ... over-riding node hospital.hos13.health 2013/07/31 13:35:00 ... over-riding node hospital.hos14.health 2013/07/31 13:35:00 ... over-riding node hospital.hos15.health 2013/07/31 13:35:00 ... over-riding node hospital.hos16.health 2013/07/31 13:35:00 ... over-riding node hospital.hos17.health 2013/07/31 13:35:00 ... over-riding node hospital.hos18.health 2013/07/31 13:35:00 ... over-riding node hospital.hos19.health 2013/07/31 13:35:00 ... over-riding node hospital.hos20.health 2013/07/31 13:35:00 ... over-riding node hospital_employee.pwr.bar 2013/07/31 13:35:00 ... over-riding node hospital_employee.pwr.lbl 2013/07/31 13:35:00 ... over-riding node hospital_employee.pwr.val 2013/07/31 13:35:00 ... over-riding node hospital_employee.spd.bar 2013/07/31 13:35:00 ... over-riding node hospital_employee.spd.lbl 2013/07/31 13:35:00 ... over-riding node hospital_employee.spd.val 2013/07/31 13:35:00 ... over-riding node hospital_employee.acc.bar 2013/07/31 13:35:00 ... over-riding node hospital_employee.acc.lbl 2013/07/31 13:35:00 ... over-riding node hospital_employee.acc.val 2013/07/31 13:35:00 ... over-riding node hospital_employee.mnd.bar 2013/07/31 13:35:00 ... over-riding node hospital_employee.mnd.lbl 2013/07/31 13:35:00 ... over-riding node hospital_employee.mnd.val 2013/07/31 13:35:00 ... over-riding node hospital_employee.cls.bar 2013/07/31 13:35:00 ... over-riding node hospital_employee.cls.lbl 2013/07/31 13:35:00 ... over-riding node hospital_employee.cls.val 2013/07/31 13:35:00 ... over-riding node hospital_employee.ass.bar 2013/07/31 13:35:00 ... over-riding node hospital_employee.ass.lbl 2013/07/31 13:35:00 ... over-riding node hospital_employee.ass.val 2013/07/31 13:35:00 ... over-riding node hospital_employee.snp.bar 2013/07/31 13:35:00 ... over-riding node hospital_employee.snp.lbl 2013/07/31 13:35:00 ... over-riding node hospital_employee.snp.val 2013/07/31 13:35:00 ... over-riding node hospital_employee.exp.bar 2013/07/31 13:35:00 ... over-riding node hospital_employee.exp.lbl 2013/07/31 13:35:00 ... over-riding node hospital_employee.exp.val 2013/07/31 13:35:00 ... over-riding node hospital_employee.health.bar 2013/07/31 13:35:00 ... over-riding node hospital_employee.health.lbl 2013/07/31 13:35:00 ... over-riding node hospital_employee.health.val 2013/07/31 13:35:00 Cmd_AddCommand: updateLevelStatus already defined 2013/07/31 13:35:00 Cmd_AddCommand: reactionfire_updated already defined 2013/07/31 13:35:00 Cmd_AddCommand: actor_updated already defined 2013/07/31 13:35:00 ... over-riding node firemode_left.reactionfire_updated 2013/07/31 13:35:00 ... over-riding node firemode_left.actor_updated 2013/07/31 13:35:00 ... over-riding node firemode_right.reactionfire_updated 2013/07/31 13:35:00 ... over-riding node firemode_right.actor_updated 2013/07/31 13:35:00 Node 'hud_chat.allchats.ircscreen.users.scroll' too small. It can create graphical glitches 2013/07/31 13:35:00 Node 'hud_chat.allchats.ircscreen.irc_scroll' too small. It can create graphical glitches 2013/07/31 13:35:00 Node 'hud_chat.allchats.chatscreen.chat_scroll' too small. It can create graphical glitches 2013/07/31 13:35:00 Cmd_AddCommand: hudinit already defined 2013/07/31 13:35:00 Cmd_AddCommand: hudselect already defined 2013/07/31 13:35:00 Cmd_AddCommand: hudenable already defined 2013/07/31 13:35:00 Cmd_AddCommand: huddisable already defined 2013/07/31 13:35:00 Cmd_AddCommand: deselect_primaryleft already defined 2013/07/31 13:35:00 Cmd_AddCommand: deselect_primaryright already defined 2013/07/31 13:35:00 Cmd_AddCommand: deselect_reloadleft already defined 2013/07/31 13:35:00 Cmd_AddCommand: deselect_reloadright already defined 2013/07/31 13:35:00 Cmd_AddCommand: deselect_stand already defined 2013/07/31 13:35:00 Cmd_AddCommand: deselect_crouch already defined 2013/07/31 13:35:00 Cmd_AddCommand: deselect_reaction already defined 2013/07/31 13:35:00 Cmd_AddCommand: deselect_headgear already defined 2013/07/31 13:35:00 Cmd_AddCommand: enable_clientaction already defined 2013/07/31 13:35:00 Cmd_AddCommand: disable_clientaction already defined 2013/07/31 13:35:00 Cmd_AddCommand: enable_rescuezone already defined 2013/07/31 13:35:00 Cmd_AddCommand: disable_rescuezone already defined 2013/07/31 13:35:00 Cmd_AddCommand: disable_primaryleft already defined 2013/07/31 13:35:00 Cmd_AddCommand: disable_primaryright already defined 2013/07/31 13:35:00 Cmd_AddCommand: disable_reloadleft already defined 2013/07/31 13:35:00 Cmd_AddCommand: disable_reloadright already defined 2013/07/31 13:35:00 Cmd_AddCommand: disable_stand already defined 2013/07/31 13:35:00 Cmd_AddCommand: disable_crouch already defined 2013/07/31 13:35:00 Cmd_AddCommand: disable_reaction already defined 2013/07/31 13:35:00 Cmd_AddCommand: disable_headgear already defined 2013/07/31 13:35:00 Cmd_AddCommand: crouch_checkbox_disable already defined 2013/07/31 13:35:00 Cmd_AddCommand: crouch_checkbox_clear already defined 2013/07/31 13:35:00 Cmd_AddCommand: crouch_checkbox_check already defined 2013/07/31 13:35:00 Cmd_AddCommand: reserve_shot_clear already defined 2013/07/31 13:35:00 Cmd_AddCommand: reserve_shot_check already defined 2013/07/31 13:35:00 Cmd_AddCommand: reserve_shot_disable already defined 2013/07/31 13:35:00 Cmd_AddCommand: startreaction already defined 2013/07/31 13:35:00 Cmd_AddCommand: startreaction_impos already defined 2013/07/31 13:35:00 Cmd_AddCommand: startround already defined 2013/07/31 13:35:00 Cmd_AddCommand: endround already defined 2013/07/31 13:35:00 Cmd_AddCommand: show_hide_inventory already defined 2013/07/31 13:35:00 Cmd_AddCommand: show_hide_physdat already defined 2013/07/31 13:35:00 Cmd_AddCommand: show_hide_radar already defined 2013/07/31 13:35:00 Cmd_AddCommand: updateactorvalues already defined 2013/07/31 13:35:00 Cmd_AddCommand: clean_firemode_entries already defined 2013/07/31 13:35:00 Cmd_AddCommand: add_firemode_entry already defined 2013/07/31 13:35:00 ... over-riding node hud_default.updateLevelStatus 2013/07/31 13:35:00 ... over-riding node hud_default.crouch_checkbox_disable 2013/07/31 13:35:00 ... over-riding node hud_default.crouch_checkbox_clear 2013/07/31 13:35:00 ... over-riding node hud_default.crouch_checkbox_check 2013/07/31 13:35:00 ... over-riding node hud_default.hudinit 2013/07/31 13:35:00 ... over-riding node hud_default.hudselect 2013/07/31 13:35:00 ... over-riding node hud_default.hudenable 2013/07/31 13:35:00 ... over-riding node hud_default.huddisable 2013/07/31 13:35:00 ... over-riding node hud_default.deselect_stand 2013/07/31 13:35:00 ... over-riding node hud_default.deselect_crouch 2013/07/31 13:35:00 ... over-riding node hud_default.disable_stand 2013/07/31 13:35:00 ... over-riding node hud_default.disable_crouch 2013/07/31 13:35:00 ... over-riding node hud_default.deselect_primaryleft 2013/07/31 13:35:00 ... over-riding node hud_default.deselect_primaryright 2013/07/31 13:35:00 ... over-riding node hud_default.deselect_reloadleft 2013/07/31 13:35:00 ... over-riding node hud_default.deselect_reloadright 2013/07/31 13:35:00 ... over-riding node hud_default.disable_primaryleft 2013/07/31 13:35:00 ... over-riding node hud_default.disable_primaryright 2013/07/31 13:35:00 ... over-riding node hud_default.disable_reloadleft 2013/07/31 13:35:00 ... over-riding node hud_default.disable_reloadright 2013/07/31 13:35:00 ... over-riding node hud_default.deselect_headgear 2013/07/31 13:35:00 ... over-riding node hud_default.disable_headgear 2013/07/31 13:35:00 ... over-riding node hud_default.startround 2013/07/31 13:35:00 ... over-riding node hud_default.endround 2013/07/31 13:35:00 ... over-riding node hud_default.enable_rescuezone 2013/07/31 13:35:00 ... over-riding node hud_default.disable_rescuezone 2013/07/31 13:35:00 ... over-riding node hud_default.reserve_shot_clear 2013/07/31 13:35:00 ... over-riding node hud_default.reserve_shot_check 2013/07/31 13:35:00 ... over-riding node hud_default.reserve_shot_disable 2013/07/31 13:35:00 ... over-riding node hud_default.startreaction 2013/07/31 13:35:00 ... over-riding node hud_default.startreaction_impos 2013/07/31 13:35:00 ... over-riding node hud_default.deselect_reaction 2013/07/31 13:35:00 ... over-riding node hud_default.disable_reaction 2013/07/31 13:35:00 ... over-riding node hud_phone.updateLevelStatus 2013/07/31 13:35:00 ... over-riding node hud_phone.crouch_checkbox_disable 2013/07/31 13:35:00 ... over-riding node hud_phone.crouch_checkbox_clear 2013/07/31 13:35:00 ... over-riding node hud_phone.crouch_checkbox_check 2013/07/31 13:35:00 ... over-riding node hud_phone.hudselect 2013/07/31 13:35:00 ... over-riding node hud_phone.hudenable 2013/07/31 13:35:00 ... over-riding node hud_phone.huddisable 2013/07/31 13:35:00 ... over-riding node hud_phone.deselect_stand 2013/07/31 13:35:00 ... over-riding node hud_phone.deselect_crouch 2013/07/31 13:35:00 ... over-riding node hud_phone.disable_stand 2013/07/31 