Changelog/2.5

From UFO:AI
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

Version 2.5

Git working directory: root
Things have been done Things to do

General

  • New soldier models
  • Support more than 8 soldiers
  • Dozens of new soldier characters
  • All weapons rebalanced
  • Added the UFO-Gunboat
  • Wounds system
  • Switched translation system from wiki to UFO-script
  • Improved AI
  • Improved render speed
  • Implemented stun gas grenade
  • Three new alien races (Hovernet, Combat Hovernet and Combat Bloodspider)
  • Added remote camera support
  • Added mission briefing window
  • New soldier weapons: Encased Plasma Ammo, Hybrid RPG Ammo, Antimatter Bolter Ammo
  • Weight/encumbrance system
  • Soldier stats increase faster
  • Foliage support
  • Implement save game and team sharing via WebAPI
  • Fully Debian compliant licenses

Campaign

  • Updated transfer screen
  • Updated research screen
  • Equip soldiers without assigning to an aircraft
  • Air combat rebalanced
  • Disassembly times and rewards rebalanced
  • Tech tree modified significantly
  • Number of UFOs dramatically reduced
  • Added memo system to inform players of key mechanics

Multiplayer

  • Mumble support
  • Added Remote Console support to the initial multiplayer window
    • Added server window to change the number of soldiers and turn timer

Maps

  • +bridge supports more assembly variation and the crashed scout
  • +africa updated
  • +alienb got a new tile and a second possible layout
  • +village2 theme