13:35:00 ... over-riding node hud_phone.disable_crouch 2013/07/31 13:35:00 ... over-riding node hud_phone.deselect_primaryleft 2013/07/31 13:35:00 ... over-riding node hud_phone.deselect_primaryright 2013/07/31 13:35:00 ... over-riding node hud_phone.deselect_reloadleft 2013/07/31 13:35:00 ... over-riding node hud_phone.deselect_reloadright 2013/07/31 13:35:00 ... over-riding node hud_phone.disable_primaryleft 2013/07/31 13:35:00 ... over-riding node hud_phone.disable_primaryright 2013/07/31 13:35:00 ... over-riding node hud_phone.disable_reloadleft 2013/07/31 13:35:00 ... over-riding node hud_phone.disable_reloadright 2013/07/31 13:35:00 ... over-riding node hud_phone.deselect_headgear 2013/07/31 13:35:00 ... over-riding node hud_phone.disable_headgear 2013/07/31 13:35:00 ... over-riding node hud_phone.startround 2013/07/31 13:35:00 ... over-riding node hud_phone.endround 2013/07/31 13:35:00 ... over-riding node hud_phone.reserve_shot_clear 2013/07/31 13:35:00 ... over-riding node hud_phone.reserve_shot_check 2013/07/31 13:35:00 ... over-riding node hud_phone.reserve_shot_disable 2013/07/31 13:35:00 ... over-riding node hud_phone.startreaction 2013/07/31 13:35:00 ... over-riding node hud_phone.startreaction_impos 2013/07/31 13:35:00 ... over-riding node hud_phone.deselect_reaction 2013/07/31 13:35:00 ... over-riding node hud_phone.disable_reaction 2013/07/31 13:35:00 Cmd_AddCommand: inv_actorload already defined 2013/07/31 13:35:00 Cmd_AddCommand: enable_retry already defined 2013/07/31 13:35:00 ... over-riding node draw.background 2013/07/31 13:35:00 ... over-riding node draw.executeClose 2013/07/31 13:35:00 ... over-riding node market.background 2013/07/31 13:35:00 ... over-riding node market.itemdescription 2013/07/31 13:35:00 ... over-riding node market.itemdescription.header_item 2013/07/31 13:35:00 ... over-riding node market.itemdescription.action_dec 2013/07/31 13:35:00 ... over-riding node market.itemdescription.item_name 2013/07/31 13:35:00 ... over-riding node market.itemdescription.action_inc 2013/07/31 13:35:00 ... over-riding node market.itemdescription.header_firemode 2013/07/31 13:35:00 ... over-riding node market.itemdescription.firemode_dec 2013/07/31 13:35:00 ... over-riding node market.itemdescription.firemode_name 2013/07/31 13:35:00 ... over-riding node market.itemdescription.firemode_inc 2013/07/31 13:35:00 Cmd_AddCommand: set_slotname already defined 2013/07/31 13:35:00 ... over-riding node multiplayer_wait.updateLevelStatus 2013/07/31 13:35:00 Cmd_AddCommand: mn_mods_result already defined 2013/07/31 13:35:00 ... over-riding node options.listener.mn_mods_result 2013/07/31 13:35:00 ... over-riding node cmpPhysNamedTbar.bdr 2013/07/31 13:35:00 ... over-riding node cmpPhysNamedTbar.bar 2013/07/31 13:35:00 ... over-riding node cmpPhysNamedTbar.val 2013/07/31 13:35:00 ... over-riding node physdata.pwr.bar 2013/07/31 13:35:00 ... over-riding node physdata.pwr.lbl 2013/07/31 13:35:00 ... over-riding node physdata.pwr.val 2013/07/31 13:35:00 ... over-riding node physdata.spd.bar 2013/07/31 13:35:00 ... over-riding node physdata.spd.lbl 2013/07/31 13:35:00 ... over-riding node physdata.spd.val 2013/07/31 13:35:00 ... over-riding node physdata.acc.bar 2013/07/31 13:35:00 ... over-riding node physdata.acc.lbl 2013/07/31 13:35:00 ... over-riding node physdata.acc.val 2013/07/31 13:35:00 ... over-riding node physdata.mnd.bar 2013/07/31 13:35:00 ... over-riding node physdata.mnd.lbl 2013/07/31 13:35:00 ... over-riding node physdata.mnd.val 2013/07/31 13:35:00 ... over-riding node physdata.cls.bar 2013/07/31 13:35:00 ... over-riding node physdata.cls.lbl 2013/07/31 13:35:00 ... over-riding node physdata.cls.val 2013/07/31 13:35:00 ... over-riding node physdata.ass.bar 2013/07/31 13:35:00 ... over-riding node physdata.ass.lbl 2013/07/31 13:35:00 ... over-riding node physdata.ass.val 2013/07/31 13:35:00 ... over-riding node physdata.snp.bar 2013/07/31 13:35:00 ... over-riding node physdata.snp.lbl 2013/07/31 13:35:00 ... over-riding node physdata.snp.val 2013/07/31 13:35:00 ... over-riding node physdata.exp.bar 2013/07/31 13:35:00 ... over-riding node physdata.exp.lbl 2013/07/31 13:35:00 ... over-riding node physdata.exp.val 2013/07/31 13:35:00 Cmd_AddCommand: actor_wounds already defined 2013/07/31 13:35:00 Cmd_AddCommand: updateactorwounds already defined 2013/07/31 13:35:00 ... over-riding node popup_assembleteam.soldierstat.stats_phys.pwr.currbar 2013/07/31 13:35:00 ... over-riding node popup_assembleteam.soldierstat.stats_phys.pwr.initbar 2013/07/31 13:35:00 ... over-riding node popup_assembleteam.soldierstat.stats_phys.pwr.lbl 2013/07/31 13:35:00 ... over-riding node popup_assembleteam.soldierstat.stats_phys.pwr.val 2013/07/31 13:35:00 ... over-riding node popup_assembleteam.soldierstat.stats_phys.spd.currbar 2013/07/31 13:35:00 ... over-riding node popup_assembleteam.soldierstat.stats_phys.spd.initbar 2013/07/31 13:35:00 ... over-riding node popup_assembleteam.soldierstat.stats_phys.spd.lbl 2013/07/31 13:35:00 ... over-riding node popup_assembleteam.soldierstat.stats_phys.spd.val 2013/07/31 13:35:00 ... over-riding node popup_assembleteam.soldierstat.stats_phys.acc.currbar 2013/07/31 13:35:00 ... over-riding node popup_assembleteam.soldierstat.stats_phys.acc.initbar 2013/07/31 13:35:00 ... over-riding node popup_assembleteam.soldierstat.stats_phys.acc.lbl 2013/07/31 13:35:00 ... over-riding node popup_assembleteam.soldierstat.stats_phys.acc.val 2013/07/31 13:35:00 ... over-riding node popup_assembleteam.soldierstat.stats_phys.mnd.currbar 2013/07/31 13:35:00 ... over-riding node popup_assembleteam.soldierstat.stats_phys.mnd.initbar 2013/07/31 13:35:00 ... over-riding node popup_assembleteam.soldierstat.stats_phys.mnd.lbl 2013/07/31 13:35:00 ... over-riding node popup_assembleteam.soldierstat.stats_phys.mnd.val 2013/07/31 13:35:00 ... over-riding node popup_assembleteam.soldierstat.stats_phys.cls.currbar 2013/07/31 13:35:00 ... over-riding node popup_assembleteam.soldierstat.stats_phys.cls.initbar 2013/07/31 13:35:00 ... over-riding node popup_assembleteam.soldierstat.stats_phys.cls.lbl 2013/07/31 13:35:00 ... over-riding node popup_assembleteam.soldierstat.stats_phys.cls.val 2013/07/31 13:35:00 ... over-riding node popup_assembleteam.soldierstat.stats_phys.ass.currbar 2013/07/31 13:35:00 ... over-riding node popup_assembleteam.soldierstat.stats_phys.ass.initbar 2013/07/31 13:35:00 ... over-riding node popup_assembleteam.soldierstat.stats_phys.ass.lbl 2013/07/31 13:35:00 ... over-riding node popup_assembleteam.soldierstat.stats_phys.ass.val 2013/07/31 13:35:00 ... over-riding node popup_assembleteam.soldierstat.stats_phys.snp.currbar 2013/07/31 13:35:00 ... over-riding node popup_assembleteam.soldierstat.stats_phys.snp.initbar 2013/07/31 13:35:00 ... over-riding node popup_assembleteam.soldierstat.stats_phys.snp.lbl 2013/07/31 13:35:00 ... over-riding node popup_assembleteam.soldierstat.stats_phys.snp.val 2013/07/31 13:35:00 ... over-riding node popup_assembleteam.soldierstat.stats_phys.exp.currbar 2013/07/31 13:35:00 ... over-riding node popup_assembleteam.soldierstat.stats_phys.exp.initbar 2013/07/31 13:35:00 ... over-riding node popup_assembleteam.soldierstat.stats_phys.exp.lbl 2013/07/31 13:35:00 ... over-riding node popup_assembleteam.soldierstat.stats_phys.exp.val 2013/07/31 13:35:00 ... over-riding node popup_assembleteam.soldierstat.stats_phys.hp.bar 2013/07/31 13:35:00 ... over-riding node popup_assembleteam.soldierstat.stats_phys.hp.lbl 2013/07/31 13:35:00 ... over-riding node popup_assembleteam.soldierstat.stats_phys.hp.val 2013/07/31 13:35:00 Node 'production.proddesc.description_scroll' too small. It can create graphical glitches 2013/07/31 13:35:00 ... over-riding node game_team_edit.itemdescription 2013/07/31 13:35:00 ... over-riding node game_team_edit.itemdescription.header_item 2013/07/31 13:35:00 ... over-riding node game_team_edit.itemdescription.action_dec 2013/07/31 13:35:00 ... over-riding node game_team_edit.itemdescription.item_name 2013/07/31 13:35:00 ... over-riding node game_team_edit.itemdescription.action_inc 2013/07/31 13:35:00 ... over-riding node game_team_edit.itemdescription.header_firemode 2013/07/31 13:35:00 ... over-riding node game_team_edit.itemdescription.firemode_dec 2013/07/31 13:35:00 ... over-riding node game_team_edit.itemdescription.firemode_name 2013/07/31 13:35:00 ... over-riding node game_team_edit.itemdescription.firemode_inc 2013/07/31 13:35:00 ... over-riding node game_team_edit.actor_statpanel.pwr.bar 2013/07/31 13:35:00 ... over-riding node game_team_edit.actor_statpanel.pwr.lbl 2013/07/31 13:35:00 ... over-riding node game_team_edit.actor_statpanel.pwr.val 2013/07/31 13:35:00 ... over-riding node game_team_edit.actor_statpanel.spd.bar 2013/07/31 13:35:00 ... over-riding node game_team_edit.actor_statpanel.spd.lbl 2013/07/31 13:35:00 ... over-riding node game_team_edit.actor_statpanel.spd.val 2013/07/31 13:35:00 ... over-riding node game_team_edit.actor_statpanel.acc.bar 2013/07/31 13:35:00 ... over-riding node game_team_edit.actor_statpanel.acc.lbl 2013/07/31 13:35:00 ... over-riding node game_team_edit.actor_statpanel.acc.val 2013/07/31 13:35:00 ... over-riding node game_team_edit.actor_statpanel.mnd.bar 2013/07/31 13:35:00 ... over-riding node game_team_edit.actor_statpanel.mnd.lbl 2013/07/31 13:35:00 ... over-riding node game_team_edit.actor_statpanel.mnd.val 2013/07/31 13:35:00 ... over-riding node game_team_edit.actor_statpanel.cls.bar 2013/07/31 13:35:00 ... over-riding node game_team_edit.actor_statpanel.cls.lbl 2013/07/31 13:35:00 ... over-riding node game_team_edit.actor_statpanel.cls.val 2013/07/31 13:35:00 ... over-riding node game_team_edit.actor_statpanel.ass.bar 2013/07/31 13:35:00 ... over-riding node game_team_edit.actor_statpanel.ass.lbl 2013/07/31 13:35:00 ... over-riding node game_team_edit.actor_statpanel.ass.val 2013/07/31 13:35:00 ... over-riding node game_team_edit.actor_statpanel.snp.bar 2013/07/31 13:35:00 ... over-riding node game_team_edit.actor_statpanel.snp.lbl 2013/07/31 13:35:00 ... over-riding node game_team_edit.actor_statpanel.snp.val 2013/07/31 13:35:00 ... over-riding node game_team_edit.actor_statpanel.exp.bar 2013/07/31 13:35:00 ... over-riding node game_team_edit.actor_statpanel.exp.lbl 2013/07/31 13:35:00 ... over-riding node game_team_edit.actor_statpanel.exp.val 2013/07/31 13:35:00 Node 'ufopedia.summary.list_scroll' too small. It can create graphical glitches 2013/07/31 13:35:00 ... over-riding node ufopedia.content 2013/07/31 13:35:00 ... over-riding node ufopedia.itemdescription 2013/07/31 13:35:00 ... over-riding node ufopedia.itemdescription.header_item 2013/07/31 13:35:00 ... over-riding node ufopedia.itemdescription.action_dec 2013/07/31 13:35:00 ... over-riding node ufopedia.itemdescription.item_name 2013/07/31 13:35:00 ... over-riding node ufopedia.itemdescription.action_inc 2013/07/31 13:35:00 ... over-riding node ufopedia.itemdescription.header_firemode 2013/07/31 13:35:00 ... over-riding node ufopedia.itemdescription.firemode_dec 2013/07/31 13:35:00 ... over-riding node ufopedia.itemdescription.firemode_name 2013/07/31 13:35:00 ... over-riding node ufopedia.itemdescription.firemode_inc 2013/07/31 13:35:00 Shared Client/Server Info loaded 2013/07/31 13:35:00 ...121 items parsed 2013/07/31 13:35:00 ... 32 damage types parsed 2013/07/31 13:35:00 ... 32 equipment definitions parsed 2013/07/31 13:35:00 ... 10 inventory definitions parsed 2013/07/31 13:35:00 ... 25 team definitions parsed 2013/07/31 13:35:00 ExecuteString: 'exec keys.cfg' 2013/07/31 13:35:00 executing keys.cfg 2013/07/31 13:35:00 ExecuteString: '// generated by ufo, do not modify' 2013/07/31 13:35:00 ExecuteString: '// If you want to know the keyname of a specific key - set in_debug cvar to 1 and press the key' 2013/07/31 13:35:00 ExecuteString: 'unbindallmenu' 2013/07/31 13:35:00 ExecuteString: 'unbindall' 2013/07/31 13:35:00 ExecuteString: 'unbindallbattle' 2013/07/31 13:35:00 ExecuteString: 'bindmenu MOUSE1 "+leftmouse"' Binding for '+leftmouse' for space 2013/07/31 13:35:00 menu 2013/07/31 13:35:00 ExecuteString: 'bindmenu MOUSE2 "+rightmouse"' Binding for '+rightmouse' for space 2013/07/31 13:35:00 menu 2013/07/31 13:35:00 ExecuteString: 'bindmenu MOUSE3 "+middlemouse"' Binding for '+middlemouse' for space 2013/07/31 13:35:00 menu 2013/07/31 13:35:00 ExecuteString: 'bindmenu JOY1 "+leftmouse"' Binding for '+leftmouse' for space 2013/07/31 13:35:00 menu 2013/07/31 13:35:00 ExecuteString: 'bindmenu JOY2 "+rightmouse"' Binding for '+rightmouse' for space 2013/07/31 13:35:00 menu 2013/07/31 13:35:00 ExecuteString: 'bindmenu JOY3 "+middlemouse"' Binding for '+middlemouse' for space 2013/07/31 13:35:00 menu 2013/07/31 13:35:00 ExecuteString: 'bind TAB "actor_next"' Binding for 'actor_next' for space 2013/07/31 13:35:00 game 2013/07/31 13:35:00 ExecuteString: 'bind PAUSE "pause"' Binding for 'pause' for space 2013/07/31 13:35:00 game 2013/07/31 13:35:00 ExecuteString: 'bind 0 "actor_select 9"' Binding for 'actor_select 9' for space 2013/07/31 13:35:00 game 2013/07/31 13:35:00 ExecuteString: 'bind 1 "actor_select 0"' Binding for 'actor_select 0' for space 2013/07/31 13:35:00 game 2013/07/31 13:35:00 ExecuteString: 'bind 2 "actor_select 1"' Binding for 'actor_select 1' for space 2013/07/31 13:35:00 game 2013/07/31 13:35:00 ExecuteString: 'bind 3 "actor_select 2"' Binding for 'actor_select 2' for space 2013/07/31 13:35:00 game 2013/07/31 13:35:00 ExecuteString: 'bind 4 "actor_select 3"' Binding for 'actor_select 3' for space 2013/07/31 13:35:00 game 2013/07/31 13:35:00 ExecuteString: 'bind 5 "actor_select 4"' Binding for 'actor_select 4' for space 2013/07/31 13:35:00 game 2013/07/31 13:35:00 ExecuteString: 'bind 6 "actor_select 5"' Binding for 'actor_select 5' for space 2013/07/31 13:35:00 game 2013/07/31 13:35:00 ExecuteString: 'bind 7 "actor_select 6"' Binding for 'actor_select 6' for space 2013/07/31 13:35:00 game 2013/07/31 13:35:00 ExecuteString: 'bind 8 "actor_select 7"' Binding for 'actor_select 7' for space 2013/07/31 13:35:00 game 2013/07/31 13:35:00 ExecuteString: 'bind 9 "actor_select 8"' Binding for 'actor_select 8' for space 2013/07/31 13:35:00 game 2013/07/31 13:35:00 ExecuteString: 'bind ^ "toggleconsole"' Binding for 'toggleconsole' for space 2013/07/31 13:35:00 game 2013/07/31 13:35:00 ExecuteString: 'bind ` "toggleconsole"' Binding for 'toggleconsole' for space 2013/07/31 13:35:00 game 2013/07/31 13:35:00 ExecuteString: 'bind ~ "toggleconsole"' Binding for 'toggleconsole' for space 2013/07/31 13:35:00 game 2013/07/31 13:35:00 ExecuteString: 'bind MWHEELDOWN "wheeldownmouse"' Binding for 'wheeldownmouse' for space 2013/07/31 13:35:00 game 2013/07/31 13:35:00 ExecuteString: 'bind MWHEELUP "wheelupmouse"' Binding for 'wheelupmouse' for space 2013/07/31 13:35:00 game 2013/07/31 13:35:00 ExecuteString: 'bind F1 "ui_push popup_keyinfo"' Binding for 'ui_push popup_keyinfo' for space 2013/07/31 13:35:00 game 2013/07/31 13:35:00 ExecuteString: 'bind F2 "toggle_rescuezone"' Binding for 'toggle_rescuezone' for space 2013/07/31 13:35:00 game 2013/07/31 13:35:00 ExecuteString: 'bind F5 "game_quicksave"' Binding for 'game_quicksave' for space 2013/07/31 13:35:00 game 2013/07/31 13:35:00 ExecuteString: 'bind F9 "game_quickloadinit"' Binding for 'game_quickloadinit' for space 2013/07/31 13:35:00 game 2013/07/31 13:35:00 ExecuteString: 'bind F10 "ui_push irc"' Binding for 'ui_push irc' for space 2013/07/31 13:35:00 game 2013/07/31 13:35:00 ExecuteString: 'bind F11 "hidehud"' Binding for 'hidehud' for space 2013/07/31 13:35:00 game 2013/07/31 13:35:00 ExecuteString: 'bind F12 "r_screenshot"' Binding for 'r_screenshot' for space 2013/07/31 13:35:00 game 2013/07/31 13:35:00 ExecuteString: 'bind JOY1 "+select"' Binding for '+select' for space 2013/07/31 13:35:00 game 2013/07/31 13:35:00 ExecuteString: 'bind JOY2 "+turn"' Binding for '+turn' for space 2013/07/31 13:35:00 game 2013/07/31 13:35:00 ExecuteString: 'bind JOY3 "+action"' Binding for '+action' for space 2013/07/31 13:35:00 game 2013/07/31 13:35:00 ExecuteString: 'bind JOY4 "actor_standcrouch"' Binding for 'actor_standcrouch' for space 2013/07/31 13:35:00 game 2013/07/31 13:35:00 ExecuteString: 'bind JOY5 "hud_togglereaction"' Binding for 'hud_togglereaction' for space 2013/07/31 13:35:00 game 2013/07/31 13:35:00 ExecuteString: 'bind JOY6 "nextalien"' Binding for 'nextalien' for space 2013/07/31 13:35:00 game 2013/07/31 13:35:00 ExecuteString: 'bind JOY7 "actor_confirmaction"' Binding for 'actor_confirmaction' for space 2013/07/31 13:35:00 game 2013/07/31 13:35:00 ExecuteString: 'bind JOY8 "nextround"' Binding for 'nextround' for space 2013/07/31 13:35:00 game 2013/07/31 13:35:00 ExecuteString: 'bind JOY9 "actor_next"' Binding for 'actor_next' for space 2013/07/31 13:35:00 game 2013/07/31 13:35:00 ExecuteString: 'bind JOY16 "levelup"' Binding for 'levelup' for space 2013/07/31 13:35:00 game 2013/07/31 13:35:00 ExecuteString: 'bind JOY17 "leveldown"' Binding for 'leveldown' for space 2013/07/31 13:35:00 game 2013/07/31 13:35:00 ExecuteString: 'bind JOY18 "+turnleft"' Binding for '+turnleft' for space 2013/07/31 13:35:00 game 2013/07/31 13:35:00 ExecuteString: 'bind JOY19 "+turnright"' Binding for '+turnright' for space 2013/07/31 13:35:00 game 2013/07/31 13:35:00 ExecuteString: 'bindbattle BACKSPACE "actor_use"' Binding for 'actor_use' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle ENTER "nextround"' Binding for 'nextround' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle SPACE "nextalien"' Binding for 'nextalien' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle a "+shiftleft"' Binding for '+shiftleft' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle c "actor_standcrouch"' Binding for 'actor_standcrouch' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle d "+shiftright"' Binding for '+shiftright' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle e "+shiftrightup"' Binding for '+shiftrightup' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle f "actor_confirmaction"' Binding for 'actor_confirmaction' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle j "ui_push hud_chat;"' Binding for 'ui_push hud_chat;' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle q "+shiftleftup"' Binding for '+shiftleftup' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle s "+shiftdown"' Binding for '+shiftdown' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle t "actor_nextalien"' Binding for 'actor_nextalien' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle w "+shiftup"' Binding for '+shiftup' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle x "hud_togglereaction"' Binding for 'hud_togglereaction' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle DEL "+turndown"' Binding for '+turndown' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle MOUSE1 "+select"' Binding for '+select' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle MOUSE2 "+turn"' Binding for '+turn' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle MOUSE3 "+action"' Binding for '+action' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle KP_INS "+turnleft"' Binding for '+turnleft' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle KP_END "+shiftleftdown"' Binding for '+shiftleftdown' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle KP_DOWNARROW "+shiftdown"' Binding for '+shiftdown' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle KP_PGDN "+shiftrightdown"' Binding for '+shiftrightdown' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle KP_LEFTARROW "+shiftleft"' Binding for '+shiftleft' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle KP_RIGHTARROW "+shiftright"' Binding for '+shiftright' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle KP_HOME "+shiftleftup"' Binding for '+shiftleftup' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle KP_UPARROW "+shiftup"' Binding for '+shiftup' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle KP_PGUP "+shiftrightup"' Binding for '+shiftrightup' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle KP_DEL "+turnright"' Binding for '+turnright' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle KP_SLASH "+turndown"' Binding for '+turndown' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle KP_MULTIPLY "+turnup"' Binding for '+turnup' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle KP_MINUS "+zoomout"' Binding for '+zoomout' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle KP_PLUS "+zoomin"' Binding for '+zoomin' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle KP_ENTER "nextround"' Binding for 'nextround' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle UPARROW "levelup"' Binding for 'levelup' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle DOWNARROW "leveldown"' Binding for 'leveldown' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle RIGHTARROW "+turnright"' Binding for '+turnright' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle LEFTARROW "+turnleft"' Binding for '+turnleft' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle INS "+turnup"' Binding for '+turnup' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle HOME "levelup"' Binding for 'levelup' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle END "leveldown"' Binding for 'leveldown' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle PGUP "+zoomin"' Binding for '+zoomin' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle PGDN "+zoomout"' Binding for '+zoomout' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle SHIFT "targetalign"' Binding for 'targetalign' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle CTRL "+turn"' Binding for '+turn' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindbattle ALT "prevalien"' Binding for 'prevalien' for space 2013/07/31 13:35:00 battle 2013/07/31 13:35:00 ExecuteString: 'bindui PGUP "employees.employee_list@pageup" "Move employee list one page up."' 2013/07/31 13:35:00 ExecuteString: 'bindui PGDN "employees.employee_list@pagedown" "Move employee list one page down."' 2013/07/31 13:35:00 ExecuteString: 'bindui UPARROW "employees.employee_list@moveup" "Move employee list one line up."' 2013/07/31 13:35:00 ExecuteString: 'bindui DOWNARROW "employees.employee_list@movedown" "Move employee list one line down."' 2013/07/31 13:35:00 ExecuteString: 'bindui HOME "employees.employee_list@movehome" "Jump to the start of the employee list."' 2013/07/31 13:35:00 ExecuteString: 'bindui END "employees.employee_list@moveend" "Jump to the end of the employee list."' 2013/07/31 13:35:00 ExecuteString: 'bindui i "hud.show_hide_inventory" "Open/close the battlescape inventory window."' 2013/07/31 13:35:00 ExecuteString: 'bindui p "hud.show_hide_physdat" "Open/close the battlescape physdata window."' 2013/07/31 13:35:00 ExecuteString: 'bindui r "hud.show_hide_radar" "Open/close the battlescape radar."' 2013/07/31 13:35:00 ExecuteString: 'bindui BACKSPACE "geoscape.control.time_panel.bt_timestop0" "Pause the time on the geoscape."' 2013/07/31 13:35:00 ExecuteString: 'bindui 0 "geoscape.control.time_panel.bt_timestop0" "Pause the time on the geoscape."' 2013/07/31 13:35:00 ExecuteString: 'bindui 1 "geoscape.control.time_panel.bt_timestop0" "Pause the time on the geoscape."' 2013/07/31 13:35:00 ExecuteString: 'bindui 2 "geoscape.control.time_panel.bt_timeplay1" "Geoscape time lapse: 5 seconds"' 2013/07/31 13:35:00 ExecuteString: 'bindui 3 "geoscape.control.time_panel.bt_timeplay2" "Geoscape time lapse: 5 minutes"' 2013/07/31 13:35:00 ExecuteString: 'bindui 4 "geoscape.control.time_panel.bt_timeplay3" "Geoscape time lapse: 20 minutes"' 2013/07/31 13:35:00 ExecuteString: 'bindui 5 "geoscape.control.time_panel.bt_timeplay4" "Geoscape time lapse: 1 hour"' 2013/07/31 13:35:00 ExecuteString: 'bindui 6 "geoscape.control.time_panel.bt_timeplay5" "Geoscape time lapse: 12 hours"' 2013/07/31 13:35:00 ExecuteString: 'bindui 7 "geoscape.control.time_panel.bt_timeplay6" "Geoscape time lapse: 1 day"' 2013/07/31 13:35:00 ExecuteString: 'bindui 8 "geoscape.control.time_panel.bt_timeplay7" "Geoscape time lapse: 5 days"' 2013/07/31 13:35:00 ExecuteString: 'bindui - "geoscape.control.time_panel.slower" "Slow down time on the geoscape."' 2013/07/31 13:35:00 ExecuteString: 'bindui n "geoscape.control.time_panel.slower" "Slow down time on the geoscape."' 2013/07/31 13:35:00 ExecuteString: 'bindui = "geoscape.control.time_panel.faster" "Speed up time on the geoscape."' 2013/07/31 13:35:00 ExecuteString: 'bindui + "geoscape.control.time_panel.faster" "Speed up time on the geoscape."' 2013/07/31 13:35:00 ExecuteString: 'bindui m "geoscape.control.time_panel.faster" "Speed up time on the geoscape."' 2013/07/31 13:35:00 ExecuteString: 'bindui SPACE "geoscape.control.bt_mapcenter" "Center next object on the geoscape."' 2013/07/31 13:35:00 ExecuteString: 'bindui a "geoscape.control.geoscape_control.cam_left" "Move geoscape camera to the west."' 2013/07/31 13:35:00 ExecuteString: 'bindui d "geoscape.control.geoscape_control.cam_right" "Move geoscape camera to the east."' 2013/07/31 13:35:00 ExecuteString: 'bindui w "geoscape.control.geoscape_control.cam_up" "Move geoscape camera to the north."' 2013/07/31 13:35:00 ExecuteString: 'bindui s "geoscape.control.geoscape_control.cam_down" "Move geoscape camera to the south."' 2013/07/31 13:35:00 ExecuteString: 'bindui PGUP "geoscape.control.geoscape_control.zoom_in" "Zoom in."' 2013/07/31 13:35:00 ExecuteString: 'bindui PGDN "geoscape.control.geoscape_control.zoom_out" "Zoom out."' 2013/07/31 13:35:00 ExecuteString: 'bindui KP_LEFTARROW "geoscape.control.geoscape_control.cam_left" "Move geoscape camera to the west."' 2013/07/31 13:35:00 ExecuteString: 'bindui KP_RIGHTARROW "geoscape.control.geoscape_control.cam_right" "Move geoscape camera to the east."' 2013/07/31 13:35:00 ExecuteString: 'bindui KP_UPARROW "geoscape.control.geoscape_control.cam_up" "Move geoscape camera to the north."' 2013/07/31 13:35:00 ExecuteString: 'bindui KP_DOWNARROW "geoscape.control.geoscape_control.cam_down" "Move geoscape camera to the south."' 2013/07/31 13:35:00 ExecuteString: 'bindui LEFTARROW "geoscape.control.geoscape_control.cam_left" "Move geoscape camera to the west."' 2013/07/31 13:35:00 ExecuteString: 'bindui RIGHTARROW "geoscape.control.geoscape_control.cam_right" "Move geoscape camera to the east."' 2013/07/31 13:35:00 ExecuteString: 'bindui UPARROW "geoscape.control.geoscape_control.cam_up" "Move geoscape camera to the north."' 2013/07/31 13:35:00 ExecuteString: 'bindui DOWNARROW "geoscape.control.geoscape_control.cam_down" "Move geoscape camera to the south."' 2013/07/31 13:35:00 ExecuteString: '' 2013/07/31 13:35:00 ExecuteString: 'init' 2013/07/31 13:35:00 ExecuteString: 'initmainui' 2013/07/31 13:35:00 ExecuteString: 'ui_initstack main' 2013/07/31 13:35:00 ExecuteString: 'add_hud_name hud_default "_Original HUD"' 2013/07/31 13:35:00 ExecuteString: 'add_hud_name hud_phone "_Phone HUD"' 2013/07/31 13:35:00 ExecuteString: 'music_change main' 2013/07/31 13:35:00 Music: track changed from PsymongN3 to van_theme. 2013/07/31 13:35:00 ExecuteString: '' 2013/07/31 13:35:00 ExecuteString: 'ui_push_child popup_tipoftheday main' 2013/07/31 13:35:00 ExecuteString: 'check_cvars' 2013/07/31 13:35:00 ExecuteString: '' 2013/07/31 13:35:00 ExecuteString: 'tipoftheday random' 2013/07/31 13:35:00 ExecuteString: ' check_nexttip' 2013/07/31 13:35:00 ExecuteString: '' 2013/07/31 13:35:01 CL_PrecacheModels: Registered object model: 'weapons/knife/knife' (36) 2013/07/31 13:35:01 CL_PrecacheModels: Registered object model: 'weapons/knife/knife' (37) 2013/07/31 13:35:01 CL_PrecacheModels: Registered object model: 'weapons/plasrifle/plasrifle' (38) 2013/07/31 13:35:01 CL_PrecacheModels: Registered object model: 'weapons/plasrifle/plasrifle' (39) 2013/07/31 13:35:01 CL_PrecacheModels: Registered object model: 'weapons/medikit/medikit' (40) 2013/07/31 13:35:01 CL_PrecacheModels: Registered object model: 'weapons/irgoggles/irgoggles' (41) 2013/07/31 13:35:01 CL_PrecacheModels: Registered object model: 'weapons/fraggren/fraggren' (42) 2013/07/31 13:35:01 CL_PrecacheModels: Registered object model: 'weapons/flashbang/flashbang' (43) 2013/07/31 13:35:01 CL_PrecacheModels: Registered object model: 'weapons/smokegren/smokegren' (44) 2013/07/31 13:35:01 CL_PrecacheModels: Registered object model: 'weapons/stungren/stungren' (45) 2013/07/31 13:35:01 CL_PrecacheModels: Registered object model: 'weapons/stungren_alien/stungren' (46) 2013/07/31 13:35:01 CL_PrecacheModels: Registered object model: 'weapons/incgren/incgren' (47) 2013/07/31 13:35:01 CL_PrecacheModels: Registered object model: 'weapons/plasmagren/plasmagren' (48) 2013/07/31 13:35:01 CL_PrecacheModels: Registered object model: 'weapons/bombs/bomb1' (49) 2013/07/31 13:35:01 CL_PrecacheModels: Registered object model: 'weapons/needlergun/needler' (50) 2013/07/31 13:35:02 CL_PrecacheModels: Registered object model: 'weapons/needlerheavy/needlerheavy' (51) 2013/07/31 13:35:02 CL_PrecacheModels: Registered object model: 'weapons/needlergun/needler_ammo' (52) 2013/07/31 13:35:02 CL_PrecacheModels: Registered object model: 'weapons/assault/assault' (53) 2013/07/31 13:35:02 CL_PrecacheModels: Registered object model: 'weapons/assault/assault_clip' (54) 2013/07/31 13:35:02 CL_PrecacheModels: Registered object model: 'weapons/machinegun/machinegun' (55) 2013/07/31 13:35:02 CL_PrecacheModels: Registered object model: 'weapons/machinegun/machinegun_clip' (56) 2013/07/31 13:35:02 CL_PrecacheModels: Registered object model: 'weapons/sniper/sniper' (57) 2013/07/31 13:35:02 CL_PrecacheModels: Registered object model: 'weapons/sniper/sniper_clip' (58) 2013/07/31 13:35:02 CL_PrecacheModels: Registered object model: 'weapons/coilgun/coilgun' (59) 2013/07/31 13:35:02 CL_PrecacheModels: Registered object model: 'weapons/coilgun/coilgun_ammo' (60) 2013/07/31 13:35:02 CL_PrecacheModels: Registered object model: 'weapons/pistol/pistol' (61) 2013/07/31 13:35:02 CL_PrecacheModels: Registered object model: 'weapons/pistol/pistol_clip' (62) 2013/07/31 13:35:02 CL_PrecacheModels: Registered object model: 'weapons/pistol2/pistol2' (63) 2013/07/31 13:35:02 CL_PrecacheModels: Registered object model: 'weapons/pistol2/pistol2_clip' (64) 2013/07/31 13:35:02 CL_PrecacheModels: Registered object model: 'weapons/smg/smg' (65) 2013/07/31 13:35:02 CL_PrecacheModels: Registered object model: 'weapons/smg/smg_clip' (66) 2013/07/31 13:35:02 CL_PrecacheModels: Registered object model: 'weapons/shotgun2/shotgun' (67) 2013/07/31 13:35:02 CL_PrecacheModels: Registered object model: 'weapons/shotgun2/shotgun_clip' (68) 2013/07/31 13:35:02 CL_PrecacheModels: Registered object model: 'weapons/shotgunmicro/shotgunmicro' (69) 2013/07/31 13:35:02 CL_PrecacheModels: Registered object model: 'weapons/shotgunmicro/shotgunmicro_clip' (70) 2013/07/31 13:35:02 CL_PrecacheModels: Registered object model: 'weapons/flamer/flamer' (71) 2013/07/31 13:35:02 CL_PrecacheModels: Registered object model: 'weapons/flamer/flamer_ammo' (72) 2013/07/31 13:35:02 CL_PrecacheModels: Registered object model: 'weapons/rpg2/rpg' (73) 2013/07/31 13:35:02 CL_PrecacheModels: Registered object model: 'weapons/rpg2/rpg_ammo' (74) 2013/07/31 13:35:02 CL_PrecacheModels: Registered object model: 'weapons/rpg2/rpg_inc_ammo' (75) 2013/07/31 13:35:02 CL_PrecacheModels: Registered object model: 'weapons/rpg2/rpg_hbr_ammo' (76) 2013/07/31 13:35:02 CL_PrecacheModels: Registered object model: 'weapons/grenl/grenl' (77) 2013/07/31 13:35:03 CL_PrecacheModels: Registered object model: 'weapons/grenl/grenl_clip' (78) 2013/07/31 13:35:03 CL_PrecacheModels: Registered object model: 'weapons/grenl/grenl_ic_clip' (79) 2013/07/31 13:35:03 CL_PrecacheModels: Registered object model: 'weapons/grenl/grenl_flechette_clip' (80) 2013/07/31 13:35:03 CL_PrecacheModels: Registered object model: 'weapons/grenl/grenl_plasma_clip' (81) 2013/07/31 13:35:03 CL_PrecacheModels: Registered object model: 'weapons/bolterrifle/bolterrifle' (82) 2013/07/31 13:35:03 CL_PrecacheModels: Registered object model: 'weapons/bolterrifle/bolterrifle_clip' (83) 2013/07/31 13:35:03 CL_PrecacheModels: Registered object model: 'weapons/bolterrifle/bolterrifle_am_clip' (84) 2013/07/31 13:35:03 CL_PrecacheModels: Registered object model: 'weapons/laserpistol/laserpistol' (85) 2013/07/31 13:35:03 CL_PrecacheModels: Registered object model: 'weapons/laserrifle/laserrifle' (86) 2013/07/31 13:35:03 CL_PrecacheModels: Registered object model: 'weapons/laserheavy/laserheavy' (87) 2013/07/31 13:35:03 CL_PrecacheModels: Registered object model: 'weapons/laserrifle/laserrifle_clip' (88) 2013/07/31 13:35:03 CL_PrecacheModels: Registered object model: 'weapons/electrolaser/electrolaser' (89) 2013/07/31 13:35:03 CL_PrecacheModels: Registered object model: 'weapons/laserrifle/laserrifle_clip' (90) 2013/07/31 13:35:03 CL_PrecacheModels: Registered object model: 'weapons/knife/knife' (91) 2013/07/31 13:35:03 CL_PrecacheModels: Registered object model: 'weapons/knifemono/knifemono' (92) 2013/07/31 13:35:03 CL_PrecacheModels: Registered object model: 'weapons/stunrod/stunrod' (93) 2013/07/31 13:35:03 CL_PrecacheModels: Registered object model: 'weapons/kerrblade/kerrblade' (94) 2013/07/31 13:35:03 CL_PrecacheModels: Registered object model: 'weapons/plasblade/plasblade' (95) 2013/07/31 13:35:03 CL_PrecacheModels: Registered object model: 'weapons/chaingun/chaingun' (96) 2013/07/31 13:35:03 CL_PrecacheModels: Registered object model: 'weapons/chaingun/chaingun_ammo' (97) 2013/07/31 13:35:03 CL_PrecacheModels: Registered object model: 'weapons/shotgun/shotgun' (98) 2013/07/31 13:35:03 CL_PrecacheModels: Registered object model: 'weapons/shotgun/shotgun_clip' (99) 2013/07/31 13:35:03 CL_PrecacheModels: Registered object model: 'weapons/vhs/vhs' (100) 2013/07/31 13:35:03 CL_PrecacheModels: Registered object model: 'weapons/xaw95/xaw95' (101) 2013/07/31 13:35:03 CL_PrecacheModels: Registered object model: 'weapons/xaw95/xaw95_ammo' (102) 2013/07/31 13:35:03 CL_PrecacheModels: Registered object model: 'weapons/pbeampistol/pbeampistol' (103) 2013/07/31 13:35:03 CL_PrecacheModels: Registered object model: 'weapons/pbeampistol/pbeampistol_clip' (104) 2013/07/31 13:35:03 CL_PrecacheModels: Registered object model: 'weapons/pbeamrifle/pbeamrifle' (105) 2013/07/31 13:35:03 CL_PrecacheModels: Registered object model: 'weapons/pbeamrifle/pbeamrifle_clip' (106) 2013/07/31 13:35:03 CL_PrecacheModels: Registered object model: 'weapons/pbeamcannon/pbeamcannon' (107) 2013/07/31 13:35:03 CL_PrecacheModels: Registered object model: 'weapons/pbeamcannon/pbeamcannon_clip' (108) 2013/07/31 13:35:04 CL_PrecacheModels: Registered object model: 'weapons/plaspistol/plaspistol' (109) 2013/07/31 13:35:04 CL_PrecacheModels: Registered object model: 'weapons/plaspistol/plaspistol_clip' (110) 2013/07/31 13:35:04 CL_PrecacheModels: Registered object model: 'weapons/plasrifle/plasrifle' (111) 2013/07/31 13:35:04 CL_PrecacheModels: Registered object model: 'weapons/plasrifle/plasrifle_clip' (112) 2013/07/31 13:35:04 CL_PrecacheModels: Registered object model: 'weapons/plasblaster/plasblaster' (113) 2013/07/31 13:35:04 CL_PrecacheModels: Registered object model: 'weapons/plasblaster/plasblaster_clip' (114) 2013/07/31 13:35:04 CL_PrecacheModels: Registered object model: 'weapons/assault/enc_plasma_clip' (115) 2013/07/31 13:35:04 CL_PrecacheModels: Registered object model: 'weapons/machinegun/enc_plasma_clip_mg' (116) 2013/07/31 13:35:04 CL_PrecacheModels: Registered object model: 'weapons/sniper/enc_plasma_clip_snp' (117) 2013/07/31 13:35:04 CL_PrecacheModels: Registered object model: 'soldiers/ugv_ares/ares_w_turret' (118) 2013/07/31 13:35:04 CL_PrecacheModels: Registered object model: 'weapons/chaingun/chaingun_ammo' (119) 2013/07/31 13:35:04 CL_PrecacheModels: Registered object model: 'weapons/autocannon/ugv_autocannon' (120) 2013/07/31 13:35:04 79 static models loaded 2013/07/31 13:35:04 CL_LanguageInit: language settings are stored in configuration: de 2013/07/31 13:35:04 CL_LanguageInit: system language is: 'de' 2013/07/31 13:35:04 CL_LanguageTest: using mo files from '/usr/share/games/ufoai/base/i18n/' 2013/07/31 13:35:04 CL_LanguageTest: language 'tr' with locale 'tr.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'tr' with locale 'tr.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: not possible to use language 'tr'. 2013/07/31 13:35:04 CL_LanguageTest: using mo files from '/usr/share/games/ufoai/base/i18n/' 2013/07/31 13:35:04 CL_LanguageTest: language 'no' with locale 'no.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'no' with locale 'no.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: not possible to use language 'no'. 2013/07/31 13:35:04 CL_LanguageTest: using mo files from '/usr/share/games/ufoai/base/i18n/' 2013/07/31 13:35:04 CL_LanguageTest: locale 'bg' not found. 2013/07/31 13:35:04 CL_LanguageTest: using mo files from '/usr/share/games/ufoai/base/i18n/' 2013/07/31 13:35:04 CL_LanguageTest: locale 'zh_tw' not found. 2013/07/31 13:35:04 CL_LanguageTest: using mo files from '/usr/share/games/ufoai/base/i18n/' 2013/07/31 13:35:04 CL_LanguageTest: locale 'zh_cn' not found. 2013/07/31 13:35:04 CL_LanguageTest: using mo files from '/usr/share/games/ufoai/base/i18n/' 2013/07/31 13:35:04 CL_LanguageTest: language 'ja' with locale 'ja_JP.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'ja' with locale 'ja_JP.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: not possible to use language 'ja'. 2013/07/31 13:35:04 CL_LanguageTest: using mo files from '/usr/share/games/ufoai/base/i18n/' 2013/07/31 13:35:04 CL_LanguageTest: language 'uk' with locale 'uk_UA.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'uk' with locale 'uk_UA.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'uk' with locale 'uk.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'uk' with locale 'uk.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: not possible to use language 'uk'. 2013/07/31 13:35:04 CL_LanguageTest: using mo files from '/usr/share/games/ufoai/base/i18n/' 2013/07/31 13:35:04 CL_LanguageTest: language 'th' with locale 'th_TH.uft8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'th' with locale 'th_TH.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'th' with locale 'th.uft8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'th' with locale 'th.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: not possible to use language 'th'. 2013/07/31 13:35:04 CL_LanguageTest: using mo files from '/usr/share/games/ufoai/base/i18n/' 2013/07/31 13:35:04 CL_LanguageTest: language 'sv' with locale 'sv_FI.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'sv' with locale 'sv_SE.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'sv' with locale 'sv.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'sv' with locale 'sv_FI.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'sv' with locale 'sv_SE.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'sv' with locale 'sv.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: not possible to use language 'sv'. 2013/07/31 13:35:04 CL_LanguageTest: using mo files from '/usr/share/games/ufoai/base/i18n/' 2013/07/31 13:35:04 CL_LanguageTest: language 'sl' with locale 'sl_SI.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'sl' with locale 'sl.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'sl' with locale 'sl_SI.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'sl' with locale 'sl.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: not possible to use language 'sl'. 2013/07/31 13:35:04 CL_LanguageTest: using mo files from '/usr/share/games/ufoai/base/i18n/' 2013/07/31 13:35:04 CL_LanguageTest: language 'ru' with locale 'ru_UA.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'ru' with locale 'ru_RU.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'ru' with locale 'ru.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'ru' with locale 'ru_UA.UTF8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'ru' with locale 'ru_RU.UTF8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'ru' with locale 'ru.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: not possible to use language 'ru'. 2013/07/31 13:35:04 CL_LanguageTest: using mo files from '/usr/share/games/ufoai/base/i18n/' 2013/07/31 13:35:04 CL_LanguageTest: language 'pt' with locale 'pt_PT.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'pt' with locale 'pt.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'pt' with locale 'pt_PT.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'pt' with locale 'pt.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: not possible to use language 'pt'. 2013/07/31 13:35:04 CL_LanguageTest: using mo files from '/usr/share/games/ufoai/base/i18n/' 2013/07/31 13:35:04 CL_LanguageTest: language 'pt_BR' with locale 'pt_BR.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'pt_BR' with locale 'pt_BR.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: not possible to use language 'pt_BR'. 2013/07/31 13:35:04 CL_LanguageTest: using mo files from '/usr/share/games/ufoai/base/i18n/' 2013/07/31 13:35:04 CL_LanguageTest: language 'nl_NL' with locale 'nl_NL.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'nl_NL' with locale 'nl.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'nl_NL' with locale 'nl_NL.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'nl_NL' with locale 'nl.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: not possible to use language 'nl_NL'. 2013/07/31 13:35:04 CL_LanguageTest: using mo files from '/usr/share/games/ufoai/base/i18n/' 2013/07/31 13:35:04 CL_LanguageTest: language 'ko' with locale 'ko_KO.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'ko' with locale 'ko.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'ko' with locale 'ko_KO.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'ko' with locale 'ko.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: not possible to use language 'ko'. 2013/07/31 13:35:04 CL_LanguageTest: using mo files from '/usr/share/games/ufoai/base/i18n/' 2013/07/31 13:35:04 CL_LanguageTest: language 'it' with locale 'it_IT.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'it' with locale 'it_CH.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'it' with locale 'it.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'it' with locale 'it_IT.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'it' with locale 'it_CH.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'it' with locale 'it.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: not possible to use language 'it'. 2013/07/31 13:35:04 CL_LanguageTest: using mo files from '/usr/share/games/ufoai/base/i18n/' 2013/07/31 13:35:04 CL_LanguageTest: language 'hu' with locale 'hu_HU.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'hu' with locale 'hu.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'hu' with locale 'hu_HU.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'hu' with locale 'hu.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: not possible to use language 'hu'. 2013/07/31 13:35:04 CL_LanguageTest: using mo files from '/usr/share/games/ufoai/base/i18n/' 2013/07/31 13:35:04 CL_LanguageTest: language 'el' with locale 'el_GR.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'el' with locale 'el.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'el' with locale 'el_GR.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'el' with locale 'el.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: not possible to use language 'el'. 2013/07/31 13:35:04 CL_LanguageTest: using mo files from '/usr/share/games/ufoai/base/i18n/' 2013/07/31 13:35:04 CL_LanguageTest: language 'fr' with locale 'fr_LU.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'fr' with locale 'fr_FR.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'fr' with locale 'fr_CH.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'fr' with locale 'fr_CA.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'fr' with locale 'fr_BE.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'fr' with locale 'fr.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'fr' with locale 'fr_LU.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'fr' with locale 'fr_FR.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'fr' with locale 'fr_CH.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'fr' with locale 'fr_CA.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'fr' with locale 'fr_BE.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'fr' with locale 'fr.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: not possible to use language 'fr'. 2013/07/31 13:35:04 CL_LanguageTest: using mo files from '/usr/share/games/ufoai/base/i18n/' 2013/07/31 13:35:04 CL_LanguageTest: language 'fi' with locale 'fi_FI.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'fi' with locale 'fi.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'fi' with locale 'fi_FI.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'fi' with locale 'fi.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: not possible to use language 'fi'. 2013/07/31 13:35:04 CL_LanguageTest: using mo files from '/usr/share/games/ufoai/base/i18n/' 2013/07/31 13:35:04 CL_LanguageTest: language 'et' with locale 'et_EE.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'et' with locale 'et.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'et' with locale 'et_EE.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'et' with locale 'et.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: not possible to use language 'et'. 2013/07/31 13:35:04 CL_LanguageTest: using mo files from '/usr/share/games/ufoai/base/i18n/' 2013/07/31 13:35:04 CL_LanguageTest: language 'da' with locale 'da_DK.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'da' with locale 'da.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'da' with locale 'da_DK.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'da' with locale 'da.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: not possible to use language 'da'. 2013/07/31 13:35:04 CL_LanguageTest: using mo files from '/usr/share/games/ufoai/base/i18n/' 2013/07/31 13:35:04 CL_LanguageTest: language 'cs' with locale 'cs_CZ.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'cs' with locale 'cs.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'cs' with locale 'cs_CZ.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'cs' with locale 'cs.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: not possible to use language 'cs'. 2013/07/31 13:35:04 CL_LanguageTest: using mo files from '/usr/share/games/ufoai/base/i18n/' 2013/07/31 13:35:04 CL_LanguageTest: language 'es_ES' with locale 'es_ES.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'es_ES' with locale 'es_ES.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: not possible to use language 'es_ES'. 2013/07/31 13:35:04 CL_LanguageTest: using mo files from '/usr/share/games/ufoai/base/i18n/' 2013/07/31 13:35:04 CL_LanguageTest: language 'es' with locale 'es_VE.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'es' with locale 'es_UY.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'es' with locale 'es_US.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'es' with locale 'es_SV.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'es' with locale 'es_PY.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'es' with locale 'es_PR.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'es' with locale 'es_NI.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'es' with locale 'es_MX.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'es' with locale 'es_HN.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'es' with locale 'es_GT.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'es' with locale 'es_EC.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'es' with locale 'es_DO.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'es' with locale 'es_CR.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'es' with locale 'es_CO.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'es' with locale 'es_CL.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'es' with locale 'es_BO.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'es' with locale 'es_AR.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'es' with locale 'es.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'es' with locale 'es_VE.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'es' with locale 'es_UY.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'es' with locale 'es_US.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'es' with locale 'es_SV.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'es' with locale 'es_PY.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'es' with locale 'es_PR.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'es' with locale 'es_NI.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'es' with locale 'es_MX.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'es' with locale 'es_HN.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'es' with locale 'es_GT.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'es' with locale 'es_EC.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'es' with locale 'es_DO.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'es' with locale 'es_CR.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'es' with locale 'es_CO.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'es' with locale 'es_CL.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'es' with locale 'es_BO.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'es' with locale 'es_AR.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'es' with locale 'es.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: not possible to use language 'es'. 2013/07/31 13:35:04 CL_LanguageTest: using mo files from '/usr/share/games/ufoai/base/i18n/' 2013/07/31 13:35:04 CL_LanguageTest: language 'pl' with locale 'pl_PL.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'pl' with locale 'pl.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'pl' with locale 'pl_PL.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'pl' with locale 'pl.UTF-8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: not possible to use language 'pl'. 2013/07/31 13:35:04 CL_LanguageTest: using mo files from '/usr/share/games/ufoai/base/i18n/' 2013/07/31 13:35:04 CL_LanguageTest: language 'de' with locale 'de_LU.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'de' with locale 'de_BE.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'de' with locale 'de_CH.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'de' with locale 'de_AT.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'de' with locale 'de_DE.utf8' found. 2013/07/31 13:35:04 CL_LanguageTest: using mo files from '/usr/share/games/ufoai/base/i18n/' 2013/07/31 13:35:04 CL_LanguageTest: language 'en' with locale 'en_ZW.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'en' with locale 'en_ZA.utf8' not found on your system. 2013/07/31 13:35:04 CL_LanguageTest: language 'en' with locale 'en_US.utf8' found. 2013/07/31 13:35:04 CL_LanguageTryToSet: de_LU.utf8 (de) 2013/07/31 13:35:04 ...could not set to language: de_LU.utf8 2013/07/31 13:35:04 CL_LanguageTryToSet: de_BE.utf8 (de) 2013/07/31 13:35:04 ...could not set to language: de_BE.utf8 2013/07/31 13:35:04 CL_LanguageTryToSet: de_CH.utf8 (de) 2013/07/31 13:35:04 ...could not set to language: de_CH.utf8 2013/07/31 13:35:04 CL_LanguageTryToSet: de_AT.utf8 (de) 2013/07/31 13:35:04 ...could not set to language: de_AT.utf8 2013/07/31 13:35:04 CL_LanguageTryToSet: de_DE.utf8 (de) 2013/07/31 13:35:04 ...using language: de_DE.utf8 2013/07/31 13:35:04 SDL_ttf version 2.0.11 - we need at least 2.0.7 2013/07/31 13:35:04 ...registering 13 fonts 2013/07/31 13:35:04 ----------- parse msgids ----------- 2013/07/31 13:35:04 18 msgid files 2013/07/31 13:35:04 no translation for drop_firebird_txt 2013/07/31 13:35:04 no translation for inter_stiletto_txt 2013/07/31 13:35:04 no translation for inter_saracen_txt 2013/07/31 13:35:04 no translation for inter_dragon_txt 2013/07/31 13:35:04 no translation for inter_starchaser_txt 2013/07/31 13:35:04 no translation for ufo_scout_txt 2013/07/31 13:35:04 no translation for ufo_fighter_txt 2013/07/31 13:35:04 no translation for ufo_supply_txt 2013/07/31 13:35:04 no translation for ufo_supply_pre_txt 2013/07/31 13:35:04 no translation for ufo_carrier_txt 2013/07/31 13:35:04 no translation for ufo_corrupter_txt 2013/07/31 13:35:04 no translation for ufo_gunboat_txt 2013/07/31 13:35:04 no translation for ufo_gunboat_pre_txt 2013/07/31 13:35:04 no translation for ufo_ripper_txt 2013/07/31 13:35:04 no translation for ufo_harvester_txt 2013/07/31 13:35:04 no translation for ufo_mothership_txt 2013/07/31 13:35:04 no translation for craft_electronics_ew_alien_pre_txt 2013/07/31 13:35:04 no translation for craft_electronics_ew_alien_txt 2013/07/31 13:35:04 no translation for craft_shield_light_txt 2013/07/31 13:35:04 no translation for craft_shield_plating_pre_txt 2013/07/31 13:35:04 no translation for craft_shield_plating_txt 2013/07/31 13:35:04 no translation for craft_shield_polymer_alien_pre_txt 2013/07/31 13:35:04 no translation for craft_shield_polymer_alien_txt 2013/07/31 13:35:04 no translation for craft_alien_propulsion_txt 2013/07/31 13:35:04 no translation for craft_alien_propulsion_adv_pre_txt 2013/07/31 13:35:04 no translation for craft_alien_propulsion_adv_txt 2013/07/31 13:35:04 no translation for craft_alien_detection_txt 2013/07/31 13:35:04 no translation for craft_weapon_alc_txt 2013/07/31 13:35:04 no translation for craft_weapon_shiva_txt 2013/07/31 13:35:04 no translation for craft_ammo_shiva_1_txt 2013/07/31 13:35:04 no translation for craft_ammo_shiva_2_txt 2013/07/31 13:35:04 no translation for craft_weapon_sparrowhawk_txt 2013/07/31 13:35:04 no translation for craft_ammo_sparrowhawk_txt 2013/07/31 13:35:04 no translation for craft_weapon_tr20_txt 2013/07/31 13:35:04 no translation for craft_ammo_tr20_txt 2013/07/31 13:35:04 no translation for craft_weapon_particle_beam_txt 2013/07/31 13:35:04 no translation for craft_weapon_alien_launcher_pre_txt 2013/07/31 13:35:04 no translation for craft_weapon_alien_launcher_txt 2013/07/31 13:35:04 no translation for alien_antimatter_missile_pre_txt 2013/07/31 13:35:04 no translation for alien_antimatter_missile_txt 2013/07/31 13:35:04 no translation for craft_ammo_hybrid_missile_pre_txt 2013/07/31 13:35:04 no translation for craft_ammo_hybrid_missile_txt 2013/07/31 13:35:04 no translation for craft_electronics_targeting_txt 2013/07/31 13:35:04 no translation for bloodspider_autopsy_txt 2013/07/31 13:35:04 no translation for bloodspider_adv_autopsy_txt 2013/07/31 13:35:04 no translation for bloodspider_adv_autopsy_pre_txt 2013/07/31 13:35:04 no translation for shevaar_autopsy_txt 2013/07/31 13:35:04 no translation for shevaar_autopsy_extra_txt 2013/07/31 13:35:04 no translation for hovernet_autopsy_txt 2013/07/31 13:35:04 no translation for hovernet_adv_autopsy_txt 2013/07/31 13:35:04 no translation for hovernet_adv_autopsy_pre_txt 2013/07/31 13:35:04 no translation for combat_armour_txt 2013/07/31 13:35:04 no translation for nano_armour_txt 2013/07/31 13:35:04 no translation for power_armour_txt 2013/07/31 13:35:04 no translation for power_armour_pre_txt 2013/07/31 13:35:04 no translation for alien_body_armour_txt 2013/07/31 13:35:04 no translation for alien_body_armour_pre_txt 2013/07/31 13:35:04 no translation for alien_medium_armour_txt 2013/07/31 13:35:04 no translation for b_baselaser_txt 2013/07/31 13:35:04 no translation for b_baselaser_pre_txt 2013/07/31 13:35:04 no translation for b_radar_adv_txt 2013/07/31 13:35:04 no translation for intro_sentence1 2013/07/31 13:35:04 no translation for intro_sentence2 2013/07/31 13:35:04 no translation for intro_sentence3 2013/07/31 13:35:04 no translation for intro_sentence4 2013/07/31 13:35:04 no translation for intro_sentence5 2013/07/31 13:35:04 no translation for intro_sentence6 2013/07/31 13:35:04 no translation for intro_sentence7 2013/07/31 13:35:04 no translation for intro_sentence8 2013/07/31 13:35:04 no translation for campaignwin 2013/07/31 13:35:04 no translation for concept_research_txt 2013/07/31 13:35:04 no translation for concept_production_txt 2013/07/31 13:35:04 no translation for concept_interception_txt 2013/07/31 13:35:04 no translation for concept_disassembly_txt 2013/07/31 13:35:04 no translation for concept_nation_happiness_txt 2013/07/31 13:35:04 no translation for concept_time_units_txt 2013/07/31 13:35:04 no translation for concept_reaction_fire_txt 2013/07/31 13:35:04 no translation for concept_weight_txt 2013/07/31 13:35:04 no translation for concept_wounds_txt 2013/07/31 13:35:04 no translation for concept_equipment_txt 2013/07/31 13:35:04 no translation for installation_radar_txt 2013/07/31 13:35:04 no translation for installation_ufo_yard_txt 2013/07/31 13:35:04 no translation for installation_sam_site_txt 2013/07/31 13:35:04 no translation for irc_motd 2013/07/31 13:35:04 no translation for mail_ufocarrier 2013/07/31 13:35:04 no translation for mission_briefing_crashsite 2013/07/31 13:35:04 no translation for news_new_twist_txt 2013/07/31 13:35:04 no translation for antimatter_txt 2013/07/31 13:35:04 no translation for antimatter_pre_txt 2013/07/31 13:35:04 no translation for alien_breathing_txt 2013/07/31 13:35:04 no translation for alien_base_txt 2013/07/31 13:35:04 no translation for enemy_on_earth_txt 2013/07/31 13:35:04 no translation for enemy_on_earth_pre_txt 2013/07/31 13:35:04 no translation for alien_strategy_txt 2013/07/31 13:35:04 no translation for alien_strategy_pre_txt 2013/07/31 13:35:04 no translation for orbital_ufo_activity_txt 2013/07/31 13:35:04 no translation for orbital_ufo_activity_pre_txt 2013/07/31 13:35:04 no translation for alien_psi_device_txt 2013/07/31 13:35:04 no translation for alien_psi_device_pre_txt 2013/07/31 13:35:04 no translation for human_vaccine_txt 2013/07/31 13:35:04 no translation for tip_build_ufo_yard_txt 2013/07/31 13:35:04 no translation for tip_capture_live_alien_txt 2013/07/31 13:35:04 no translation for ugv_phoenix_txt 2013/07/31 13:35:04 no translation for ugv_ares_w_txt 2013/07/31 13:35:04 no translation for ugv_chaingun_txt 2013/07/31 13:35:04 no translation for ugv_chaingun_belt_txt 2013/07/31 13:35:04 no translation for ugv_weapon_autocannon_txt 2013/07/31 13:35:04 no translation for ugv_weapon_autocannon_pre_txt 2013/07/31 13:35:04 no translation for laser_txt 2013/07/31 13:35:04 no translation for laser_pre_txt 2013/07/31 13:35:04 no translation for vhs_assault_txt 2013/07/31 13:35:04 no translation for machinegun_txt 2013/07/31 13:35:04 no translation for machinegun_mag_txt 2013/07/31 13:35:04 no translation for rpg_txt 2013/07/31 13:35:04 no translation for rpg_incendiary_ammo_txt 2013/07/31 13:35:04 no translation for rpg_hybrid_ammo_txt 2013/07/31 13:35:04 no translation for rpg_hybrid_ammo_pre_txt 2013/07/31 13:35:04 no translation for xaw95_txt 2013/07/31 13:35:04 no translation for bombkit1_txt 2013/07/31 13:35:04 no translation for chaingun_txt 2013/07/31 13:35:04 no translation for bolterrifle_txt 2013/07/31 13:35:04 no translation for bolterrifle_pre_txt 2013/07/31 13:35:04 no translation for bolterrifle_am_txt 2013/07/31 13:35:04 no translation for bolterrifle_am_pre_txt 2013/07/31 13:35:04 no translation for grenl_txt 2013/07/31 13:35:04 no translation for grenl_fle_ammo_txt 2013/07/31 13:35:04 no translation for grenl_incendiary_ammo_txt 2013/07/31 13:35:04 no translation for grenl_plasma_ammo_txt 2013/07/31 13:35:04 no translation for kerrblade_txt 2013/07/31 13:35:04 no translation for laserpistol_txt 2013/07/31 13:35:04 no translation for laserpistol_pre_txt 2013/07/31 13:35:04 no translation for laserrifle_txt 2013/07/31 13:35:04 no translation for laserrifle_pre_txt 2013/07/31 13:35:04 no translation for heavylaser_txt 2013/07/31 13:35:04 no translation for electrolaser_txt 2013/07/31 13:35:04 no translation for plasblaster_txt 2013/07/31 13:35:04 no translation for plasblaster_pre_txt 2013/07/31 13:35:04 no translation for plasblade_txt 2013/07/31 13:35:04 no translation for encased_plasma_txt 2013/07/31 13:35:04 no translation for encased_plasma_pre_txt 2013/07/31 13:35:04 no translation for needlergun_txt 2013/07/31 13:35:04 no translation for needlergun_pre_txt 2013/07/31 13:35:04 no translation for needlerheavy_txt 2013/07/31 13:35:04 no translation for needlerheavy_pre_txt 2013/07/31 13:35:04 no translation for coilgun_txt 2013/07/31 13:35:04 no translation for coilgun_pre_txt 2013/07/31 13:35:04 no translation for sniper_txt 2013/07/31 13:35:04 no translation for stungren_alien_txt 2013/07/31 13:35:04 no translation for stunrod_txt 2013/07/31 13:35:04 no translation for stunrod_pre_txt 2013/07/31 13:35:04 no translation for pbeampistol_txt 2013/07/31 13:35:04 no translation for pbeampistol_pre_txt 2013/07/31 13:35:04 no translation for pbeamcannon_txt 2013/07/31 13:35:04 no translation for pbeamrifle_txt 2013/07/31 13:35:04 no translation for pbeamrifle_pre_txt 2013/07/31 13:35:04 ----------- game modes ------------- 2013/07/31 13:35:04 ExecuteString: 'game_addmode_multiplayer "multiplayer" "_Multiplayer"' 2013/07/31 13:35:04 added _Multiplayer 2013/07/31 13:35:04 ExecuteString: 'game_addmode_singleplayer "campaign" "_Full Campaign"' 2013/07/31 13:35:04 added _Full Campaign 2013/07/31 13:35:04 ExecuteString: 'game_addmode_singleplayer "staticcampaign" "_Simple Campaign"' 2013/07/31 13:35:04 added _Simple Campaign 2013/07/31 13:35:04 ExecuteString: 'game_addmode_singleplayer "skirmish" "_Skirmish"' 2013/07/31 13:35:04 added _Skirmish 2013/07/31 13:35:04 added 4 game modes 2013/07/31 13:35:04 ====== UFO Initialized ====== 2013/07/31 13:35:04 ============================= 2013/07/31 13:35:04 Switch grab input off 2013/07/31 13:35:06 ExecuteString: '+leftmouse 200 8057' 2013/07/31 13:35:06 ExecuteString: '-leftmouse 200 8098' 2013/07/31 13:35:06 8098: Playing sample 'ui/click1' at volume 89.599998 at channel 0 2013/07/31 13:35:06 ExecuteString: '-select 200 8098' 2013/07/31 13:35:06 ExecuteString: 'quit' 2013/07/31 13:35:06 Wrote config.cfg. 2013/07/31 13:35:06 Wrote keys.cfg